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287 lines
9.5 KiB
C
287 lines
9.5 KiB
C
// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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////////////////////////////////
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//~ rjf: MSF Parser Functions
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internal MSF_Parsed*
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msf_parsed_from_data(Arena *arena, String8 msf_data)
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{
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Temp scratch = scratch_begin(&arena, 1);
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MSF_Parsed *result = 0;
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//- determine msf type
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U32 index_size = 0;
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if(msf_data.size >= MSF_MIN_SIZE)
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{
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if(str8_match(msf_data, str8_lit(msf_msf20_magic), StringMatchFlag_RightSideSloppy))
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{
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index_size = 2;
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}
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else if(str8_match(msf_data, str8_lit(msf_msf70_magic), StringMatchFlag_RightSideSloppy))
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{
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index_size = 4;
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}
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}
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if(index_size == 2 || index_size == 4)
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{
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//- extract info from header
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U32 block_size_raw = 0;
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U32 whole_file_block_count_raw = 0;
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U32 directory_size_raw = 0;
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U32 directory_super_map_raw = 0;
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if(index_size == 2)
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{
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MSF_Header20 *header = (MSF_Header20*)(msf_data.str + MSF_MSF20_MAGIC_SIZE);
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block_size_raw = header->block_size;
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whole_file_block_count_raw = header->block_count;
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directory_size_raw = header->directory_size;
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}
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else if(index_size == 4)
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{
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MSF_Header70 *header = (MSF_Header70*)(msf_data.str + MSF_MSF70_MAGIC_SIZE);
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block_size_raw = header->block_size;
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whole_file_block_count_raw = header->block_count;
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directory_size_raw = header->directory_size;
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directory_super_map_raw = header->directory_super_map;
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}
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//- setup important sizes & counts
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// (blocks)
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U32 block_size = ClampTop(block_size_raw, msf_data.size);
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// (whole file block count)
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U32 whole_file_block_count_max = CeilIntegerDiv(msf_data.size, block_size);
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U32 whole_file_block_count = ClampTop(whole_file_block_count_raw, whole_file_block_count_max);
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// (directory)
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U32 directory_size = ClampTop(directory_size_raw, msf_data.size);
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U32 block_count_in_directory = CeilIntegerDiv(directory_size, block_size);
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// (map)
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U32 directory_map_size = block_count_in_directory*index_size;
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U32 block_count_in_directory_map = CeilIntegerDiv(directory_map_size, block_size);
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// Layout of the "directory":
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//
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// super map: [s1, s2, s3, ...]
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// map: s1 -> [i1, i2, i3, ...]; s2 -> [...]; s3 -> [...]; ...
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// directory: i1 -> [data]; i2 -> [data]; i3 -> [data]; ... i1 -> [data]; ...
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//
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// The "data" in the directory describes streams:
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// PDB20:
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// struct Pdb20StreamSize{
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// U32 size;
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// U32 unknown; // looks like kind codes or revision counters or something
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// }
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// struct{
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// U32 stream_count;
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// Pdb20StreamSize stream_sizes[stream_count];
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// U16 stream_indices[stream_count][...];
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// }
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//
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// PDB70:
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// struct{
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// U32 stream_count;
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// U32 stream_sizes[stream_count];
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// U32 stream_indices[stream_count][...];
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// }
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//- parse stream directory
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U8 *directory_buf = push_array(scratch.arena, U8, directory_size);
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B32 got_directory = 1;
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{
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U32 directory_super_map_dummy = 0;
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U32 *directory_super_map = 0;
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U32 directory_map_block_skip_size = 0;
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if (index_size == 2){
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directory_super_map = &directory_super_map_dummy;
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directory_map_block_skip_size =
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MSF_MSF20_MAGIC_SIZE + OffsetOf(MSF_Header20, directory_map);
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}
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else{
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U64 super_map_off =
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MSF_MSF70_MAGIC_SIZE + OffsetOf(MSF_Header70, directory_super_map);
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directory_super_map = (U32*)(msf_data.str + super_map_off);
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}
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U32 max_index_count_in_map_block = (block_size - directory_map_block_skip_size)/index_size;
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// for each index in super map ...
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U8 *out_ptr = directory_buf;
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U32 *super_map_ptr = directory_super_map;
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for (U32 i = 0; i < block_count_in_directory_map; i += 1, super_map_ptr += 1){
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U32 directory_map_block_index = *super_map_ptr;
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if (directory_map_block_index >= whole_file_block_count){
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got_directory = 0;
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goto parse_directory_done;
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}
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U64 directory_map_block_off = (U64)(directory_map_block_index)*block_size;
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U8 *directory_map_block_base = (msf_data.str + directory_map_block_off);
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// clamp index count by end of directory
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U32 index_count = 0;
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{
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U32 directory_pos = (U32)(out_ptr - directory_buf);
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U32 remaining_size = directory_size - directory_pos;
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U32 remaining_map_block_count = CeilIntegerDiv(remaining_size, block_size);
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index_count = ClampTop(max_index_count_in_map_block, remaining_map_block_count);
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}
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// for each index in map ...
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U8 *map_ptr = directory_map_block_base + directory_map_block_skip_size;
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for (U32 j = 0; j < index_count; j += 1, map_ptr += index_size){
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// read index
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U32 directory_block_index = 0;
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if (index_size == 4){
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directory_block_index = *(U32*)(map_ptr);
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}
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else{
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directory_block_index = *(U16*)(map_ptr);
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}
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if (directory_block_index >= whole_file_block_count){
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got_directory = 0;
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goto parse_directory_done;
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}
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U64 directory_block_off = (U64)(directory_block_index)*block_size;
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U8 *directory_block_base = (msf_data.str + directory_block_off);
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// clamp copy size by end of directory
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U32 copy_size = 0;
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{
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U32 directory_pos = (U32)(out_ptr - directory_buf);
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U32 remaining_size = directory_size - directory_pos;
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copy_size = ClampTop(block_size, remaining_size);
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}
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// copy block data
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MemoryCopy(out_ptr, directory_block_base, copy_size);
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out_ptr += copy_size;
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}
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}
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parse_directory_done:;
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}
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//- parse streams from directory
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U32 stream_count = 0;
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B32 got_streams = 0;
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String8 *streams = 0;
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if(got_directory)
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{
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got_streams = 1;
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// read stream count
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U32 stream_count_raw = *(U32*)(directory_buf);
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// setup counts, sizes, and offsets
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U32 size_of_stream_entry = 4;
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if (index_size == 2){
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size_of_stream_entry = 8;
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}
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U32 stream_count_max = (directory_size - 4)/size_of_stream_entry;
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U32 stream_count__inner = ClampTop(stream_count_raw, stream_count_max);
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U32 all_stream_entries_off = 4;
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U32 all_indices_off = all_stream_entries_off + stream_count__inner*size_of_stream_entry;
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// set output buffer and count
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stream_count = stream_count__inner;
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streams = push_array(arena, String8, stream_count);
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// iterate sizes and indices in lock step
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U32 entry_cursor = all_stream_entries_off;
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U32 index_cursor = all_indices_off;
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String8 *stream_ptr = streams;
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for (U32 i = 0; i < stream_count; i += 1)
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{
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// read stream size
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U32 stream_size_raw = *(U32*)(directory_buf + entry_cursor);
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if (stream_size_raw == 0xffffffff){
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stream_size_raw = 0;
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}
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// compute block count
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U32 stream_block_count_raw = CeilIntegerDiv(stream_size_raw, block_size);
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U32 stream_block_count_max = (directory_size - index_cursor)/index_size;;
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U32 stream_block_count = ClampTop(stream_block_count_raw, stream_block_count_max);
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U32 stream_size = ClampTop(stream_size_raw, stream_block_count*block_size);
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// copy stream data
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U8 *stream_buf = push_array(arena, U8, stream_size);
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stream_ptr->str = stream_buf;
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stream_ptr->size = stream_size;
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U32 sub_index_cursor = index_cursor;
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U8 *stream_out_ptr = stream_buf;
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for (U32 i = 0; i < stream_block_count; i += 1, sub_index_cursor += index_size){
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// read index
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U32 stream_block_index = 0;
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if (index_size == 4){
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stream_block_index = *(U32*)(directory_buf + sub_index_cursor);
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}
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else{
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stream_block_index = *(U16*)(directory_buf + sub_index_cursor);
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}
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if (stream_block_index >= whole_file_block_count){
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got_streams = 0;
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goto parse_streams_done;
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}
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U64 stream_block_off = (U64)(stream_block_index)*block_size;
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U8 *stream_block_base = (msf_data.str + stream_block_off);
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// clamp copy size by end of stream
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U32 copy_size = 0;
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{
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U32 stream_pos = (U32)(stream_out_ptr - stream_buf);
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U32 remaining_size = stream_size - stream_pos;
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copy_size = ClampTop(block_size, remaining_size);
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}
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// copy block data
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MemoryCopy(stream_out_ptr, stream_block_base, copy_size);
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stream_out_ptr += copy_size;
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}
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// advance cursors
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entry_cursor += size_of_stream_entry;
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index_cursor = sub_index_cursor;
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stream_ptr += 1;
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}
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parse_streams_done:;
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}
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if(got_streams)
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{
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result = push_array(arena, MSF_Parsed, 1);
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result->streams = streams;
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result->stream_count = stream_count;
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result->block_size = block_size;
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result->block_count = whole_file_block_count;
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}
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}
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scratch_end(scratch);
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return result;
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}
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internal String8
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msf_data_from_stream(MSF_Parsed *msf, MSF_StreamNumber sn)
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{
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String8 result = {0};
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if(sn < msf->stream_count)
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{
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result = msf->streams[sn];
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}
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return(result);
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}
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