Files
raddebugger/src/demon/demon_core.c
T
2025-06-02 14:13:57 -07:00

183 lines
5.0 KiB
C

// Copyright (c) Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Generated Code
#include "generated/demon.meta.c"
////////////////////////////////
//~ rjf: Basic Type Functions (Helpers, Implemented Once)
//- rjf: handles
internal DMN_Handle
dmn_handle_zero(void)
{
DMN_Handle h = {0};
return h;
}
internal B32
dmn_handle_match(DMN_Handle a, DMN_Handle b)
{
return a.u32[0] == b.u32[0] && a.u32[1] == b.u32[1];
}
//- rjf: trap chunk lists
internal void
dmn_trap_chunk_list_push(Arena *arena, DMN_TrapChunkList *list, U64 cap, DMN_Trap *trap)
{
DMN_TrapChunkNode *node = list->last;
if(node == 0 || node->count >= node->cap)
{
node = push_array(arena, DMN_TrapChunkNode, 1);
node->cap = cap;
node->v = push_array_no_zero(arena, DMN_Trap, node->cap);
SLLQueuePush(list->first, list->last, node);
list->node_count += 1;
}
MemoryCopyStruct(&node->v[node->count], trap);
node->count += 1;
list->trap_count += 1;
}
internal void
dmn_trap_chunk_list_concat_in_place(DMN_TrapChunkList *dst, DMN_TrapChunkList *to_push)
{
if(dst->last == 0)
{
MemoryCopyStruct(dst, to_push);
}
else if(to_push->first != 0)
{
dst->last->next = to_push->first;
dst->last = to_push->last;
dst->node_count += to_push->node_count;
dst->trap_count += to_push->trap_count;
}
MemoryZeroStruct(to_push);
}
internal void
dmn_trap_chunk_list_concat_shallow_copy(Arena *arena, DMN_TrapChunkList *dst, DMN_TrapChunkList *to_push)
{
for(DMN_TrapChunkNode *src_n = to_push->first; src_n != 0; src_n = src_n->next)
{
DMN_TrapChunkNode *dst_n = push_array(arena, DMN_TrapChunkNode, 1);
dst_n->v = src_n->v;
dst_n->cap = src_n->cap;
dst_n->count = src_n->count;
SLLQueuePush(dst->first, dst->last, dst_n);
dst->node_count += 1;
dst->trap_count += dst_n->count;
}
}
//- rjf: handle lists
internal void
dmn_handle_list_push(Arena *arena, DMN_HandleList *list, DMN_Handle handle)
{
DMN_HandleNode *node = push_array(arena, DMN_HandleNode, 1);
SLLQueuePush(list->first, list->last, node);
node->v = handle;
list->count += 1;
}
internal DMN_HandleArray
dmn_handle_array_from_list(Arena *arena, DMN_HandleList *list)
{
DMN_HandleArray array = {0};
array.count = list->count;
array.handles = push_array_no_zero(arena, DMN_Handle, array.count);
U64 idx = 0;
for(DMN_HandleNode *n = list->first; n != 0; n = n->next, idx += 1)
{
array.handles[idx] = n->v;
}
return array;
}
internal DMN_HandleArray
dmn_handle_array_copy(Arena *arena, DMN_HandleArray *src)
{
DMN_HandleArray dst = {0};
dst.count = src->count;
dst.handles = push_array_no_zero(arena, DMN_Handle, dst.count);
MemoryCopy(dst.handles, src->handles, sizeof(DMN_Handle)*dst.count);
return dst;
}
//- rjf: event list building
internal DMN_Event *
dmn_event_list_push(Arena *arena, DMN_EventList *list)
{
DMN_EventNode *n = push_array(arena, DMN_EventNode, 1);
SLLQueuePush(list->first, list->last, n);
list->count += 1;
DMN_Event *result = &n->v;
return result;
}
////////////////////////////////
//~ rjf: Thread Reading Helper Functions (Helpers, Implemented Once)
internal U64
dmn_rip_from_thread(DMN_Handle thread)
{
U64 result = 0;
Temp scratch = scratch_begin(0, 0);
{
Arch arch = dmn_arch_from_thread(thread);
U64 reg_block_size = regs_block_size_from_arch(arch);
void *reg_block = push_array(scratch.arena, U8, reg_block_size);
dmn_thread_read_reg_block(thread, reg_block);
result = regs_rip_from_arch_block(arch, reg_block);
}
scratch_end(scratch);
return result;
}
internal U64
dmn_rsp_from_thread(DMN_Handle thread)
{
U64 result = 0;
Temp scratch = scratch_begin(0, 0);
{
Arch arch = dmn_arch_from_thread(thread);
U64 reg_block_size = regs_block_size_from_arch(arch);
void *reg_block = push_array(scratch.arena, U8, reg_block_size);
dmn_thread_read_reg_block(thread, reg_block);
result = regs_rsp_from_arch_block(arch, reg_block);
}
scratch_end(scratch);
return result;
}
////////////////////////////////
//~ rjf: Process Reading Helper Functions (Helpers, Implemented Once)
internal String8
dmn_process_read_cstring(Arena *arena, DMN_Handle process, U64 addr)
{
Temp scratch = scratch_begin(&arena, 1);
String8List block_list = {0};
for(U64 cursor = addr, stride = 256; ; cursor += stride)
{
U8 *raw_block = push_array_no_zero(scratch.arena, U8, stride);
U64 read_size = dmn_process_read(process, r1u64(cursor, cursor + stride), raw_block);
String8 block = str8_cstring_capped(raw_block, raw_block + read_size);
str8_list_push(scratch.arena, &block_list, block);
if(read_size != stride || (block.size+1 <= read_size && block.str[block.size] == 0))
{
break;
}
}
String8 result = str8_list_join(arena, &block_list, 0);
scratch_end(scratch);
return result;
}