Files
raddebugger/src/draw/draw.h
T

196 lines
6.3 KiB
C

// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DRAW_H
#define DRAW_H
////////////////////////////////
//~ rjf: Fancy String Types
typedef struct D_FancyString D_FancyString;
struct D_FancyString
{
F_Tag font;
String8 string;
Vec4F32 color;
F32 size;
F32 underline_thickness;
F32 strikethrough_thickness;
};
typedef struct D_FancyStringNode D_FancyStringNode;
struct D_FancyStringNode
{
D_FancyStringNode *next;
D_FancyString v;
};
typedef struct D_FancyStringList D_FancyStringList;
struct D_FancyStringList
{
D_FancyStringNode *first;
D_FancyStringNode *last;
U64 node_count;
U64 total_size;
};
typedef struct D_FancyRun D_FancyRun;
struct D_FancyRun
{
F_Run run;
Vec4F32 color;
F32 underline_thickness;
F32 strikethrough_thickness;
};
typedef struct D_FancyRunNode D_FancyRunNode;
struct D_FancyRunNode
{
D_FancyRunNode *next;
D_FancyRun v;
};
typedef struct D_FancyRunList D_FancyRunList;
struct D_FancyRunList
{
D_FancyRunNode *first;
D_FancyRunNode *last;
U64 node_count;
Vec2F32 dim;
};
////////////////////////////////
//~ rjf: Generated Code
#include "generated/draw.meta.h"
////////////////////////////////
//~ rjf: Draw Bucket Types
typedef struct D_Bucket D_Bucket;
struct D_Bucket
{
R_PassList passes;
U64 stack_gen;
U64 last_cmd_stack_gen;
D_BucketStackDecls;
};
////////////////////////////////
//~ rjf: Thread Context
typedef struct D_BucketSelectionNode D_BucketSelectionNode;
struct D_BucketSelectionNode
{
D_BucketSelectionNode *next;
D_Bucket *bucket;
};
typedef struct D_ThreadCtx D_ThreadCtx;
struct D_ThreadCtx
{
Arena *arena;
U64 arena_frame_start_pos;
D_BucketSelectionNode *top_bucket;
D_BucketSelectionNode *free_bucket_selection;
};
////////////////////////////////
//~ rjf: Globals
thread_static D_ThreadCtx *d_thread_ctx = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 d_hash_from_string(String8 string);
////////////////////////////////
//~ rjf: Fancy String Type Functions
internal void d_fancy_string_list_push(Arena *arena, D_FancyStringList *list, D_FancyString *str);
internal void d_fancy_string_list_concat_in_place(D_FancyStringList *dst, D_FancyStringList *to_push);
internal String8 d_string_from_fancy_string_list(Arena *arena, D_FancyStringList *list);
internal D_FancyRunList d_fancy_run_list_from_fancy_string_list(Arena *arena, F32 tab_size_px, D_FancyStringList *strs);
internal D_FancyRunList d_fancy_run_list_copy(Arena *arena, D_FancyRunList *src);
////////////////////////////////
//~ rjf: Top-Level API
//
// (Frame boundaries & bucket submission)
internal void d_begin_frame(void);
internal void d_submit_bucket(OS_Handle os_window, R_Handle r_window, D_Bucket *bucket);
////////////////////////////////
//~ rjf: Bucket Construction & Selection API
//
// (Bucket: Handle to sequence of many render passes, constructed by this layer)
internal D_Bucket *d_bucket_make(void);
internal void d_push_bucket(D_Bucket *bucket);
internal void d_pop_bucket(void);
internal D_Bucket *d_top_bucket(void);
#define D_BucketScope(b) DeferLoop(d_push_bucket(b), d_pop_bucket())
////////////////////////////////
//~ rjf: Bucket Stacks
//
// (Pushing/popping implicit draw parameters)
internal R_Tex2DSampleKind d_push_tex2d_sample_kind(R_Tex2DSampleKind v);
internal Mat3x3F32 d_push_xform2d(Mat3x3F32 v);
internal Rng2F32 d_push_clip(Rng2F32 v);
internal F32 d_push_transparency(F32 v);
internal R_Tex2DSampleKind d_pop_tex2d_sample_kind(void);
internal Mat3x3F32 d_pop_xform2d(void);
internal Rng2F32 d_pop_clip(void);
internal F32 d_pop_transparency(void);
internal R_Tex2DSampleKind d_top_tex2d_sample_kind(void);
internal Mat3x3F32 d_top_xform2d(void);
internal Rng2F32 d_top_clip(void);
internal F32 d_top_transparency(void);
#define D_Tex2DSampleKindScope(v) DeferLoop(d_push_tex2d_sample_kind(v), d_pop_tex2d_sample_kind())
#define D_XForm2DScope(v) DeferLoop(d_push_xform2d(v), d_pop_xform2d())
#define D_ClipScope(v) DeferLoop(d_push_clip(v), d_pop_clip())
#define D_TransparencyScope(v) DeferLoop(d_push_transparency(v), d_pop_transparency())
////////////////////////////////
//~ rjf: Core Draw Calls
//
// (Apply to the calling thread's currently selected bucket)
//- rjf: rectangles
internal inline R_Rect2DInst *d_rect(Rng2F32 dst, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32 edge_softness);
//- rjf: images
internal inline R_Rect2DInst *d_img(Rng2F32 dst, Rng2F32 src, R_Handle texture, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32 edge_softness);
//- rjf: blurs
internal R_PassParams_Blur *d_blur(Rng2F32 rect, F32 blur_size, F32 corner_radius);
//- rjf: 3d rendering pass params
internal R_PassParams_Geo3D *d_geo3d_begin(Rng2F32 viewport, Mat4x4F32 view, Mat4x4F32 projection);
//- rjf: meshes
internal R_Mesh3DInst *d_mesh(R_Handle mesh_vertices, R_Handle mesh_indices, R_GeoTopologyKind mesh_geo_topology, R_GeoVertexFlags mesh_geo_vertex_flags, R_Handle albedo_tex, Mat4x4F32 inst_xform);
//- rjf: collating one pre-prepped bucket into parent bucket
internal void d_sub_bucket(D_Bucket *bucket);
////////////////////////////////
//~ rjf: Draw Call Helpers
//- rjf: text
internal void d_truncated_fancy_run_list(Vec2F32 p, D_FancyRunList *list, F32 max_x, F_Run trailer_run);
internal void d_truncated_fancy_run_fuzzy_matches(Vec2F32 p, D_FancyRunList *list, F32 max_x, FuzzyMatchRangeList *ranges, Vec4F32 color);
internal void d_text_run(Vec2F32 p, Vec4F32 color, F_Run run);
internal void d_truncated_text_run(Vec2F32 p, Vec4F32 color, F32 max_x, F_Run text_run, F_Run trailer_run);
internal void d_text(F_Tag font, F32 size, F32 base_align_px, F32 tab_size_px, Vec2F32 p, Vec4F32 color, String8 string);
internal void d_textf(F_Tag font, F32 size, F32 base_align_px, F32 tab_size_px, Vec2F32 p, Vec4F32 color, char *fmt, ...);
internal void d_truncated_text(F_Tag font, F32 size, F32 base_align_px, F32 tab_size_px, Vec2F32 p, Vec4F32 color, F32 max_x, String8 string);
internal void d_truncated_textf(F_Tag font, F32 size, F32 base_align_px, F32 tab_size_px, Vec2F32 p, Vec4F32 color, F32 max_x, char *fmt, ...);
#endif // DRAW_H