mirror of
https://github.com/Ed94/Cog.git
synced 2026-08-06 23:58:48 +00:00
CogSample: progress on projectiles
This commit is contained in:
@@ -10,6 +10,7 @@
|
||||
- CogEngine: Add screen settings (fullscreen, borderless, window and resolution)
|
||||
- CogEngine: make a better widget for CheckBoxState for input shortcuts
|
||||
- CogEngine: save active log categories
|
||||
- CogEngine: add menu on the PlotWindow wih the controls
|
||||
|
||||
- CogSample: Add a custom window in sample (changing the character faction)
|
||||
- CogSample: Create more abilities
|
||||
@@ -19,5 +20,6 @@
|
||||
- CogSample: Add more debug for area (change color on tick, duration ...)
|
||||
|
||||
- CogDebug: Check KismetExecutionMessage for warnings. As an exemple it is used by GEngine::GetWorldFromContextObject.
|
||||
- CogDebug: Rework Tickness and Duration params.
|
||||
|
||||
- CogInput: Add gamepad stick drag to set their values
|
||||
Reference in New Issue
Block a user