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raddebugger/src/artifact_cache/artifact_cache.h
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// Copyright (c) Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef ARTIFACT_CACHE_H
#define ARTIFACT_CACHE_H
////////////////////////////////
//~ rjf: Artifact Handle Type
typedef struct AC_Artifact AC_Artifact;
struct AC_Artifact
{
U64 u64[4];
};
////////////////////////////////
//~ rjf: Artifact Computation Function Types
typedef AC_Artifact AC_CreateFunctionType(String8 key, B32 *cancel_signal, B32 *retry_out, U64 *gen_out);
typedef void AC_DestroyFunctionType(AC_Artifact artifact);
typedef U32 AC_Flags;
typedef enum AC_FlagsEnum
{
AC_Flag_WaitForFresh = (1<<0),
AC_Flag_HighPriority = (1<<1),
AC_Flag_Wide = (1<<2),
}
AC_FlagsEnum;
typedef struct AC_ArtifactParams AC_ArtifactParams;
struct AC_ArtifactParams
{
AC_CreateFunctionType *create;
AC_DestroyFunctionType *destroy;
U64 slots_count;
U64 gen;
U64 evict_threshold_us;
B32 *stale_out;
B32 *cancel_signal;
AC_Flags flags;
};
////////////////////////////////
//~ rjf: Cache Types
typedef struct AC_Request AC_Request;
struct AC_Request
{
String8 key;
U64 gen;
B32 *cancel_signal;
AC_CreateFunctionType *create;
};
typedef struct AC_RequestNode AC_RequestNode;
struct AC_RequestNode
{
AC_RequestNode *next;
AC_Request v;
};
typedef struct AC_Node AC_Node;
struct AC_Node
{
AC_Node *next;
AC_Node *prev;
// rjf: key/gen/value
String8 key;
U64 last_requested_gen;
U64 last_completed_gen;
AC_Artifact val;
// rjf: metadata
AccessPt access_pt;
U64 working_count;
U64 completion_count;
U64 evict_threshold_us;
B32 cancelled;
U64 _unused_;
};
typedef struct AC_Slot AC_Slot;
struct AC_Slot
{
AC_Node *first;
AC_Node *last;
};
typedef struct AC_Cache AC_Cache;
struct AC_Cache
{
// rjf: link / key for cache-cache
AC_Cache *next;
AC_CreateFunctionType *create;
AC_DestroyFunctionType *destroy;
// rjf: artifact cache
U64 slots_count;
AC_Slot *slots;
StripeArray stripes;
};
typedef struct AC_RequestBatch AC_RequestBatch;
struct AC_RequestBatch
{
Mutex mutex;
Arena *arena;
AC_RequestNode *first_wide;
AC_RequestNode *last_wide;
AC_RequestNode *first_thin;
AC_RequestNode *last_thin;
U64 wide_count;
U64 thin_count;
};
typedef struct AC_Shared AC_Shared;
struct AC_Shared
{
Arena *arena;
// rjf: cache cache
U64 cache_slots_count;
AC_Cache **cache_slots;
StripeArray cache_stripes;
// rjf: requests
AC_RequestBatch req_batches[2]; // 0: high priority, 1: low priority
};
////////////////////////////////
//~ rjf: Globals
global AC_Shared *ac_shared = 0;
////////////////////////////////
//~ rjf: Layer Initialization
internal void ac_init(void);
////////////////////////////////
//~ rjf: Helpers
internal B32 ac_cancelled(void);
////////////////////////////////
//~ rjf: Cache Lookups
internal AC_Artifact ac_artifact_from_key_(Access *access, String8 key, AC_ArtifactParams *params, U64 endt_us);
#define ac_artifact_from_key(access, key, create_fn, destroy_fn, endt_us, ...) ac_artifact_from_key_((access), (key), &(AC_ArtifactParams){.create = (create_fn), .destroy = (destroy_fn), .evict_threshold_us = (2000000), __VA_ARGS__}, (endt_us))
////////////////////////////////
//~ rjf: Asynchronous Tick
internal void ac_async_tick(void);
#endif // ARTIFACT_CACHE_H