CogDebug: improving transform gizmos and collision tester (WIP)

This commit is contained in:
Arnaud Jamin
2023-12-29 03:08:15 -05:00
parent bd29211013
commit 81fc6269ad
34 changed files with 889 additions and 655 deletions
@@ -12,6 +12,8 @@ class COGDEBUG_API FCogDebugDrawHelper
{
public:
static void DrawArc(const UWorld* InWorld, const FMatrix& Matrix, const float InnterRadius, const float OuterRadius, const float AngleStart, const float AngleEnd, const int32 Segments, const FColor& Color, const bool bPersistentLines = false, const float LifeTime = -1.f, const uint8 DepthPriority = 0U, const float Thickness = 0.0f);
static void DrawArc(const UWorld* InWorld, const FMatrix& Matrix, const float InnterRadius, const float OuterRadius, const float ArcAngle, const int32 Segments, const FColor& Color, const bool bPersistentLines = false, const float LifeTime = -1.f, const uint8 DepthPriority = 0U, const float Thickness = 0.0f);
static void DrawSphere(const UWorld* InWorld, const FVector& Center, const float Radius, const int32 Segments, const FColor& Color, const bool bPersistentLines = false, const float LifeTime = -1.f, const uint8 DepthPriority = 0U, const float Thickness = 0.0f);