Fix bad refactor

This commit is contained in:
Arnaud Jamin
2024-01-03 19:20:12 -05:00
parent 11022f7311
commit 0f130f7dff
4 changed files with 45 additions and 45 deletions
+1 -1
View File
@@ -677,7 +677,7 @@ void ACogSampleCharacter::OnGhostTagNewOrRemoved(const FGameplayTag InTag, int32
void ACogSampleCharacter::OnScaleAttributeChanged(const FOnAttributeChangeData& Data)
{
//----------------------------------------------------------------------------------
// 'Settings.NewValue' is not used because it seems to only corresponds to the changes
// 'Data.NewValue' is not used because it seems to only corresponds to the changes
// of the BaseValue which do not account for the temporary modifiers.
//----------------------------------------------------------------------------------