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CogSample: progress on projectiles
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@@ -102,6 +102,11 @@ void ACogSampleGameState::Tick(float DeltaSeconds)
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FCogDebugPlot::PlotValue(this, "Frame Rate", GAverageFPS);
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FCogDebugPlot::PlotValue(this, "Frame Time", GAverageMS);
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//const float LocalWorldTime = GetWorld()->GetTimeSeconds();
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//const float ServerWorldTime = GetServerWorldTimeSeconds();
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//const float ServerWorldTimeDelta = LocalWorldTime - ServerWorldTime;
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//FCogDebugPlot::PlotValue(this, "Server World Time Delta", ServerWorldTimeDelta);
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CogWindowManager->Tick(DeltaSeconds);
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#endif //ENABLE_COG
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