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raddebugger/src/ui/ui_core.h
T

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38 KiB
C

// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef UI_H
#define UI_H
////////////////////////////////
//~ rjf: Icon Info
typedef enum UI_IconKind
{
UI_IconKind_Null,
UI_IconKind_RightArrow,
UI_IconKind_DownArrow,
UI_IconKind_LeftArrow,
UI_IconKind_UpArrow,
UI_IconKind_RightCaret,
UI_IconKind_DownCaret,
UI_IconKind_LeftCaret,
UI_IconKind_UpCaret,
UI_IconKind_CheckHollow,
UI_IconKind_CheckFilled,
UI_IconKind_COUNT
}
UI_IconKind;
typedef struct UI_IconInfo UI_IconInfo;
struct UI_IconInfo
{
F_Tag icon_font;
String8 icon_kind_text_map[UI_IconKind_COUNT];
};
////////////////////////////////
//~ rjf: Mouse Button Kinds
typedef enum UI_MouseButtonKind
{
UI_MouseButtonKind_Left,
UI_MouseButtonKind_Middle,
UI_MouseButtonKind_Right,
UI_MouseButtonKind_COUNT
}
UI_MouseButtonKind;
////////////////////////////////
//~ rjf: Focus Types
typedef enum UI_FocusKind
{
UI_FocusKind_Null,
UI_FocusKind_Off,
UI_FocusKind_On,
UI_FocusKind_Root,
UI_FocusKind_COUNT
}
UI_FocusKind;
////////////////////////////////
//~ rjf: Events
// TODO(rjf): clean all this up
typedef enum UI_EventKind
{
UI_EventKind_Null,
UI_EventKind_Press,
UI_EventKind_Release,
UI_EventKind_Text,
UI_EventKind_Navigate,
UI_EventKind_Edit,
UI_EventKind_MouseMove,
UI_EventKind_Scroll,
UI_EventKind_AutocompleteHint,
UI_EventKind_COUNT
}
UI_EventKind;
typedef enum UI_EventActionSlot
{
UI_EventActionSlot_Null,
UI_EventActionSlot_Accept,
UI_EventActionSlot_Cancel,
UI_EventActionSlot_Edit,
UI_EventActionSlot_COUNT
}
UI_EventActionSlot;
typedef U32 UI_EventFlags;
enum
{
UI_EventFlag_KeepMark = (1<<0),
UI_EventFlag_Delete = (1<<1),
UI_EventFlag_Copy = (1<<2),
UI_EventFlag_Paste = (1<<3),
UI_EventFlag_ZeroDeltaOnSelect = (1<<4),
UI_EventFlag_PickSelectSide = (1<<5),
UI_EventFlag_CapAtLine = (1<<6),
UI_EventFlag_ExplicitDirectional = (1<<7),
UI_EventFlag_Reorder = (1<<8),
};
typedef enum UI_EventDeltaUnit
{
UI_EventDeltaUnit_Null,
UI_EventDeltaUnit_Char,
UI_EventDeltaUnit_Word,
UI_EventDeltaUnit_Line,
UI_EventDeltaUnit_Page,
UI_EventDeltaUnit_Whole,
UI_EventDeltaUnit_COUNT
}
UI_EventDeltaUnit;
typedef struct UI_Event UI_Event;
struct UI_Event
{
UI_EventKind kind;
UI_EventActionSlot slot;
UI_EventFlags flags;
UI_EventDeltaUnit delta_unit;
OS_Key key;
OS_EventFlags modifiers;
String8 string;
Vec2F32 pos;
Vec2F32 delta_2f32;
Vec2S32 delta_2s32;
U64 timestamp_us;
};
typedef struct UI_EventNode UI_EventNode;
struct UI_EventNode
{
UI_EventNode *next;
UI_EventNode *prev;
UI_Event v;
};
typedef struct UI_EventList UI_EventList;
struct UI_EventList
{
UI_EventNode *first;
UI_EventNode *last;
U64 count;
};
////////////////////////////////
//~ rjf: Textual Operations
typedef U32 UI_TxtOpFlags;
enum
{
UI_TxtOpFlag_Invalid = (1<<0),
UI_TxtOpFlag_Copy = (1<<1),
};
typedef struct UI_TxtOp UI_TxtOp;
struct UI_TxtOp
{
UI_TxtOpFlags flags;
String8 replace;
String8 copy;
TxtRng range;
TxtPt cursor;
TxtPt mark;
};
////////////////////////////////
//~ rjf: Keys
typedef struct UI_Key UI_Key;
struct UI_Key
{
U64 u64[1];
};
////////////////////////////////
//~ rjf: Sizes
typedef enum UI_SizeKind
{
UI_SizeKind_Null,
UI_SizeKind_Pixels, // size is computed via a preferred pixel value
UI_SizeKind_TextContent, // size is computed via the dimensions of box's rendered string
UI_SizeKind_ParentPct, // size is computed via a well-determined parent or grandparent size
UI_SizeKind_ChildrenSum, // size is computed via summing well-determined sizes of children
}
UI_SizeKind;
typedef struct UI_Size UI_Size;
struct UI_Size
{
UI_SizeKind kind;
F32 value;
F32 strictness;
};
////////////////////////////////
//~ rjf: Palettes
typedef enum UI_ColorCode
{
UI_ColorCode_Null,
UI_ColorCode_Background,
UI_ColorCode_Text,
UI_ColorCode_TextWeak,
UI_ColorCode_Border,
UI_ColorCode_Overlay,
UI_ColorCode_Cursor,
UI_ColorCode_Selection,
UI_ColorCode_COUNT
}
UI_ColorCode;
typedef struct UI_Palette UI_Palette;
struct UI_Palette
{
union
{
Vec4F32 colors[UI_ColorCode_COUNT];
struct
{
Vec4F32 null;
Vec4F32 background;
Vec4F32 text;
Vec4F32 text_weak;
Vec4F32 border;
Vec4F32 overlay;
Vec4F32 cursor;
Vec4F32 selection;
};
};
};
typedef struct UI_WidgetPaletteInfo UI_WidgetPaletteInfo;
struct UI_WidgetPaletteInfo
{
UI_Palette *tooltip_palette;
UI_Palette *ctx_menu_palette;
UI_Palette *scrollbar_palette;
};
////////////////////////////////
//~ rjf: Animation Info
typedef U32 UI_AnimationInfoFlags;
enum
{
UI_AnimationInfoFlag_HotAnimations = (1<<0),
UI_AnimationInfoFlag_ActiveAnimations = (1<<1),
UI_AnimationInfoFlag_FocusAnimations = (1<<2),
UI_AnimationInfoFlag_TooltipAnimations = (1<<3),
UI_AnimationInfoFlag_ContextMenuAnimations = (1<<4),
UI_AnimationInfoFlag_ScrollingAnimations = (1<<5),
UI_AnimationInfoFlag_All = 0xffffffff,
};
typedef struct UI_AnimationInfo UI_AnimationInfo;
struct UI_AnimationInfo
{
UI_AnimationInfoFlags flags;
};
////////////////////////////////
//~ rjf: Scroll Positions
typedef struct UI_ScrollPt UI_ScrollPt;
struct UI_ScrollPt
{
S64 idx;
F32 off;
};
typedef union UI_ScrollPt2 UI_ScrollPt2;
union UI_ScrollPt2
{
UI_ScrollPt v[2];
struct
{
UI_ScrollPt x;
UI_ScrollPt y;
};
};
////////////////////////////////
//~ rjf: Box Types
typedef enum UI_TextAlign
{
UI_TextAlign_Left,
UI_TextAlign_Center,
UI_TextAlign_Right,
UI_TextAlign_COUNT
}
UI_TextAlign;
struct UI_Box;
#define UI_BOX_CUSTOM_DRAW(name) void name(struct UI_Box *box, void *user_data)
typedef UI_BOX_CUSTOM_DRAW(UI_BoxCustomDrawFunctionType);
typedef U64 UI_BoxFlags;
//{
//- rjf: interaction
# define UI_BoxFlag_MouseClickable (UI_BoxFlags)(1ull<<0)
# define UI_BoxFlag_KeyboardClickable (UI_BoxFlags)(1ull<<1)
# define UI_BoxFlag_DropSite (UI_BoxFlags)(1ull<<2)
# define UI_BoxFlag_ClickToFocus (UI_BoxFlags)(1ull<<3)
# define UI_BoxFlag_Scroll (UI_BoxFlags)(1ull<<4)
# define UI_BoxFlag_ViewScrollX (UI_BoxFlags)(1ull<<5)
# define UI_BoxFlag_ViewScrollY (UI_BoxFlags)(1ull<<6)
# define UI_BoxFlag_ViewClampX (UI_BoxFlags)(1ull<<7)
# define UI_BoxFlag_ViewClampY (UI_BoxFlags)(1ull<<8)
# define UI_BoxFlag_FocusHot (UI_BoxFlags)(1ull<<9)
# define UI_BoxFlag_FocusActive (UI_BoxFlags)(1ull<<10)
# define UI_BoxFlag_FocusHotDisabled (UI_BoxFlags)(1ull<<11)
# define UI_BoxFlag_FocusActiveDisabled (UI_BoxFlags)(1ull<<12)
# define UI_BoxFlag_DefaultFocusNavX (UI_BoxFlags)(1ull<<13)
# define UI_BoxFlag_DefaultFocusNavY (UI_BoxFlags)(1ull<<14)
# define UI_BoxFlag_DefaultFocusEdit (UI_BoxFlags)(1ull<<15)
# define UI_BoxFlag_FocusNavSkip (UI_BoxFlags)(1ull<<16)
# define UI_BoxFlag_DisableTruncatedHover (UI_BoxFlags)(1ull<<17)
# define UI_BoxFlag_Disabled (UI_BoxFlags)(1ull<<18)
//- rjf: layout
# define UI_BoxFlag_FloatingX (UI_BoxFlags)(1ull<<19)
# define UI_BoxFlag_FloatingY (UI_BoxFlags)(1ull<<20)
# define UI_BoxFlag_FixedWidth (UI_BoxFlags)(1ull<<21)
# define UI_BoxFlag_FixedHeight (UI_BoxFlags)(1ull<<22)
# define UI_BoxFlag_AllowOverflowX (UI_BoxFlags)(1ull<<23)
# define UI_BoxFlag_AllowOverflowY (UI_BoxFlags)(1ull<<24)
# define UI_BoxFlag_SkipViewOffX (UI_BoxFlags)(1ull<<25)
# define UI_BoxFlag_SkipViewOffY (UI_BoxFlags)(1ull<<26)
//- rjf: appearance / animation
# define UI_BoxFlag_DrawDropShadow (UI_BoxFlags)(1ull<<27)
# define UI_BoxFlag_DrawBackgroundBlur (UI_BoxFlags)(1ull<<28)
# define UI_BoxFlag_DrawBackground (UI_BoxFlags)(1ull<<29)
# define UI_BoxFlag_DrawBorder (UI_BoxFlags)(1ull<<30)
# define UI_BoxFlag_DrawSideTop (UI_BoxFlags)(1ull<<31)
# define UI_BoxFlag_DrawSideBottom (UI_BoxFlags)(1ull<<32)
# define UI_BoxFlag_DrawSideLeft (UI_BoxFlags)(1ull<<33)
# define UI_BoxFlag_DrawSideRight (UI_BoxFlags)(1ull<<34)
# define UI_BoxFlag_DrawText (UI_BoxFlags)(1ull<<35)
# define UI_BoxFlag_DrawTextFastpathCodepoint (UI_BoxFlags)(1ull<<36)
# define UI_BoxFlag_DrawTextWeak (UI_BoxFlags)(1ull<<37)
# define UI_BoxFlag_DrawHotEffects (UI_BoxFlags)(1ull<<38)
# define UI_BoxFlag_DrawActiveEffects (UI_BoxFlags)(1ull<<39)
# define UI_BoxFlag_DrawOverlay (UI_BoxFlags)(1ull<<40)
# define UI_BoxFlag_DrawBucket (UI_BoxFlags)(1ull<<41)
# define UI_BoxFlag_Clip (UI_BoxFlags)(1ull<<42)
# define UI_BoxFlag_AnimatePosX (UI_BoxFlags)(1ull<<43)
# define UI_BoxFlag_AnimatePosY (UI_BoxFlags)(1ull<<44)
# define UI_BoxFlag_DisableTextTrunc (UI_BoxFlags)(1ull<<45)
# define UI_BoxFlag_DisableIDString (UI_BoxFlags)(1ull<<46)
# define UI_BoxFlag_DisableFocusBorder (UI_BoxFlags)(1ull<<47)
# define UI_BoxFlag_DisableFocusOverlay (UI_BoxFlags)(1ull<<48)
# define UI_BoxFlag_HasDisplayString (UI_BoxFlags)(1ull<<49)
# define UI_BoxFlag_HasFuzzyMatchRanges (UI_BoxFlags)(1ull<<50)
# define UI_BoxFlag_RoundChildrenByParent (UI_BoxFlags)(1ull<<51)
//- rjf: bundles
# define UI_BoxFlag_Clickable (UI_BoxFlag_MouseClickable|UI_BoxFlag_KeyboardClickable)
# define UI_BoxFlag_DefaultFocusNav (UI_BoxFlag_DefaultFocusNavX|UI_BoxFlag_DefaultFocusNavY|UI_BoxFlag_DefaultFocusEdit)
# define UI_BoxFlag_Floating (UI_BoxFlag_FloatingX|UI_BoxFlag_FloatingY)
# define UI_BoxFlag_FixedSize (UI_BoxFlag_FixedWidth|UI_BoxFlag_FixedHeight)
# define UI_BoxFlag_AllowOverflow (UI_BoxFlag_AllowOverflowX|UI_BoxFlag_AllowOverflowY)
# define UI_BoxFlag_AnimatePos (UI_BoxFlag_AnimatePosX|UI_BoxFlag_AnimatePosY)
# define UI_BoxFlag_ViewScroll (UI_BoxFlag_ViewScrollX|UI_BoxFlag_ViewScrollY)
# define UI_BoxFlag_ViewClamp (UI_BoxFlag_ViewClampX|UI_BoxFlag_ViewClampY)
# define UI_BoxFlag_DisableFocusEffects (UI_BoxFlag_DisableFocusBorder|UI_BoxFlag_DisableFocusOverlay)
//}
typedef struct UI_Box UI_Box;
struct UI_Box
{
//- rjf: persistent links
UI_Box *hash_next;
UI_Box *hash_prev;
//- rjf: per-build links/data
UI_Box *first;
UI_Box *last;
UI_Box *next;
UI_Box *prev;
UI_Box *parent;
U64 child_count;
//- rjf: per-build equipment
UI_Key key;
UI_BoxFlags flags;
String8 string;
UI_TextAlign text_align;
Vec2F32 fixed_position;
Vec2F32 fixed_size;
UI_Size pref_size[Axis2_COUNT];
Axis2 child_layout_axis;
OS_Cursor hover_cursor;
U32 fastpath_codepoint;
UI_Key group_key;
D_Bucket *draw_bucket;
UI_BoxCustomDrawFunctionType *custom_draw;
void *custom_draw_user_data;
UI_Palette *palette;
F_Tag font;
F32 font_size;
F32 tab_size;
F_RasterFlags text_raster_flags;
F32 corner_radii[Corner_COUNT];
F32 blur_size;
F32 transparency;
F32 squish;
F32 text_padding;
//- rjf: per-build artifacts
D_FancyRunList display_string_runs;
Rng2F32 rect;
Vec2F32 fixed_position_animated;
Vec2F32 position_delta;
FuzzyMatchRangeList fuzzy_match_ranges;
//- rjf: persistent data
U64 first_touched_build_index;
U64 last_touched_build_index;
U64 first_disabled_build_index;
F32 hot_t;
F32 active_t;
F32 disabled_t;
F32 focus_hot_t;
F32 focus_active_t;
F32 focus_active_disabled_t;
Vec2F32 view_off;
Vec2F32 view_off_target;
Vec2F32 view_bounds;
UI_Key default_nav_focus_hot_key;
UI_Key default_nav_focus_active_key;
UI_Key default_nav_focus_next_hot_key;
UI_Key default_nav_focus_next_active_key;
};
typedef struct UI_BoxRec UI_BoxRec;
struct UI_BoxRec
{
UI_Box *next;
S32 push_count;
S32 pop_count;
};
typedef struct UI_BoxNode UI_BoxNode;
struct UI_BoxNode
{
UI_BoxNode *next;
UI_Box *box;
};
typedef struct UI_BoxList UI_BoxList;
struct UI_BoxList
{
UI_BoxNode *first;
UI_BoxNode *last;
U64 count;
};
typedef U32 UI_SignalFlags;
enum
{
// rjf: mouse press -> box was pressed while hovering
UI_SignalFlag_LeftPressed = (1<<0),
UI_SignalFlag_MiddlePressed = (1<<1),
UI_SignalFlag_RightPressed = (1<<2),
// rjf: dragging -> box was previously pressed, user is still holding button
UI_SignalFlag_LeftDragging = (1<<3),
UI_SignalFlag_MiddleDragging = (1<<4),
UI_SignalFlag_RightDragging = (1<<5),
// rjf: double-dragging -> box was previously double-clicked, user is still holding button
UI_SignalFlag_LeftDoubleDragging = (1<<6),
UI_SignalFlag_MiddleDoubleDragging= (1<<7),
UI_SignalFlag_RightDoubleDragging = (1<<8),
// rjf: triple-dragging -> box was previously triple-clicked, user is still holding button
UI_SignalFlag_LeftTripleDragging = (1<<9),
UI_SignalFlag_MiddleTripleDragging= (1<<10),
UI_SignalFlag_RightTripleDragging = (1<<11),
// rjf: released -> box was previously pressed & user released, in or out of bounds
UI_SignalFlag_LeftReleased = (1<<12),
UI_SignalFlag_MiddleReleased = (1<<13),
UI_SignalFlag_RightReleased = (1<<14),
// rjf: clicked -> box was previously pressed & user released, in bounds
UI_SignalFlag_LeftClicked = (1<<15),
UI_SignalFlag_MiddleClicked = (1<<16),
UI_SignalFlag_RightClicked = (1<<17),
// rjf: double clicked -> box was previously clicked, pressed again
UI_SignalFlag_LeftDoubleClicked = (1<<18),
UI_SignalFlag_MiddleDoubleClicked = (1<<19),
UI_SignalFlag_RightDoubleClicked = (1<<20),
// rjf: triple clicked -> box was previously clicked twice, pressed again
UI_SignalFlag_LeftTripleClicked = (1<<21),
UI_SignalFlag_MiddleTripleClicked = (1<<22),
UI_SignalFlag_RightTripleClicked = (1<<23),
// rjf: keyboard pressed -> box had focus, user activated via their keyboard
UI_SignalFlag_KeyboardPressed = (1<<24),
// rjf: passive mouse info
UI_SignalFlag_Hovering = (1<<25), // hovering specifically this box
UI_SignalFlag_MouseOver = (1<<26), // mouse is over, but may be occluded
// rjf: committing state changes via user interaction
UI_SignalFlag_Commit = (1<<27),
// rjf: high-level combos
UI_SignalFlag_Pressed = UI_SignalFlag_LeftPressed|UI_SignalFlag_KeyboardPressed,
UI_SignalFlag_Released = UI_SignalFlag_LeftReleased,
UI_SignalFlag_Clicked = UI_SignalFlag_LeftClicked|UI_SignalFlag_KeyboardPressed,
UI_SignalFlag_DoubleClicked = UI_SignalFlag_LeftDoubleClicked,
UI_SignalFlag_TripleClicked = UI_SignalFlag_LeftTripleClicked,
UI_SignalFlag_Dragging = UI_SignalFlag_LeftDragging,
};
typedef struct UI_Signal UI_Signal;
struct UI_Signal
{
UI_Box *box;
OS_EventFlags event_flags;
Vec2S16 scroll;
UI_SignalFlags f;
};
#define ui_pressed(s) !!((s).f&UI_SignalFlag_Pressed)
#define ui_clicked(s) !!((s).f&UI_SignalFlag_Clicked)
#define ui_released(s) !!((s).f&UI_SignalFlag_Released)
#define ui_double_clicked(s) !!((s).f&UI_SignalFlag_DoubleClicked)
#define ui_triple_clicked(s) !!((s).f&UI_SignalFlag_TripleClicked)
#define ui_middle_clicked(s) !!((s).f&UI_SignalFlag_MiddleClicked)
#define ui_right_clicked(s) !!((s).f&UI_SignalFlag_RightClicked)
#define ui_dragging(s) !!((s).f&UI_SignalFlag_Dragging)
#define ui_hovering(s) !!((s).f&UI_SignalFlag_Hovering)
#define ui_mouse_over(s) !!((s).f&UI_SignalFlag_MouseOver)
#define ui_committed(s) !!((s).f&UI_SignalFlag_Commit)
typedef struct UI_Nav UI_Nav;
struct UI_Nav
{
B32 moved;
Vec2S64 new_p;
};
////////////////////////////////
//~ rjf: Generated Code
#include "generated/ui.meta.h"
////////////////////////////////
//~ rjf: State Types
typedef struct UI_BoxHashSlot UI_BoxHashSlot;
struct UI_BoxHashSlot
{
UI_Box *hash_first;
UI_Box *hash_last;
};
typedef struct UI_State UI_State;
struct UI_State
{
//- rjf: main arena
Arena *arena;
//- rjf: build arenas
Arena *build_arenas[2];
U64 build_index;
//- rjf: box cache
UI_Box *first_free_box;
U64 box_table_size;
UI_BoxHashSlot *box_table;
//- rjf: build state machine state
B32 is_in_open_ctx_menu;
//- rjf: build phase output
UI_Box *root;
UI_Box *tooltip_root;
UI_Box *ctx_menu_root;
UI_Key default_nav_root_key;
U64 build_box_count;
U64 last_build_box_count;
B32 ctx_menu_touched_this_frame;
B32 is_animating;
//- rjf: build parameters
UI_IconInfo icon_info;
UI_WidgetPaletteInfo widget_palette_info;
UI_AnimationInfo animation_info;
OS_Handle window;
UI_EventList *events;
Vec2F32 mouse;
F32 animation_dt;
//- rjf: user interaction state
UI_Key hot_box_key;
UI_Key active_box_key[UI_MouseButtonKind_COUNT];
UI_Key drop_hot_box_key;
UI_Key clipboard_copy_key;
U64 press_timestamp_history_us[UI_MouseButtonKind_COUNT][3];
UI_Key press_key_history[UI_MouseButtonKind_COUNT][3];
Vec2F32 press_pos_history[UI_MouseButtonKind_COUNT][3];
Vec2F32 drag_start_mouse;
Arena *drag_state_arena;
String8 drag_state_data;
Arena *string_hover_arena;
String8 string_hover_string;
D_FancyRunList string_hover_fancy_runs;
U64 string_hover_begin_us;
U64 string_hover_build_index;
U64 last_time_mousemoved_us;
//- rjf: tooltip state
F32 tooltip_open_t;
B32 tooltip_open;
//- rjf: context menu state
UI_Key ctx_menu_anchor_key;
UI_Key next_ctx_menu_anchor_key;
Vec2F32 ctx_menu_anchor_box_last_pos;
Vec2F32 ctx_menu_anchor_off;
B32 ctx_menu_open;
B32 next_ctx_menu_open;
F32 ctx_menu_open_t;
UI_Key ctx_menu_key;
B32 ctx_menu_changed;
//- rjf: build phase stacks
UI_DeclStackNils;
UI_DeclStacks;
};
////////////////////////////////
//~ rjf: Basic Type Functions
internal U64 ui_hash_from_string(U64 seed, String8 string);
internal String8 ui_hash_part_from_key_string(String8 string);
internal String8 ui_display_part_from_key_string(String8 string);
internal UI_Key ui_key_zero(void);
internal UI_Key ui_key_make(U64 v);
internal UI_Key ui_key_from_string(UI_Key seed_key, String8 string);
internal UI_Key ui_key_from_stringf(UI_Key seed_key, char *fmt, ...);
internal B32 ui_key_match(UI_Key a, UI_Key b);
////////////////////////////////
//~ rjf: Event Type Functions
internal UI_EventNode *ui_event_list_push(Arena *arena, UI_EventList *list, UI_Event *v);
internal void ui_eat_event(UI_EventList *list, UI_EventNode *node);
////////////////////////////////
//~ rjf: Text Operation Functions
internal B32 ui_char_is_scan_boundary(U8 c);
internal S64 ui_scanned_column_from_column(String8 string, S64 start_column, Side side);
internal UI_TxtOp ui_single_line_txt_op_from_event(Arena *arena, UI_Event *event, String8 string, TxtPt cursor, TxtPt mark);
internal String8 ui_push_string_replace_range(Arena *arena, String8 string, Rng1S64 range, String8 replace);
////////////////////////////////
//~ rjf: Size Type Functions
internal UI_Size ui_size(UI_SizeKind kind, F32 value, F32 strictness);
#define ui_px(value, strictness) ui_size(UI_SizeKind_Pixels, value, strictness)
#define ui_em(value, strictness) ui_size(UI_SizeKind_Pixels, (value) * ui_top_font_size(), strictness)
#define ui_text_dim(padding, strictness) ui_size(UI_SizeKind_TextContent, padding, strictness)
#define ui_pct(value, strictness) ui_size(UI_SizeKind_ParentPct, value, strictness)
#define ui_children_sum(strictness) ui_size(UI_SizeKind_ChildrenSum, 0.f, strictness)
////////////////////////////////
//~ rjf: Color Scheme Type Functions
read_only global UI_Palette ui_g_nil_palette = {0};
////////////////////////////////
//~ rjf: Scroll Point Type Functions
internal UI_ScrollPt ui_scroll_pt(S64 idx, F32 off);
internal void ui_scroll_pt_target_idx(UI_ScrollPt *v, S64 idx);
internal void ui_scroll_pt_clamp_idx(UI_ScrollPt *v, Rng1S64 range);
////////////////////////////////
//~ rjf: Box Type Functions
read_only global UI_Box ui_g_nil_box =
{
&ui_g_nil_box,
&ui_g_nil_box,
&ui_g_nil_box,
&ui_g_nil_box,
&ui_g_nil_box,
&ui_g_nil_box,
&ui_g_nil_box,
};
internal B32 ui_box_is_nil(UI_Box *box);
internal UI_BoxRec ui_box_rec_df(UI_Box *box, UI_Box *root, U64 sib_member_off, U64 child_member_off);
#define ui_box_rec_df_pre(box, root) ui_box_rec_df(box, root, OffsetOf(UI_Box, next), OffsetOf(UI_Box, first))
#define ui_box_rec_df_post(box, root) ui_box_rec_df(box, root, OffsetOf(UI_Box, prev), OffsetOf(UI_Box, last))
internal void ui_box_list_push(Arena *arena, UI_BoxList *list, UI_Box *box);
////////////////////////////////
//~ rjf: State Allocating / Selection
internal UI_State *ui_state_alloc(void);
internal void ui_state_release(UI_State *state);
internal UI_Box * ui_root_from_state(UI_State *state);
internal B32 ui_animating_from_state(UI_State *state);
internal void ui_select_state(UI_State *state);
internal UI_State *ui_get_selected_state(void);
////////////////////////////////
//~ rjf: Implicit State Accessors/Mutators
//- rjf: per-frame info
internal Arena * ui_build_arena(void);
internal OS_Handle ui_window(void);
internal UI_EventList * ui_events(void);
internal Vec2F32 ui_mouse(void);
internal F_Tag ui_icon_font(void);
internal String8 ui_icon_string_from_kind(UI_IconKind icon_kind);
internal F32 ui_dt(void);
//- rjf: event consumption helpers
internal B32 ui_key_press(OS_EventFlags mods, OS_Key key);
internal B32 ui_key_release(OS_EventFlags mods, OS_Key key);
internal B32 ui_text(U32 character);
internal B32 ui_slot_press(UI_EventActionSlot slot);
//- rjf: drag data
internal Vec2F32 ui_drag_start_mouse(void);
internal Vec2F32 ui_drag_delta(void);
internal void ui_store_drag_data(String8 string);
internal String8 ui_get_drag_data(U64 min_required_size);
#define ui_store_drag_struct(ptr) ui_store_drag_data(str8_struct(ptr))
#define ui_get_drag_struct(type) ((type *)ui_get_drag_data(sizeof(type)).str)
//- rjf: hovered string info
internal B32 ui_string_hover_active(void);
internal D_FancyRunList ui_string_hover_runs(Arena *arena);
//- rjf: interaction keys
internal UI_Key ui_hot_key(void);
internal UI_Key ui_active_key(UI_MouseButtonKind button_kind);
internal UI_Key ui_drop_hot_key(void);
//- rjf: controls over interaction
internal void ui_kill_action(void);
//- rjf: box cache lookup
internal UI_Box * ui_box_from_key(UI_Key key);
////////////////////////////////
//~ rjf: Top-Level Building API
internal void ui_begin_build(OS_Handle window, UI_EventList *events, UI_IconInfo *icon_info, UI_WidgetPaletteInfo *widget_palette_info, UI_AnimationInfo *animation_info, F32 real_dt, F32 animation_dt);
internal void ui_end_build(void);
internal void ui_calc_sizes_standalone__in_place_rec(UI_Box *root, Axis2 axis);
internal void ui_calc_sizes_upwards_dependent__in_place_rec(UI_Box *root, Axis2 axis);
internal void ui_calc_sizes_downwards_dependent__in_place_rec(UI_Box *root, Axis2 axis);
internal void ui_layout_enforce_constraints__in_place_rec(UI_Box *root, Axis2 axis);
internal void ui_layout_position__in_place_rec(UI_Box *root, Axis2 axis);
internal void ui_layout_root(UI_Box *root, Axis2 axis);
////////////////////////////////
//~ rjf: Box Tree Building API
//- rjf: spacers
internal UI_Signal ui_spacer(UI_Size size);
//- rjf: tooltips
internal void ui_tooltip_begin_base(void);
internal void ui_tooltip_end_base(void);
internal void ui_tooltip_begin(void);
internal void ui_tooltip_end(void);
//- rjf: context menus
internal void ui_ctx_menu_open(UI_Key key, UI_Key anchor_box_key, Vec2F32 anchor_off);
internal void ui_ctx_menu_close(void);
internal B32 ui_begin_ctx_menu(UI_Key key);
internal void ui_end_ctx_menu(void);
internal B32 ui_ctx_menu_is_open(UI_Key key);
internal B32 ui_any_ctx_menu_is_open(void);
//- rjf: focus tree coloring
internal B32 ui_is_focus_hot(void);
internal B32 ui_is_focus_active(void);
//- rjf: implicit auto-managed tree-based focus state
internal B32 ui_is_key_auto_focus_active(UI_Key key);
internal B32 ui_is_key_auto_focus_hot(UI_Key key);
internal void ui_set_auto_focus_active_key(UI_Key key);
internal void ui_set_auto_focus_hot_key(UI_Key key);
//- rjf: palette forming
internal UI_Palette * ui_build_palette_(UI_Palette *base, UI_Palette *overrides);
#define ui_build_palette(base, ...) ui_build_palette_((base), &(UI_Palette){.text = v4f32(0, 0, 0, 0), __VA_ARGS__})
//- rjf: box node construction
internal UI_Box * ui_build_box_from_key(UI_BoxFlags flags, UI_Key key);
internal UI_Key ui_active_seed_key(void);
internal UI_Box * ui_build_box_from_string(UI_BoxFlags flags, String8 string);
internal UI_Box * ui_build_box_from_stringf(UI_BoxFlags flags, char *fmt, ...);
//- rjf: box node equipment
internal inline void ui_box_equip_display_string(UI_Box *box, String8 string);
internal inline void ui_box_equip_display_fancy_strings(UI_Box *box, D_FancyStringList *strings);
internal inline void ui_box_equip_display_string_fancy_runs(UI_Box *box, String8 string, D_FancyRunList *runs);
internal inline void ui_box_equip_fuzzy_match_ranges(UI_Box *box, FuzzyMatchRangeList *matches);
internal inline void ui_box_equip_draw_bucket(UI_Box *box, D_Bucket *bucket);
internal inline void ui_box_equip_custom_draw(UI_Box *box, UI_BoxCustomDrawFunctionType *custom_draw, void *user_data);
//- rjf: box accessors / queries
internal String8 ui_box_display_string(UI_Box *box);
internal Vec2F32 ui_box_text_position(UI_Box *box);
internal U64 ui_box_char_pos_from_xy(UI_Box *box, Vec2F32 xy);
////////////////////////////////
//~ rjf: User Interaction
internal UI_Signal ui_signal_from_box(UI_Box *box);
////////////////////////////////
//~ rjf: Stacks
//- rjf: base
internal UI_Box * ui_top_parent(void);
internal Axis2 ui_top_child_layout_axis(void);
internal F32 ui_top_fixed_x(void);
internal F32 ui_top_fixed_y(void);
internal F32 ui_top_fixed_width(void);
internal F32 ui_top_fixed_height(void);
internal UI_Size ui_top_pref_width(void);
internal UI_Size ui_top_pref_height(void);
internal UI_BoxFlags ui_top_flags(void);
internal UI_FocusKind ui_top_focus_hot(void);
internal UI_FocusKind ui_top_focus_active(void);
internal U32 ui_top_fastpath_codepoint(void);
internal UI_Key ui_top_group_key(void);
internal F32 ui_top_transparency(void);
internal UI_Palette* ui_top_palette(void);
internal F32 ui_top_squish(void);
internal OS_Cursor ui_top_hover_cursor(void);
internal F_Tag ui_top_font(void);
internal F32 ui_top_font_size(void);
internal F_RasterFlags ui_top_text_raster_flags(void);
internal F32 ui_top_tab_size(void);
internal F32 ui_top_corner_radius_00(void);
internal F32 ui_top_corner_radius_01(void);
internal F32 ui_top_corner_radius_10(void);
internal F32 ui_top_corner_radius_11(void);
internal F32 ui_top_blur_size(void);
internal F32 ui_top_text_padding(void);
internal UI_TextAlign ui_top_text_alignment(void);
internal UI_Box * ui_bottom_parent(void);
internal Axis2 ui_bottom_child_layout_axis(void);
internal F32 ui_bottom_fixed_x(void);
internal F32 ui_bottom_fixed_y(void);
internal F32 ui_bottom_fixed_width(void);
internal F32 ui_bottom_fixed_height(void);
internal UI_Size ui_bottom_pref_width(void);
internal UI_Size ui_bottom_pref_height(void);
internal UI_BoxFlags ui_bottom_flags(void);
internal UI_FocusKind ui_bottom_focus_hot(void);
internal UI_FocusKind ui_bottom_focus_active(void);
internal U32 ui_bottom_fastpath_codepoint(void);
internal UI_Key ui_bottom_group_key(void);
internal F32 ui_bottom_transparency(void);
internal UI_Palette* ui_bottom_palette(void);
internal F32 ui_bottom_squish(void);
internal OS_Cursor ui_bottom_hover_cursor(void);
internal F_Tag ui_bottom_font(void);
internal F32 ui_bottom_font_size(void);
internal F_RasterFlags ui_bottom_text_raster_flags(void);
internal F32 ui_bottom_tab_size(void);
internal F32 ui_bottom_corner_radius_00(void);
internal F32 ui_bottom_corner_radius_01(void);
internal F32 ui_bottom_corner_radius_10(void);
internal F32 ui_bottom_corner_radius_11(void);
internal F32 ui_bottom_blur_size(void);
internal F32 ui_bottom_text_padding(void);
internal UI_TextAlign ui_bottom_text_alignment(void);
internal UI_Box * ui_push_parent(UI_Box * v);
internal Axis2 ui_push_child_layout_axis(Axis2 v);
internal F32 ui_push_fixed_x(F32 v);
internal F32 ui_push_fixed_y(F32 v);
internal F32 ui_push_fixed_width(F32 v);
internal F32 ui_push_fixed_height(F32 v);
internal UI_Size ui_push_pref_width(UI_Size v);
internal UI_Size ui_push_pref_height(UI_Size v);
internal UI_BoxFlags ui_push_flags(UI_BoxFlags v);
internal UI_FocusKind ui_push_focus_hot(UI_FocusKind v);
internal UI_FocusKind ui_push_focus_active(UI_FocusKind v);
internal U32 ui_push_fastpath_codepoint(U32 v);
internal UI_Key ui_push_group_key(UI_Key v);
internal F32 ui_push_transparency(F32 v);
internal UI_Palette* ui_push_palette(UI_Palette* v);
internal F32 ui_push_squish(F32 v);
internal OS_Cursor ui_push_hover_cursor(OS_Cursor v);
internal F_Tag ui_push_font(F_Tag v);
internal F32 ui_push_font_size(F32 v);
internal F_RasterFlags ui_push_text_raster_flags(F_RasterFlags v);
internal F32 ui_push_tab_size(F32 v);
internal F32 ui_push_corner_radius_00(F32 v);
internal F32 ui_push_corner_radius_01(F32 v);
internal F32 ui_push_corner_radius_10(F32 v);
internal F32 ui_push_corner_radius_11(F32 v);
internal F32 ui_push_blur_size(F32 v);
internal F32 ui_push_text_padding(F32 v);
internal UI_TextAlign ui_push_text_alignment(UI_TextAlign v);
internal UI_Box * ui_pop_parent(void);
internal Axis2 ui_pop_child_layout_axis(void);
internal F32 ui_pop_fixed_x(void);
internal F32 ui_pop_fixed_y(void);
internal F32 ui_pop_fixed_width(void);
internal F32 ui_pop_fixed_height(void);
internal UI_Size ui_pop_pref_width(void);
internal UI_Size ui_pop_pref_height(void);
internal UI_BoxFlags ui_pop_flags(void);
internal UI_FocusKind ui_pop_focus_hot(void);
internal UI_FocusKind ui_pop_focus_active(void);
internal U32 ui_pop_fastpath_codepoint(void);
internal UI_Key ui_pop_group_key(void);
internal F32 ui_pop_transparency(void);
internal UI_Palette* ui_pop_palette(void);
internal F32 ui_pop_squish(void);
internal OS_Cursor ui_pop_hover_cursor(void);
internal F_Tag ui_pop_font(void);
internal F32 ui_pop_font_size(void);
internal F_RasterFlags ui_pop_text_raster_flags(void);
internal F32 ui_pop_tab_size(void);
internal F32 ui_pop_corner_radius_00(void);
internal F32 ui_pop_corner_radius_01(void);
internal F32 ui_pop_corner_radius_10(void);
internal F32 ui_pop_corner_radius_11(void);
internal F32 ui_pop_blur_size(void);
internal F32 ui_pop_text_padding(void);
internal UI_TextAlign ui_pop_text_alignment(void);
internal UI_Box * ui_set_next_parent(UI_Box * v);
internal Axis2 ui_set_next_child_layout_axis(Axis2 v);
internal F32 ui_set_next_fixed_x(F32 v);
internal F32 ui_set_next_fixed_y(F32 v);
internal F32 ui_set_next_fixed_width(F32 v);
internal F32 ui_set_next_fixed_height(F32 v);
internal UI_Size ui_set_next_pref_width(UI_Size v);
internal UI_Size ui_set_next_pref_height(UI_Size v);
internal UI_BoxFlags ui_set_next_flags(UI_BoxFlags v);
internal UI_FocusKind ui_set_next_focus_hot(UI_FocusKind v);
internal UI_FocusKind ui_set_next_focus_active(UI_FocusKind v);
internal U32 ui_set_next_fastpath_codepoint(U32 v);
internal UI_Key ui_set_next_group_key(UI_Key v);
internal F32 ui_set_next_transparency(F32 v);
internal UI_Palette* ui_set_next_palette(UI_Palette* v);
internal F32 ui_set_next_squish(F32 v);
internal OS_Cursor ui_set_next_hover_cursor(OS_Cursor v);
internal F_Tag ui_set_next_font(F_Tag v);
internal F32 ui_set_next_font_size(F32 v);
internal F_RasterFlags ui_set_next_text_raster_flags(F_RasterFlags v);
internal F32 ui_set_next_tab_size(F32 v);
internal F32 ui_set_next_corner_radius_00(F32 v);
internal F32 ui_set_next_corner_radius_01(F32 v);
internal F32 ui_set_next_corner_radius_10(F32 v);
internal F32 ui_set_next_corner_radius_11(F32 v);
internal F32 ui_set_next_blur_size(F32 v);
internal F32 ui_set_next_text_padding(F32 v);
internal UI_TextAlign ui_set_next_text_alignment(UI_TextAlign v);
//- rjf: helpers
internal Rng2F32 ui_push_rect(Rng2F32 rect);
internal Rng2F32 ui_pop_rect(void);
internal void ui_set_next_rect(Rng2F32 rect);
internal UI_Size ui_push_pref_size(Axis2 axis, UI_Size v);
internal UI_Size ui_pop_pref_size(Axis2 axis);
internal UI_Size ui_set_next_pref_size(Axis2 axis, UI_Size v);
internal void ui_push_corner_radius(F32 v);
internal void ui_pop_corner_radius(void);
////////////////////////////////
//~ rjf: Macro Loop Wrappers
//- rjf: stacks (base)
#define UI_Parent(v) DeferLoop(ui_push_parent(v), ui_pop_parent())
#define UI_ChildLayoutAxis(v) DeferLoop(ui_push_child_layout_axis(v), ui_pop_child_layout_axis())
#define UI_FixedX(v) DeferLoop(ui_push_fixed_x(v), ui_pop_fixed_x())
#define UI_FixedY(v) DeferLoop(ui_push_fixed_y(v), ui_pop_fixed_y())
#define UI_FixedWidth(v) DeferLoop(ui_push_fixed_width(v), ui_pop_fixed_width())
#define UI_FixedHeight(v) DeferLoop(ui_push_fixed_height(v), ui_pop_fixed_height())
#define UI_PrefWidth(v) DeferLoop(ui_push_pref_width(v), ui_pop_pref_width())
#define UI_PrefHeight(v) DeferLoop(ui_push_pref_height(v), ui_pop_pref_height())
#define UI_Flags(v) DeferLoop(ui_push_flags(v), ui_pop_flags())
#define UI_FocusHot(v) DeferLoop(ui_push_focus_hot(v), ui_pop_focus_hot())
#define UI_FocusActive(v) DeferLoop(ui_push_focus_active(v), ui_pop_focus_active())
#define UI_FastpathCodepoint(v) DeferLoop(ui_push_fastpath_codepoint(v), ui_pop_fastpath_codepoint())
#define UI_GroupKey(v) DeferLoop(ui_push_group_key(v), ui_pop_group_key())
#define UI_Transparency(v) DeferLoop(ui_push_transparency(v), ui_pop_transparency())
#define UI_Palette(v) DeferLoop(ui_push_palette(v), ui_pop_palette())
#define UI_Squish(v) DeferLoop(ui_push_squish(v), ui_pop_squish())
#define UI_HoverCursor(v) DeferLoop(ui_push_hover_cursor(v), ui_pop_hover_cursor())
#define UI_Font(v) DeferLoop(ui_push_font(v), ui_pop_font())
#define UI_FontSize(v) DeferLoop(ui_push_font_size(v), ui_pop_font_size())
#define UI_TextRasterFlags(v) DeferLoop(ui_push_text_raster_flags(v), ui_pop_text_raster_flags())
#define UI_TabSize(v) DeferLoop(ui_push_tab_size(v), ui_pop_tab_size())
#define UI_CornerRadius00(v) DeferLoop(ui_push_corner_radius_00(v), ui_pop_corner_radius_00())
#define UI_CornerRadius01(v) DeferLoop(ui_push_corner_radius_01(v), ui_pop_corner_radius_01())
#define UI_CornerRadius10(v) DeferLoop(ui_push_corner_radius_10(v), ui_pop_corner_radius_10())
#define UI_CornerRadius11(v) DeferLoop(ui_push_corner_radius_11(v), ui_pop_corner_radius_11())
#define UI_BlurSize(v) DeferLoop(ui_push_blur_size(v), ui_pop_blur_size())
#define UI_TextPadding(v) DeferLoop(ui_push_text_padding(v), ui_pop_text_padding())
#define UI_TextAlignment(v) DeferLoop(ui_push_text_alignment(v), ui_pop_text_alignment())
//- rjf: stacks (compositions)
#define UI_WidthFill UI_PrefWidth(ui_pct(1.f, 0.f))
#define UI_HeightFill UI_PrefHeight(ui_pct(1.f, 0.f))
#define UI_Rect(r) DeferLoop(ui_push_rect(r), ui_pop_rect())
#define UI_PrefSize(axis, v) DeferLoop(ui_push_pref_size((axis), (v)), ui_pop_pref_size(axis))
#define UI_CornerRadius(v) DeferLoop(ui_push_corner_radius(v), ui_pop_corner_radius())
#define UI_Focus(kind) DeferLoop((ui_push_focus_hot(kind), ui_push_focus_active(kind)), (ui_pop_focus_hot(), ui_pop_focus_active()))
#define UI_FlagsAdd(v) DeferLoop(ui_push_flags(ui_top_flags()|(v)), ui_pop_flags())
//- rjf: tooltip
#define UI_TooltipBase DeferLoop(ui_tooltip_begin_base(), ui_tooltip_end_base())
#define UI_Tooltip DeferLoop(ui_tooltip_begin(), ui_tooltip_end())
//- rjf: context menu
#define UI_CtxMenu(key) DeferLoopChecked(ui_begin_ctx_menu(key), ui_end_ctx_menu())
#endif // UI_H