This commit is contained in:
Arnaud Jamin
2023-11-24 12:58:02 -05:00
+2 -2
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@@ -14,7 +14,7 @@ Cog provides:
General Info:
- Cog can be used both in editor and package builds. It is disabled by default on shipping builds.
- Press the `[Tab]` key or use the `Cog.ToggleInput` console command to open the ImGui Main Menu.
- Press the `[F1]` key or use the `Cog.ToggleInput` console command to open the ImGui Main Menu.
- Mouse over a window title to display its help.
- Most windows display their contents based on a selected actor. The selector actor can be chosen using the `Engine/Selection` window or widget.
@@ -245,7 +245,7 @@ You must have Unreal 5.1 or greater and Visual Studio to launch the sample
5. Make sure `Cog` is set as the startup project
6. Start Debugging (F5)
7. Once in Unreal, press Play (Alt+P)
8. Press the `[Tab]` key or use the `Cog.ToggleInput` console command to open the Imgui Main Menu.
8. Press the `[F1]` key or use the `Cog.ToggleInput` console command to open the Imgui Main Menu.
### Integrating Cog in your project