API change for CogWindow

FCogWindow::PreRender Renamed to PreBegin
FCogWindow::PostRender Renamed to PostEnd
Add FCogWindow::PostBegin
Remove FCogWindow bNoPadding field. Instead implement PreBegin/PostBegin to push the desired styles

Improve Notifications usability
This commit is contained in:
Arnaud Jamin
2025-02-07 23:49:30 -05:00
parent c55589595f
commit 254a1c2ce5
29 changed files with 236 additions and 93 deletions
@@ -17,7 +17,7 @@ void FCogInputWindow_Gamepad::Initialize()
}
//--------------------------------------------------------------------------------------------------------------------------
void FCogInputWindow_Gamepad::PreRender(ImGuiWindowFlags& WindowFlags)
void FCogInputWindow_Gamepad::PreBegin(ImGuiWindowFlags& WindowFlags)
{
if (Config->bShowAsOverlay)
{
@@ -25,7 +25,7 @@ public:
protected:
virtual void PreRender(ImGuiWindowFlags& WindowFlags) override;
virtual void PreBegin(ImGuiWindowFlags& WindowFlags) override;
virtual void RenderContent() override;