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Fixes for building as an engine plugin with latest merge
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+2
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@@ -19,9 +19,9 @@ public:
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virtual bool GetColor(const FCogWindow& InCallingWindow, FLinearColor& OutColor) const override;
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UPROPERTY(EditAnywhere)
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UPROPERTY(EditAnywhere, Category="Cog")
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TSubclassOf<UGameplayAbility> Ability;
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UPROPERTY(EditAnywhere)
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UPROPERTY(EditAnywhere, Category="Cog")
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bool RemoveAbilityOnEnd = true;
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};
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