CogEngine: Add BuildInfo window to display the build changelist, target, and so on.

This commit is contained in:
Arnaud Jamin
2025-02-07 23:50:25 -05:00
parent 254a1c2ce5
commit 2cc42bf196
3 changed files with 235 additions and 1 deletions
@@ -9,6 +9,7 @@
#include "CogAbilityWindow_Tweaks.h"
#include "CogAIWindow_BehaviorTree.h"
#include "CogAIWindow_Blackboard.h"
#include "CogEngineWindow_BuildInfo.h"
#include "CogEngineWindow_Cheats.h"
#include "CogEngineWindow_CollisionTester.h"
#include "CogEngineWindow_CollisionViewer.h"
@@ -45,6 +46,8 @@ void Cog::AddAllWindows(UCogWindowManager& CogWindowManager)
//---------------------------------------
// Engine
//---------------------------------------
CogWindowManager.AddWindow<FCogEngineWindow_BuildInfo>("Engine.Build Info");
CogWindowManager.AddWindow<FCogEngineWindow_CollisionTester>("Engine.Collision Tester");
CogWindowManager.AddWindow<FCogEngineWindow_CollisionViewer>("Engine.Collision Viewer");
@@ -95,7 +98,7 @@ void Cog::AddAllWindows(UCogWindowManager& CogWindowManager)
CogWindowManager.AddWindow<FCogEngineWindow_TimeScale>("Engine.Time Scale");
CogWindowManager.AddWindow<FCogEngineWindow_Transform>("Engine.Transform");
//---------------------------------------
// Abilities
//---------------------------------------