mirror of
https://github.com/Ed94/raddebugger.git
synced 2026-06-13 07:32:23 -07:00
265 lines
7.8 KiB
C
265 lines
7.8 KiB
C
// Copyright (c) Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#undef LAYER_COLOR
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#define LAYER_COLOR 0xe34cd4ff
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////////////////////////////////
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//~ rjf: Basic Helpers
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internal TEX_Topology
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tex_topology_make(Vec2S32 dim, R_Tex2DFormat fmt)
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{
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TEX_Topology top = {0};
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top.dim.x = (S16)Clamp(0, dim.x, max_S32);
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top.dim.y = (S16)Clamp(0, dim.y, max_S32);
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top.fmt = fmt;
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return top;
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}
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////////////////////////////////
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//~ rjf: Main Layer Initialization
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internal void
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tex_init(void)
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{
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Arena *arena = arena_alloc();
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tex_shared = push_array(arena, TEX_Shared, 1);
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tex_shared->arena = arena;
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tex_shared->slots_count = 1024;
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tex_shared->stripes_count = Min(tex_shared->slots_count, os_get_system_info()->logical_processor_count);
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tex_shared->slots = push_array(arena, TEX_Slot, tex_shared->slots_count);
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tex_shared->stripes = push_array(arena, TEX_Stripe, tex_shared->stripes_count);
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tex_shared->stripes_free_nodes = push_array(arena, TEX_Node *, tex_shared->stripes_count);
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for(U64 idx = 0; idx < tex_shared->stripes_count; idx += 1)
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{
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tex_shared->stripes[idx].arena = arena_alloc();
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tex_shared->stripes[idx].rw_mutex = rw_mutex_alloc();
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tex_shared->stripes[idx].cv = cond_var_alloc();
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}
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tex_shared->req_mutex = mutex_alloc();
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tex_shared->req_arena = arena_alloc();
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}
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////////////////////////////////
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//~ rjf: Cache Lookups
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internal R_Handle
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tex_texture_from_hash_topology(Access *access, U128 hash, TEX_Topology topology)
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{
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R_Handle handle = {0};
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{
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//- rjf: unpack hash
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U64 slot_idx = hash.u64[1]%tex_shared->slots_count;
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U64 stripe_idx = slot_idx%tex_shared->stripes_count;
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TEX_Slot *slot = &tex_shared->slots[slot_idx];
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TEX_Stripe *stripe = &tex_shared->stripes[stripe_idx];
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//- rjf: get results, request if needed
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for(B32 write_mode = 0; write_mode <= 1; write_mode += 1)
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{
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B32 got_node = 0;
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RWMutexScope(stripe->rw_mutex, write_mode)
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{
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// rjf: get node
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TEX_Node *node = 0;
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for(TEX_Node *n = slot->first; n != 0; n = n->next)
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{
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if(u128_match(hash, n->hash) && MemoryMatchStruct(&topology, &n->topology))
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{
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node = n;
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got_node = 1;
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break;
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}
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}
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// rjf: no node? -> create & request
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if(write_mode && !node)
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{
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node = tex_shared->stripes_free_nodes[stripe_idx];
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if(node)
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{
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SLLStackPop(tex_shared->stripes_free_nodes[stripe_idx]);
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}
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else
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{
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node = push_array_no_zero(stripe->arena, TEX_Node, 1);
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}
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MemoryZeroStruct(node);
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DLLPushBack(slot->first, slot->last, node);
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node->hash = hash;
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MemoryCopyStruct(&node->topology, &topology);
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MutexScope(tex_shared->req_mutex)
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{
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TEX_RequestNode *n = push_array(tex_shared->req_arena, TEX_RequestNode, 1);
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SLLQueuePush(tex_shared->first_req, tex_shared->last_req, n);
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n->v.hash = hash;
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n->v.top = topology;
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tex_shared->req_count += 1;
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}
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}
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// rjf: node? -> grab & access
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if(!write_mode && node)
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{
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handle = node->texture;
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access_touch(access, &node->access_pt, stripe->cv);
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}
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}
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if(got_node)
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{
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break;
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}
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}
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}
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return handle;
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}
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internal R_Handle
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tex_texture_from_key_topology(Access *access, C_Key key, TEX_Topology topology, U128 *hash_out)
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{
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R_Handle handle = {0};
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for(U64 rewind_idx = 0; rewind_idx < C_KEY_HASH_HISTORY_COUNT; rewind_idx += 1)
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{
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U128 hash = c_hash_from_key(key, rewind_idx);
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handle = tex_texture_from_hash_topology(access, hash, topology);
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if(!r_handle_match(handle, r_handle_zero()))
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{
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if(hash_out)
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{
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*hash_out = hash;
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}
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break;
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}
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}
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return handle;
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}
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////////////////////////////////
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//~ rjf: Tick
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internal void
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tex_tick(void)
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{
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if(ins_atomic_u64_eval(&tex_shared) == 0) { return; }
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ProfBeginFunction();
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Temp scratch = scratch_begin(0, 0);
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//- rjf: do eviction pass
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{
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U64 check_time_us = os_now_microseconds();
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U64 check_time_user_clocks = update_tick_idx();
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U64 evict_threshold_us = 10*1000000;
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U64 evict_threshold_user_clocks = 10;
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Rng1U64 range = lane_range(tex_shared->slots_count);
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for EachInRange(slot_idx, range)
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{
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U64 stripe_idx = slot_idx%tex_shared->stripes_count;
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TEX_Slot *slot = &tex_shared->slots[slot_idx];
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TEX_Stripe *stripe = &tex_shared->stripes[stripe_idx];
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for(B32 write_mode = 0; write_mode <= 1; write_mode += 1)
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{
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B32 slot_has_work = 0;
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RWMutexScope(stripe->rw_mutex, write_mode)
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{
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for(TEX_Node *n = slot->first; n != 0; n = n->next)
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{
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if(access_pt_is_expired(&n->access_pt) &&
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n->load_count != 0 &&
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n->working_count == 0)
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{
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slot_has_work = 1;
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if(!write_mode)
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{
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break;
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}
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else
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{
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DLLRemove(slot->first, slot->last, n);
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if(!r_handle_match(n->texture, r_handle_zero()))
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{
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r_tex2d_release(n->texture);
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}
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SLLStackPush(tex_shared->stripes_free_nodes[stripe_idx], n);
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}
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}
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}
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}
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if(!slot_has_work)
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{
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break;
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}
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}
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}
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}
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//- rjf: gather all requests
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local_persist TEX_Request *reqs = 0;
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local_persist U64 reqs_count = 0;
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if(lane_idx() == 0) MutexScope(tex_shared->req_mutex)
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{
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reqs_count = tex_shared->req_count;
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reqs = push_array(scratch.arena, TEX_Request, reqs_count);
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U64 idx = 0;
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for EachNode(r, TEX_RequestNode, tex_shared->first_req)
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{
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MemoryCopyStruct(&reqs[idx], &r->v);
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idx += 1;
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}
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arena_clear(tex_shared->req_arena);
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tex_shared->first_req = tex_shared->last_req = 0;
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tex_shared->req_count = 0;
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tex_shared->lane_req_take_counter = 0;
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}
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lane_sync();
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//- rjf: do requests
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for(;;)
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{
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//- rjf: get next request
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U64 req_num = ins_atomic_u64_inc_eval(&tex_shared->lane_req_take_counter);
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if(req_num < 1 || reqs_count < req_num)
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{
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break;
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}
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U64 req_idx = req_num-1;
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U128 hash = reqs[req_idx].hash;
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TEX_Topology top = reqs[req_idx].top;
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Access *access = access_open();
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//- rjf: unpack request
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U64 slot_idx = hash.u64[1]%tex_shared->slots_count;
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U64 stripe_idx = slot_idx%tex_shared->stripes_count;
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TEX_Slot *slot = &tex_shared->slots[slot_idx];
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TEX_Stripe *stripe = &tex_shared->stripes[stripe_idx];
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String8 data = c_data_from_hash(access, hash);
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//- rjf: create texture
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R_Handle texture = {0};
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if(top.dim.x > 0 && top.dim.y > 0 && data.size >= (U64)top.dim.x*(U64)top.dim.y*(U64)r_tex2d_format_bytes_per_pixel_table[top.fmt])
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{
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texture = r_tex2d_alloc(R_ResourceKind_Static, v2s32(top.dim.x, top.dim.y), top.fmt, data.str);
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}
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//- rjf: commit results to cache
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RWMutexScope(stripe->rw_mutex, 1)
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{
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for(TEX_Node *n = slot->first; n != 0; n = n->next)
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{
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if(u128_match(n->hash, hash) && MemoryMatchStruct(&top, &n->topology))
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{
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n->texture = texture;
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ins_atomic_u64_dec_eval(&n->working_count);
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ins_atomic_u64_inc_eval(&n->load_count);
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break;
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}
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}
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}
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access_close(access);
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}
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scratch_end(scratch);
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ProfEnd();
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}
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