CogDebug: improving transform gizmos and collision tester (WIP)

This commit is contained in:
Arnaud Jamin
2023-12-29 03:08:15 -05:00
parent bd29211013
commit 81fc6269ad
34 changed files with 889 additions and 655 deletions
+2 -2
View File
@@ -5,13 +5,13 @@
#if ENABLE_COG
#include "CogDebugSettings.h"
#include "CogDebug.h"
#define COG_LOG_ABILITY(Verbosity, Ability, Format, ...) \
if (Ability != nullptr) \
{ \
AActor* Actor = Ability->GetAvatarActorFromActorInfo(); \
if (FCogDebugSettings::IsDebugActiveForObject(Actor) || (int32)Verbosity <= (int32)ELogVerbosity::Warning) \
if (FCogDebug::IsDebugActiveForObject(Actor) || (int32)Verbosity <= (int32)ELogVerbosity::Warning) \
{ \
COG_LOG(LogCogAbility, Verbosity, TEXT("%s - %s - %s - %s"), \
*GetNameSafe(Actor), \