mirror of
https://github.com/Ed94/refactor.git
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Ed_
87c939e2b6
Not sure yet if include renames work just yet (need to test) Comment signatures are currently hardcoded for C/C++.
64 lines
2.6 KiB
XML
64 lines
2.6 KiB
XML
<?xml version="1.0"?>
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<N10X>
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<Workspace>
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<IncludeFilter>*.*,</IncludeFilter>
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<ExcludeFilter>*.obj,*.lib,*.pch,*.dll,*.pdb,.vs,Debug,Release,x64,obj,*.user,Intermediate,.git,.idea,.vscode,</ExcludeFilter>
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<SyncFiles>true</SyncFiles>
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<Recursive>true</Recursive>
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<ShowEmptyFolders>true</ShowEmptyFolders>
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<IsVirtual>false</IsVirtual>
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<IsFolder>false</IsFolder>
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<BuildCommand></BuildCommand>
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<RebuildCommand></RebuildCommand>
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<BuildFileCommand></BuildFileCommand>
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<CleanCommand></CleanCommand>
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<BuildWorkingDirectory></BuildWorkingDirectory>
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<CancelBuild></CancelBuild>
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<RunCommand></RunCommand>
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<DebugCommand></DebugCommand>
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<ExePathCommand></ExePathCommand>
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<DebugSln></DebugSln>
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<UseVisualStudioEnvBat>false</UseVisualStudioEnvBat>
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<Configurations>
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<Configuration>Debug</Configuration>
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<Configuration>Release</Configuration>
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</Configurations>
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<Platforms>
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<Platform>x64</Platform>
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</Platforms>
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<AdditionalIncludePaths>
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<AdditionalIncludePath>C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.35.32215\include</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.35.32215\ATLMFC\include</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Auxiliary\VS\include</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\10\\include\10.0.22621.0\\um</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\10\\include\10.0.22621.0\\shared</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\10\\include\10.0.22621.0\\winrt</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\10\\include\10.0.22621.0\\cppwinrt</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um</AdditionalIncludePath>
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</AdditionalIncludePaths>
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<Defines>
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<Define></Define>
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</Defines>
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<ConfigProperties>
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<ConfigAndPlatform>
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<Name>Debug:x64</Name>
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<Defines></Defines>
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<ForceIncludes>
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<ForceInclude>./project</ForceInclude>
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<ForceInclude>./thirdparty</ForceInclude>
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</ForceIncludes>
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</ConfigAndPlatform>
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<Config>
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<Name>Debug</Name>
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<Defines></Defines>
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</Config>
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<Platform>
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<Name>x64</Name>
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<Defines></Defines>
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</Platform>
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</ConfigProperties>
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<Children></Children>
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</Workspace>
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</N10X>
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