Files
Cog/Plugins/Cog/Source/CogEngine/CogEngine.Build.cs
T
2024-01-02 00:57:02 -05:00

55 lines
835 B
C#

using UnrealBuildTool;
public class CogEngine : ModuleRules
{
public CogEngine(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[]
{
}
);
PrivateIncludePaths.AddRange(
new string[]
{
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"CogDebug",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CogCommon",
"CogImgui",
"CogWindow",
"Core",
"CoreUObject",
"Engine",
"InputCore",
"NetCore",
"Slate",
"SlateCore",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
}
);
}
}