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CogSample: Better placement of the damage vfx for the poison ability
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@@ -11,4 +11,5 @@ NetIndexFirstBitSegment=16
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+GameplayTagList=(Tag="GameplayCue.Ability.Hero1.Poison",DevComment="")
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+GameplayTagList=(Tag="GameplayCue.Ability.Hero1.PuhBack",DevComment="")
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+GameplayTagList=(Tag="GameplayCue.Ability.Hero1.Shield",DevComment="")
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+GameplayTagList=(Tag="GameplayCue.DamageReceived.Effect",DevComment="Gameplay cue of a damage received when the damage is trigerred by an effect on the target (such as a dot effect)")
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