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Update README.md
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@@ -14,7 +14,7 @@ Cog provides:
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General Info:
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General Info:
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- Cog can be used both in editor and package builds. It is disabled by default on shipping builds.
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- Cog can be used both in editor and package builds. It is disabled by default on shipping builds.
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- Press the `[Tab]` key or use the `Cog.ToggleInput` console command to open the ImGui Main Menu.
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- Press the `[F1]` key or use the `Cog.ToggleInput` console command to open the ImGui Main Menu.
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- Mouse over a window title to display its help.
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- Mouse over a window title to display its help.
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- Most windows display their contents based on a selected actor. The selector actor can be chosen using the `Engine/Selection` window or widget.
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- Most windows display their contents based on a selected actor. The selector actor can be chosen using the `Engine/Selection` window or widget.
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@@ -245,7 +245,7 @@ You must have Unreal 5.1 or greater and Visual Studio to launch the sample
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5. Make sure `Cog` is set as the startup project
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5. Make sure `Cog` is set as the startup project
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6. Start Debugging (F5)
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6. Start Debugging (F5)
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7. Once in Unreal, press Play (Alt+P)
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7. Once in Unreal, press Play (Alt+P)
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8. Press the `[Tab]` key or use the `Cog.ToggleInput` console command to open the Imgui Main Menu.
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8. Press the `[F1]` key or use the `Cog.ToggleInput` console command to open the Imgui Main Menu.
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### Integrating Cog in your project
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### Integrating Cog in your project
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