diff --git a/Plugins/Cog/Source/CogEngine/CogEngine.Build.cs b/Plugins/Cog/Source/CogEngine/CogEngine.Build.cs index 38b9ffa..9fc456b 100644 --- a/Plugins/Cog/Source/CogEngine/CogEngine.Build.cs +++ b/Plugins/Cog/Source/CogEngine/CogEngine.Build.cs @@ -2,53 +2,53 @@ using UnrealBuildTool; public class CogEngine : ModuleRules { - public CogEngine(ReadOnlyTargetRules Target) : base(Target) - { - PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; - - PublicIncludePaths.AddRange( - new string[] - { - } - ); - - - PrivateIncludePaths.AddRange( - new string[] - { - } - ); - - - PublicDependencyModuleNames.AddRange( - new string[] - { + public CogEngine(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; + + PublicIncludePaths.AddRange( + new string[] + { + } + ); + + + PrivateIncludePaths.AddRange( + new string[] + { + } + ); + + + PublicDependencyModuleNames.AddRange( + new string[] + { "CogDebug", } - ); - - - PrivateDependencyModuleNames.AddRange( - new string[] - { - "CogCommon", + ); + + + PrivateDependencyModuleNames.AddRange( + new string[] + { + "CogCommon", "CogImgui", "CogWindow", - "Core", + "Core", "CoreUObject", - "Engine", + "Engine", "InputCore", "NetCore", - "Slate", - "SlateCore", + "Slate", + "SlateCore", } - ); - - - DynamicallyLoadedModuleNames.AddRange( - new string[] - { - } - ); - } + ); + + + DynamicallyLoadedModuleNames.AddRange( + new string[] + { + } + ); + } } diff --git a/Plugins/Cog/Source/CogEngine/Private/CogEngineWindow_Plots.cpp b/Plugins/Cog/Source/CogEngine/Private/CogEngineWindow_Plots.cpp index f0749b1..2db6f41 100644 --- a/Plugins/Cog/Source/CogEngine/Private/CogEngineWindow_Plots.cpp +++ b/Plugins/Cog/Source/CogEngine/Private/CogEngineWindow_Plots.cpp @@ -82,7 +82,7 @@ void FCogEngineWindow_Plots::RenderMenu() { if (ImGui::BeginMenu("Options")) { - if (ImGui::MenuItem("Clear Settings")) + if (ImGui::MenuItem("Clear Data")) { FCogDebugPlot::Clear(); } diff --git a/Source/CogSample/CogSampleCharacter.cpp b/Source/CogSample/CogSampleCharacter.cpp index db0627f..1f1fe62 100644 --- a/Source/CogSample/CogSampleCharacter.cpp +++ b/Source/CogSample/CogSampleCharacter.cpp @@ -677,7 +677,7 @@ void ACogSampleCharacter::OnGhostTagNewOrRemoved(const FGameplayTag InTag, int32 void ACogSampleCharacter::OnScaleAttributeChanged(const FOnAttributeChangeData& Data) { //---------------------------------------------------------------------------------- - // 'Settings.NewValue' is not used because it seems to only corresponds to the changes + // 'Data.NewValue' is not used because it seems to only corresponds to the changes // of the BaseValue which do not account for the temporary modifiers. //---------------------------------------------------------------------------------- diff --git a/Source/CogSample/CogSampleGameplayAbility.cpp b/Source/CogSample/CogSampleGameplayAbility.cpp index c238d36..d1c43f8 100644 --- a/Source/CogSample/CogSampleGameplayAbility.cpp +++ b/Source/CogSample/CogSampleGameplayAbility.cpp @@ -197,8 +197,8 @@ bool UCogSampleGameplayAbility::IsCostGameplayEffectIsZero(const UGameplayEffect const float CostValue = ModSpec.GetEvaluatedMagnitude(); //---------------------------------------------------------------------------------------------- - // The Cost in the Settings is positive, but UCogSampleModifierCalculation_Cost negates it. - // Therefore a cost less than zero is an actual cost, and a cost of 0 or greater can be ignored + // The Cost in the Data is positive, but UCogSampleModifierCalculation_Cost negates it. + // Therefore, a cost less than zero is an actual cost, and a cost of 0 or greater can be ignored //---------------------------------------------------------------------------------------------- if (CostValue < 0) {