Files
raddebugger/src/linker/lnk_chunk.c
T
Nikita Smith b405ed4873 factored out logic for splitting function chunks into separate pass
over symbol table; associations are now assigned to sub chunks too;
inherit function chunk align from parent chunk
2025-01-16 13:47:13 -08:00

793 lines
23 KiB
C

// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
internal LNK_ChunkRef
lnk_chunk_ref(U64 sect_id, U64 chunk_id)
{
LNK_ChunkRef ref = {0};
ref.sect_id = sect_id;
ref.chunk_id = chunk_id;
return ref;
}
internal B32
lnk_chunk_ref_is_equal(LNK_ChunkRef a, LNK_ChunkRef b)
{
B32 is_equal = a.sect_id == b.sect_id && a.chunk_id == b.chunk_id;
return is_equal;
}
internal LNK_ChunkNode *
lnk_chunk_list_push(Arena *arena, LNK_ChunkList *list, LNK_Chunk *chunk)
{
LNK_ChunkNode *node = push_array_no_zero(arena, LNK_ChunkNode, 1);
node->next = 0;
node->data = chunk;
SLLQueuePush(list->first, list->last, node);
++list->count;
return node;
}
internal void
lnk_chunk_list_concat_in_place(LNK_ChunkList *list, LNK_ChunkList *to_concat)
{
SLLConcatInPlace(list, to_concat);
}
internal void
lnk_chunk_list_concat_in_place_arr(LNK_ChunkList *list, LNK_ChunkList *arr, U64 count)
{
SLLConcatInPlaceArray(list, arr, count);
}
internal LNK_ChunkList **
lnk_make_chunk_list_arr_arr(Arena *arena, U64 slot_count, U64 per_count)
{
LNK_ChunkList **arr_arr = push_array_no_zero(arena, LNK_ChunkList *, slot_count);
for (U64 i = 0; i < slot_count; i += 1) {
arr_arr[i] = push_array(arena, LNK_ChunkList, per_count);
}
return arr_arr;
}
internal int
lnk_chunk_sort_index_is_before(void *raw_a, void *raw_b)
{
// Grouped Sections (PE Format)
// "All contributions with the same object-section name are allocated contiguously in the image,
// and the blocks of contributions are sorted in lexical order by object-section name."
LNK_ChunkPtr *a = raw_a;
LNK_ChunkPtr *b = raw_b;
// sort on section postfix
int cmp = str8_compar_case_sensitive(&(*a)->sort_idx, &(*b)->sort_idx);
// sort on obj position on command line
if (cmp == 0) {
cmp = u64_compar(&(*a)->input_idx, &(*b)->input_idx);
}
int is_before = cmp < 0;
return is_before;
}
internal void
lnk_chunk_array_sort(LNK_ChunkArray arr)
{
radsort(arr.v, arr.count, lnk_chunk_sort_index_is_before);
}
internal LNK_ChunkManager *
lnk_chunk_manager_alloc(Arena *arena, U64 id, U64 align)
{
ProfBeginFunction();
LNK_ChunkList temp_list = {0};
LNK_Chunk temp_chunk = {0};
temp_chunk.ref = lnk_chunk_ref(id, 0);
temp_chunk.align = align;
temp_chunk.type = LNK_Chunk_List;
temp_chunk.u.list = &temp_list;
LNK_ChunkManager *cman = push_array_no_zero(arena, LNK_ChunkManager, 1);
cman->total_chunk_count = 1; // null chunk
cman->root = 0;
cman->root = lnk_chunk_push_list(arena, cman, &temp_chunk, str8(0,0));
cman->root->align = align;
ProfEnd();
return cman;
}
internal LNK_Chunk *
lnk_chunk_push_(Arena *arena, LNK_Chunk *parent, U64 chunk_id, String8 sort_index)
{
ProfBeginFunction();
Assert(parent->type == LNK_Chunk_List);
LNK_ChunkList *list = parent->u.list;
LNK_Chunk *chunk = push_array_no_zero(arena, LNK_Chunk, 1);
chunk->ref = lnk_chunk_ref(parent->ref.sect_id, chunk_id);
chunk->align = 1;
chunk->is_discarded = 0;
chunk->sort_chunk = 1;
chunk->type = LNK_Chunk_Null;
chunk->sort_idx = push_str8_copy(arena, sort_index);
chunk->input_idx = list->count;
chunk->flags = 0;
chunk->associate = 0;
lnk_chunk_list_push(arena, list, chunk);
ProfEnd();
return chunk;
}
internal LNK_Chunk *
lnk_chunk_push(Arena *arena, LNK_ChunkManager *cman, LNK_Chunk *parent, String8 sort_index)
{
U64 chunk_id = cman->total_chunk_count;
++cman->total_chunk_count;
LNK_Chunk *chunk = lnk_chunk_push_(arena, parent, chunk_id, sort_index);
return chunk;
}
internal LNK_Chunk *
lnk_chunk_push_leaf(Arena *arena, LNK_ChunkManager *cman, LNK_Chunk *parent, String8 sort_index, void *raw_ptr, U64 raw_size)
{
LNK_Chunk *chunk = lnk_chunk_push(arena, cman, parent, sort_index);
chunk->type = LNK_Chunk_Leaf;
chunk->u.leaf = str8((U8 *)raw_ptr, raw_size);
return chunk;
}
internal LNK_Chunk *
lnk_chunk_push_list(Arena *arena, LNK_ChunkManager *cman, LNK_Chunk *parent, String8 sort_index)
{
LNK_Chunk *chunk = lnk_chunk_push(arena, cman, parent, sort_index);
chunk->type = LNK_Chunk_List;
chunk->u.list = push_array(arena, LNK_ChunkList, 1);
return chunk;
}
internal LNK_ChunkNode *
lnk_chunk_deep_copy(Arena *arena, LNK_Chunk *chunk)
{
ProfBeginFunction();
Temp scratch = scratch_begin(&arena, 1);
LNK_ChunkNode *dst_root_node = push_array_no_zero(arena, LNK_ChunkNode, 1);
LNK_ChunkNode *src_root_node = push_array_no_zero(scratch.arena, LNK_ChunkNode, 1);
src_root_node->next = 0;
src_root_node->data = chunk;
struct Stack {
struct Stack *next;
LNK_ChunkNode *src_node;
LNK_ChunkNode *dst_node;
};
struct Stack *stack = push_array_no_zero(scratch.arena, struct Stack, 1);
stack->next = 0;
stack->src_node = src_root_node;
stack->dst_node = dst_root_node;
while (stack) {
while (stack->src_node) {
LNK_Chunk *src = stack->src_node->data;
LNK_Chunk *dst = stack->dst_node->data;
stack->src_node = stack->src_node->next;
stack->dst_node = stack->dst_node->next;
dst->ref = src->ref;
dst->type = src->type;
dst->align = src->align;
dst->is_discarded = src->is_discarded;
dst->sort_chunk = src->sort_chunk;
dst->sort_idx = push_str8_copy(arena, src->sort_idx);
dst->input_idx = src->input_idx;
dst->flags = src->flags;
//dst->associate = src->associate;
Assert(src->associate == 0);
lnk_chunk_set_debugf(arena, dst, "%S", src->debug);
switch (src->type) {
case LNK_Chunk_Null: break;
case LNK_Chunk_Leaf: {
B32 is_bss = src->u.leaf.str == 0;
if (is_bss) {
dst->u.leaf = src->u.leaf;
} else {
dst->u.leaf = push_str8_copy(arena, src->u.leaf);
}
} break;
case LNK_Chunk_List: {
LNK_ChunkNode *chain = 0;
LNK_ChunkNode *curr = 0;
if (src->u.list->count > 0) {
chain = push_array(arena, LNK_ChunkNode, src->u.list->count);
curr = chain;
for (U64 i = 1; i < src->u.list->count; ++i) {
curr->next = &chain[i];
curr = curr->next;
}
curr->next = 0;
}
dst->u.list = push_array_no_zero(arena, LNK_ChunkList, 1);
dst->u.list->count = src->u.list->count;
dst->u.list->first = chain;
dst->u.list->last = curr;
struct Stack *frame = push_array_no_zero(scratch.arena, struct Stack, 1);
frame->next = 0;
frame->src_node = src->u.list->first;
frame->dst_node = dst->u.list->first;
SLLStackPush(stack, frame);
} break;
default: InvalidPath; break;
}
}
SLLStackPop(stack);
}
scratch_end(scratch);
ProfEnd();
return dst_root_node;
}
internal LNK_ChunkNode *
lnk_merge_chunks(Arena *arena, LNK_ChunkManager *dst_cman, LNK_Chunk *dst, LNK_Chunk *src, U64 *id_map_out, U64 id_map_max)
{
ProfBeginFunction();
Temp scratch = scratch_begin(&arena, 0);
Assert(src->ref.sect_id != dst->ref.sect_id);
Assert(dst->type == LNK_Chunk_List);
Assert(src->type != LNK_Chunk_Null);
LNK_ChunkNode *src_node = push_array(arena, LNK_ChunkNode, 1);
src_node->data = src;
struct Stack {
struct Stack *next;
LNK_ChunkNode *node;
};
struct Stack *stack = push_array_no_zero(scratch.arena, struct Stack, 1);
stack->next = 0;
stack->node = src_node;
while (stack) {
while (stack->node) {
LNK_Chunk *chunk = stack->node->data;
// advance node
stack->node = stack->node->next;
// allocate id
U64 new_id = dst_cman->total_chunk_count++;
// write id map
Assert(chunk->ref.chunk_id < id_map_max);
id_map_out[chunk->ref.chunk_id] = new_id;
// update id
chunk->ref = lnk_chunk_ref(dst->ref.sect_id, new_id);
// recurse down on lists
if (chunk->type == LNK_Chunk_List) {
struct Stack *frame = push_array_no_zero(scratch.arena, struct Stack, 1);
frame->next = 0;
frame->node = chunk->u.list->first;
SLLStackPush(stack, frame);
}
}
// reached end of chunk list, pop frame
SLLStackPop(stack);
}
// move source root copy to destination section
LNK_ChunkList *list = dst->u.list;
++list->count;
SLLQueuePush(list->first, list->last, src_node);
scratch_end(scratch);
ProfEnd();
return src_node;
}
internal
LNK_CHUNK_VISITOR_SIG(lnk_set_associate_on_chunks)
{
chunk->associate = (LNK_Chunk *)ud;
return 0;
}
internal void
lnk_chunk_associate(LNK_Chunk *head, LNK_Chunk *chunk)
{
// for simplicity we don't support multiple associations,
// but it's possible to craft symbol table with multiple associations
AssertAlways(!chunk->associate);
lnk_visit_chunks(0, chunk, lnk_set_associate_on_chunks, head);
}
internal B32
lnk_chunk_is_discarded(LNK_Chunk *chunk)
{
B32 is_discarded = chunk->is_discarded;
LNK_Chunk *curr = chunk->associate;
while (!is_discarded && curr) {
is_discarded = curr->is_discarded;
curr = curr->associate;
}
return is_discarded;
}
internal U64
lnk_chunk_get_size(LNK_Chunk *chunk)
{
U64 result = 0;
switch (chunk->type) {
case LNK_Chunk_Null: break;
case LNK_Chunk_Leaf: {
result = chunk->u.leaf.size;
} break;
case LNK_Chunk_LeafArray:
case LNK_Chunk_List: {
Assert(!"TODO: list size");
} break;
}
return result;
}
internal U64
lnk_chunk_list_get_node_count(LNK_Chunk *chunk)
{
Assert(chunk->type == LNK_Chunk_List);
return chunk->u.list->count;
}
internal void
lnk_chunk_pad_array_list_push(Arena *arena, Arena *scratch, LNK_ChunkPadArrayList *list, U64 cap, U64 align_off, U64 align_size)
{
if (align_size > 0) {
if (list->last == 0 || list->last->data.count >= list->last->cap) {
LNK_ChunkPadArrayNode *node = push_array(scratch, LNK_ChunkPadArrayNode, 1);
node->cap = cap;
node->data.v = push_array_no_zero(arena, LNK_ChunkPad, cap);
SLLQueuePush(list->first, list->last, node);
++list->count;
}
LNK_ChunkPadArray *last_array = &list->last->data;
LNK_ChunkPad *align = &last_array->v[last_array->count++];
align->off = align_off;
align->size = align_size;
}
}
internal
LNK_CHUNK_VISITOR_SIG(lnk_offset_chunks)
{
LNK_OffsetChunks *offset_chunks = ud;
U64 offset = offset_chunks->offset;
LNK_ChunkLayout *layout = offset_chunks->layout;
layout->chunk_off_array[chunk->ref.chunk_id] += offset;
return 0;
}
internal LNK_ChunkLayout
lnk_layout_from_chunk(Arena *arena, LNK_Chunk *root, U64 total_chunk_count)
{
ProfBeginV("lnk_layout_from_chunk [total_chunk_count = %llu]", total_chunk_count);
Temp scratch = scratch_begin(&arena, 1);
LNK_ChunkLayout layout = {0};
layout.total_count = total_chunk_count;
layout.chunk_ptr_array = push_array_no_zero(arena, LNK_ChunkPtr, total_chunk_count);
layout.chunk_off_array = push_array_no_zero(arena, U64, total_chunk_count);
layout.chunk_file_size_array = push_array_no_zero(arena, U64, total_chunk_count);
layout.chunk_virt_size_array = push_array_no_zero(arena, U64, total_chunk_count);
ProfBegin("Init Arrays");
for (U64 i = 0; i < total_chunk_count; ++i) {
layout.chunk_ptr_array[i] = &g_null_chunk;
}
#if BUILD_DEBUG
MemorySet(layout.chunk_off_array, 0xff, total_chunk_count * sizeof(layout.chunk_off_array));
MemorySet(layout.chunk_file_size_array, 0xff, total_chunk_count * sizeof(layout.chunk_file_size_array));
MemorySet(layout.chunk_virt_size_array, 0xff, total_chunk_count * sizeof(layout.chunk_virt_size_array));
#endif
ProfEnd();
// handle null chunk
layout.chunk_off_array[0] = 0;
layout.chunk_file_size_array[0] = 0;
layout.chunk_virt_size_array[0] = 0;
// setup stack
struct Stack {
struct Stack *next;
LNK_ChunkArray chunk_array;
U64 ichunk;
};
struct Stack *stack = push_array(scratch.arena, struct Stack, 1);
stack->chunk_array.count = 1;
stack->chunk_array.v = &root;
U64 pad_cap = 4096;
LNK_ChunkPadArrayList pad_list = {0};
U64 cursor = 0;
ProfBegin("Traverse chunks from root");
for (; stack != 0; ) {
for (; stack->ichunk < stack->chunk_array.count; ) {
LNK_Chunk *chunk = stack->chunk_array.v[stack->ichunk++];
// skip discarded chunk
if (lnk_chunk_is_discarded(chunk)) {
continue;
}
switch (chunk->type) {
case LNK_Chunk_Leaf: {
// push pad
if (chunk->u.leaf.size < chunk->min_size) {
U64 pad_size = chunk->min_size - chunk->u.leaf.size;
lnk_chunk_pad_array_list_push(arena, scratch.arena, &pad_list, pad_cap, cursor, pad_size);
cursor += pad_size;
}
// push align
U64 align_size = AlignPadPow2(cursor, chunk->align);
lnk_chunk_pad_array_list_push(arena, scratch.arena, &pad_list, pad_cap, cursor, align_size);
cursor += align_size;
// store id -> chunk
Assert(chunk->ref.chunk_id < total_chunk_count);
Assert(layout.chunk_ptr_array[chunk->ref.chunk_id] == &g_null_chunk);
layout.chunk_ptr_array[chunk->ref.chunk_id] = chunk;
// store id -> offset
Assert(layout.chunk_off_array[chunk->ref.chunk_id] == max_U64);
layout.chunk_off_array[chunk->ref.chunk_id] = cursor;
// store id -> file size
Assert(layout.chunk_file_size_array[chunk->ref.chunk_id] == max_U64);
layout.chunk_file_size_array[chunk->ref.chunk_id] = chunk->u.leaf.size;
// store id -> virt size
Assert(layout.chunk_virt_size_array[chunk->ref.chunk_id] == max_U64);
layout.chunk_virt_size_array[chunk->ref.chunk_id] = chunk->u.leaf.size;
// advance
cursor += chunk->u.leaf.size;
} break;
case LNK_Chunk_LeafArray: {
// push align
U64 align_size = AlignPadPow2(cursor, chunk->align);
lnk_chunk_pad_array_list_push(arena, scratch.arena, &pad_list, pad_cap, cursor, align_size);
cursor += align_size;
// store id -> chunk
Assert(chunk->ref.chunk_id < total_chunk_count);
Assert(layout.chunk_ptr_array[chunk->ref.chunk_id] == &g_null_chunk);
layout.chunk_ptr_array[chunk->ref.chunk_id] = chunk;
// store id -> offset
Assert(layout.chunk_off_array[chunk->ref.chunk_id] == max_U64);
layout.chunk_off_array[chunk->ref.chunk_id] = cursor;
// apply sort
if (chunk->sort_chunk) {
lnk_chunk_array_sort(*chunk->u.arr);
}
// recurse into sub chunks
struct Stack *frame = push_array(scratch.arena, struct Stack, 1);
frame->chunk_array = *chunk->u.arr;
SLLStackPush(stack, frame);
} goto _continue;
case LNK_Chunk_List: {
// push align
U64 align_size = AlignPadPow2(cursor, chunk->align);
lnk_chunk_pad_array_list_push(arena, scratch.arena, &pad_list, pad_cap, cursor, align_size);
cursor += align_size;
// store id -> chunk
Assert(chunk->ref.chunk_id < total_chunk_count);
Assert(layout.chunk_ptr_array[chunk->ref.chunk_id] == &g_null_chunk);
layout.chunk_ptr_array[chunk->ref.chunk_id] = chunk;
// store id -> offset
Assert(layout.chunk_off_array[chunk->ref.chunk_id] == max_U64);
layout.chunk_off_array[chunk->ref.chunk_id] = cursor;
// list -> array
LNK_ChunkArray chunk_array = {0};
chunk_array.v = push_array_no_zero(scratch.arena, LNK_ChunkPtr, chunk->u.list->count);
for (LNK_ChunkNode *cptr = chunk->u.list->first; cptr != 0; cptr = cptr->next) {
chunk_array.v[chunk_array.count++] = cptr->data;
}
// apply sort
if (chunk->sort_chunk) {
lnk_chunk_array_sort(chunk_array);
}
// recurse into sub chunks
struct Stack *frame = push_array(scratch.arena, struct Stack, 1);
frame->chunk_array = chunk_array;
SLLStackPush(stack, frame);
} goto _continue;
case LNK_Chunk_Null: break;
}
}
// terminate series
if (stack->next) {
// pop node chunk from stack
struct Stack *prev = stack->next;
Assert(prev->ichunk > 0);
LNK_Chunk *chunk = prev->chunk_array.v[prev->ichunk-1];
U64 chunk_data_off = layout.chunk_off_array[chunk->ref.chunk_id];
Assert(chunk_data_off != max_U64);
Assert(chunk_data_off <= cursor);
U64 chunk_data_size = cursor - chunk_data_off;
// store id -> virt size (no pad and align)
Assert(layout.chunk_virt_size_array[chunk->ref.chunk_id] == max_U64);
layout.chunk_virt_size_array[chunk->ref.chunk_id] = chunk_data_size;
// push pad
if (chunk_data_size < chunk->min_size) {
U64 pad_size = chunk->min_size - chunk->u.leaf.size;
lnk_chunk_pad_array_list_push(arena, scratch.arena, &pad_list, pad_cap, chunk_data_off, pad_size);
LNK_OffsetChunks ud = {0};
ud.offset = pad_size;
ud.layout = &layout;
lnk_visit_chunks(0, chunk, lnk_offset_chunks, &ud);
}
// align chunk end
U64 align_size = AlignPadPow2(cursor, chunk->align);
lnk_chunk_pad_array_list_push(arena, scratch.arena, &pad_list, pad_cap, cursor, align_size);
cursor += align_size;
chunk_data_size = cursor - chunk_data_off;
// store id -> file size (pad + align)
Assert(layout.chunk_file_size_array[chunk->ref.chunk_id] == max_U64);
layout.chunk_file_size_array[chunk->ref.chunk_id] = chunk_data_size;
}
// move to next frame
SLLStackPop(stack);
_continue:;
}
ProfEnd();
ProfBegin("Build Pad Array");
layout.pad_array_count = 0;
layout.pad_array = push_array(arena, LNK_ChunkPadArray, pad_list.count);
for (LNK_ChunkPadArrayNode *node = pad_list.first; node != 0; node = node->next) {
layout.pad_array[layout.pad_array_count++] = node->data;
}
ProfEnd();
scratch_end(scratch);
ProfEnd();
return layout;
}
internal LNK_ChunkLayout
lnk_build_chunk_layout(Arena *arena, LNK_ChunkManager *cman)
{
ProfBeginFunction();
LNK_ChunkLayout layout = lnk_layout_from_chunk(arena, cman->root, cman->total_chunk_count);
ProfEnd();
return layout;
}
internal
THREAD_POOL_TASK_FUNC(lnk_fill_chunks_task)
{
ProfBeginFunction();
LNK_ChunkLayoutSerializer *task = raw_task;
Rng1U64 range = task->ranges[task_id];
LNK_ChunkLayout layout = task->layout;
String8 buffer = task->buffer;
for (U64 chunk_idx = range.min; chunk_idx < range.max; ++chunk_idx) {
LNK_Chunk *chunk = layout.chunk_ptr_array[chunk_idx];
if (lnk_chunk_is_discarded(chunk)) {
continue;
}
if (chunk->type == LNK_Chunk_Leaf) {
U64 off = layout.chunk_off_array[chunk->ref.chunk_id];
Assert(off + chunk->u.leaf.size <= buffer.size);
U8 *buffer_ptr = buffer.str + off;
if (chunk->u.leaf.str == 0) {
// zero out chunk bytes
MemorySet(buffer_ptr, 0, chunk->u.leaf.size);
} else {
// copy chunk bytes
MemoryCopy(buffer_ptr, chunk->u.leaf.str, chunk->u.leaf.size);
}
}
}
ProfEnd();
}
internal
THREAD_POOL_TASK_FUNC(lnk_fill_pads_task)
{
ProfBeginFunction();
LNK_ChunkLayoutSerializer *task = raw_task;
Rng1U64 range = task->ranges[task_id];
LNK_ChunkLayout layout = task->layout;
String8 buffer = task->buffer;
U8 fill_byte = task->fill_byte;
for (U64 pad_array_idx = range.min; pad_array_idx < range.max; ++pad_array_idx) {
LNK_ChunkPadArray pad_array = layout.pad_array[pad_array_idx];
for (U64 pad_idx = 0; pad_idx < pad_array.count; ++pad_idx) {
LNK_ChunkPad pad = pad_array.v[pad_idx];
Assert(pad.off + pad.size <= buffer.size);
MemorySet(buffer.str + pad.off, fill_byte, pad.size);
}
}
ProfEnd();
}
internal void
lnk_serialize_chunk_layout(TP_Context *tp, LNK_ChunkLayout layout, String8 buffer, U8 fill_byte)
{
ProfBeginFunction();
Temp scratch = scratch_begin(0,0);
LNK_ChunkLayoutSerializer task;
task.layout = layout;
task.buffer = buffer;
task.fill_byte = fill_byte;
ProfBeginV("Fill Chunks [Chunk Count %llu]", layout.total_count);
task.ranges = tp_divide_work(scratch.arena, layout.total_count, tp->worker_count);
tp_for_parallel(tp, 0, tp->worker_count, lnk_fill_chunks_task, &task);
ProfEnd();
ProfBeginV("Fill Pads [Array Count %llu]", layout.pad_array_count);
task.ranges = tp_divide_work(scratch.arena, layout.pad_array_count, tp->worker_count);
tp_for_parallel(tp, 0, tp->worker_count, lnk_fill_pads_task, &task);
ProfEnd();
scratch_end(scratch);
ProfEnd();
}
internal B32
lnk_visit_chunks_(U64 sect_id, LNK_Chunk *chunk, LNK_ChunkVisitorSig *cb, void *ud)
{
// visit chunk
B32 is_done = cb(sect_id, chunk, ud);
if (is_done) {
return is_done;
}
switch (chunk->type) {
case LNK_Chunk_Null:
case LNK_Chunk_Leaf: {
// reached leaf
} break;
case LNK_Chunk_LeafArray: {
for (U64 idx = 0; idx < chunk->u.arr->count; idx += 1) {
is_done = lnk_visit_chunks_(sect_id, chunk->u.arr->v[idx], cb, ud);
if (is_done) {
break;
}
}
} break;
case LNK_Chunk_List: {
for (LNK_ChunkNode *i = chunk->u.list->first; i != 0; i = i->next) {
is_done = lnk_visit_chunks_(sect_id, i->data, cb, ud);
if (is_done) {
break;
}
}
} break;
}
return is_done;
}
internal void
lnk_visit_chunks(U64 sect_id, LNK_Chunk *chunk, LNK_ChunkVisitorSig *cb, void *ud)
{
lnk_visit_chunks_(sect_id, chunk, cb, ud);
}
LNK_CHUNK_VISITOR_SIG(lnk_save_chunk_ptr)
{
LNK_Chunk **id_map = (LNK_Chunk **)ud;
if (!chunk->is_discarded) {
id_map[chunk->ref.chunk_id] = chunk;
}
return 0;
}
internal LNK_ChunkPtr *
lnk_make_chunk_id_map(Arena *arena, LNK_ChunkManager *cman)
{
LNK_ChunkPtr *map = push_array_no_zero(arena, LNK_ChunkPtr, cman->total_chunk_count);
lnk_visit_chunks(0, cman->root, lnk_save_chunk_ptr, map);
map[0] = &g_null_chunk;
return map;
}
internal LNK_ChunkNode *
lnk_chunk_ptr_list_reserve(Arena *arena, LNK_ChunkList *list, U64 count)
{
LNK_ChunkNode *arr = 0;
if (count) {
arr = push_array(arena, LNK_ChunkNode, count);
LNK_Chunk *chunk_arr = push_array(arena, LNK_Chunk, count);
for (U64 i = 0; i < count; i += 1) {
arr[i].data = &chunk_arr[i];
SLLQueuePush(list->first, list->last, &arr[i]);
}
list->count += count;
}
return arr;
}
internal String8Array
lnk_data_arr_from_chunk_ptr_list(Arena *arena, LNK_ChunkList list)
{
String8Array arr = {0};
arr.v = push_array(arena, String8, list.count);
for (LNK_ChunkNode *n = list.first; n != 0; n = n->next) {
LNK_ChunkPtr c = n->data;
Assert(c->type == LNK_Chunk_Leaf);
arr.v[arr.count] = c->u.leaf;
arr.count += 1;
}
return arr;
}
internal String8Array *
lnk_data_arr_from_chunk_ptr_list_arr(Arena *arena, LNK_ChunkList *list_arr, U64 count)
{
String8Array *result = push_array(arena, String8Array, count);
for (U64 i = 0; i < count; i += 1) {
result[i] = lnk_data_arr_from_chunk_ptr_list(arena, list_arr[i]);
}
return result;
}