Update README.md

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Arnaud Jamin
2023-10-17 00:19:11 -04:00
committed by GitHub
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@@ -112,6 +112,11 @@ Can be used to activate and deactivate log categories
### Metric ### Metric
Gather various values sent by the selected actor and compte their rate per second. This is typically useful to compute the damage dealt or received per second. Gather various values sent by the selected actor and compte their rate per second. This is typically useful to compute the damage dealt or received per second.
- The following code shows how to add a metric:
```cpp
// Adding a metric
FCogDebugMetric::AddMetric(this, "Damage Dealt", Params.MitigatedDamage, Params.UnmitigatedDamage, false);
```
![Metric](https://github.com/arnaud-jamin/Cog/assets/13844285/64d3cb7c-8731-4897-9ef9-b0868148ebe2) ![Metric](https://github.com/arnaud-jamin/Cog/assets/13844285/64d3cb7c-8731-4897-9ef9-b0868148ebe2)
@@ -136,7 +141,7 @@ Displays attributes of the selected actor as pools.
Plots values and events overtime. When applicable, only the values and events of the selected actor are displayed. Plots values and events overtime. When applicable, only the values and events of the selected actor are displayed.
![Plots](https://github.com/arnaud-jamin/Cog/assets/13844285/def95b7b-ae59-4a8b-bc21-b07922e1fc6f) ![Plots](https://github.com/arnaud-jamin/Cog/assets/13844285/def95b7b-ae59-4a8b-bc21-b07922e1fc6f)
- The following code snippets show how to plot values and events: - The following code shows how to plot values and events:
```cpp ```cpp
// Plotting a value // Plotting a value
FCogDebugPlot::PlotValue(this, "Speed", Velocity.Length()); FCogDebugPlot::PlotValue(this, "Speed", Velocity.Length());