Files
raddebugger/src/linker/lnk_input.h
T
2025-06-25 10:53:22 -07:00

73 lines
2.4 KiB
C

// Copyright (c) 2025 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#pragma once
typedef enum
{
LNK_InputSource_CmdLine, // specified on command line
LNK_InputSource_Default, // specified through defaultlib switch
LNK_InputSource_Obj, // refrenced from objects
LNK_InputSource_Count
} LNK_InputSourceType;
typedef String8Node LNK_InputLib;
typedef String8List LNK_InputLibList;
typedef struct LNK_InputImport
{
String8 coff_import;
U64 input_idx;
struct LNK_Lib *lib;
} LNK_InputImport;
typedef struct LNK_InputImportNode
{
struct LNK_InputImportNode *next;
LNK_InputImport data;
} LNK_InputImportNode;
typedef struct LNK_InputImportList
{
U64 count;
LNK_InputImportNode *first;
LNK_InputImportNode *last;
} LNK_InputImportList;
typedef struct LNK_InputObj
{
struct LNK_InputObj *next;
B32 is_thin;
B32 has_disk_read_failed;
String8 dedup_id;
String8 path;
String8 data;
String8 lib_path;
U64 input_idx;
} LNK_InputObj;
typedef struct LNK_InputObjList
{
U64 count;
LNK_InputObj *first;
LNK_InputObj *last;
} LNK_InputObjList;
////////////////////////////////
internal String8 lnk_string_from_input_source(LNK_InputSourceType input_source);
internal void lnk_input_obj_list_push_node(LNK_InputObjList *list, LNK_InputObj *node);
internal LNK_InputObj * lnk_input_obj_list_push(Arena *arena, LNK_InputObjList *list);
internal void lnk_input_obj_list_concat_in_place(LNK_InputObjList *list, LNK_InputObjList *to_concat);
internal LNK_InputObj ** lnk_array_from_input_obj_list(Arena *arena, LNK_InputObjList list);
internal LNK_InputObjList lnk_list_from_input_obj_arr(LNK_InputObj **arr, U64 count);
internal LNK_InputObjList lnk_input_obj_list_from_string_list(Arena *arena, String8List list);
internal LNK_InputImportNode * lnk_input_import_list_push(Arena *arena, LNK_InputImportList *list);
internal void lnk_input_import_list_concat_in_place(LNK_InputImportList *list, LNK_InputImportList *to_concat);
internal LNK_InputImportNode ** lnk_input_import_arr_from_list(Arena *arena, LNK_InputImportList list);
internal LNK_InputImportList lnk_list_from_input_import_arr(LNK_InputImportNode **arr, U64 count);