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CogEngine: move CollisionTester logic inside an actor
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@@ -23,15 +23,15 @@ public class CogEngine : ModuleRules
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"CogDebug",
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}
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);
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"CogCommon",
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"CogDebug",
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"CogImgui",
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"CogWindow",
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"Core",
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