hud initialization fixes

This commit is contained in:
Arnaud Jamin
2023-10-07 01:57:42 -04:00
parent b18e62cd02
commit 3e6288c955
23 changed files with 363 additions and 88 deletions
+3 -3
View File
@@ -15,16 +15,16 @@ struct FCogSampleRootMotionParams
public:
UPROPERTY(EditAnywhere, BlueprintReadWrite)
AActor* Instigator;
AActor* Instigator = nullptr;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
AActor* Causer;
AActor* Causer = nullptr;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
TSubclassOf<UGameplayEffect> Effect;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
FRotator Rotation;
FRotator Rotation = FRotator::ZeroRotator;
UPROPERTY(EditAnywhere, BlueprintReadWrite)
bool IsAdditive = false;