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raddebugger/src/content/content.h
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2025-09-23 10:58:17 -07:00

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C

// Copyright (c) Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef CONTENT_H
#define CONTENT_H
////////////////////////////////
//~ NOTE(rjf): Hash Store Notes (2025/05/18)
//
// The hash store is a general-purpose data cache. It offers three layers of
// caching: (a) content (hash of data), (b) key (unique identity correllated
// with history of hashes), and (c) root (bucket for many keys, manually
// allocated / deallocated).
//
// (a) The "content" level of cache access is a simply hash(data) -> data
// mapping. This bypasses all identity/key/root mechanisms and provides a
// way to just talk about unique (and deduplicated) blobs of data.
//
// (b) The "key" level of cache access is used to encode a history of hashes
// for some unique "identity", where the "identity" is a concept managed
// by the user. One example of an identity would be a particular address
// range inside of some process to which the debugger is attached. Another
// might be a range inside of some file.
//
// (c) The "root" level is to provide a top-level allocation/deallocation
// mechanism for a large set of keys. It also provides an extra level of
// key uniqueness. For instance, each process to which the debugger is
// attached might have its own root, and each key might correspond to a
// particular address range within that process. This way, when the
// process ends, all of its keys can be easily destroyed using a single
// deallocation of the root.
//
// The way this might be generally used inside of the debugger would be that
// some evaluation - let's say it's some variable `x` - is mapped (via debug
// info) to some address range. If `x` is a `char[4096]`, then it might map
// to some address range [&x, &x + 4096). This, together with the process
// within which `x` is evaluated, forms both a `root` (for the process) and
// a `key` (for the address range). Some asynchronous memory streaming system
// can then, together with the root and key, read memory for that range, then
// submit that data to the hash store, correllating with the root and key
// combo.
////////////////////////////////
//~ rjf: Key Types
typedef struct C_Root C_Root;
struct C_Root
{
U64 u64[1];
};
typedef struct C_ID C_ID;
struct C_ID
{
U128 u128[1];
};
typedef struct C_Key C_Key;
struct C_Key
{
C_Root root;
U64 _padding_;
C_ID id;
};
////////////////////////////////
//~ rjf: Cache Stripe Type
typedef struct C_Stripe C_Stripe;
struct C_Stripe
{
Arena *arena;
RWMutex rw_mutex;
CondVar cv;
};
////////////////////////////////
//~ rjf: Root Cache Types
typedef struct C_RootIDChunkNode C_RootIDChunkNode;
struct C_RootIDChunkNode
{
C_RootIDChunkNode *next;
C_ID *v;
U64 count;
U64 cap;
};
typedef struct C_RootIDChunkList C_RootIDChunkList;
struct C_RootIDChunkList
{
C_RootIDChunkNode *first;
C_RootIDChunkNode *last;
U64 chunk_count;
U64 total_count;
};
typedef struct C_RootNode C_RootNode;
struct C_RootNode
{
C_RootNode *next;
C_RootNode *prev;
Arena *arena;
C_Root root;
C_RootIDChunkList ids;
};
typedef struct C_RootSlot C_RootSlot;
struct C_RootSlot
{
C_RootNode *first;
C_RootNode *last;
};
////////////////////////////////
//~ rjf: Key Cache Types
#define C_KEY_HASH_HISTORY_COUNT 64
#define C_KEY_HASH_HISTORY_STRONG_REF_COUNT 2
typedef struct C_KeyNode C_KeyNode;
struct C_KeyNode
{
C_KeyNode *next;
C_KeyNode *prev;
C_Key key;
U128 hash_history[C_KEY_HASH_HISTORY_COUNT];
U64 hash_history_gen;
};
typedef struct C_KeySlot C_KeySlot;
struct C_KeySlot
{
C_KeyNode *first;
C_KeyNode *last;
};
////////////////////////////////
//~ rjf: Content Blob Cache Types
typedef struct C_BlobNode C_BlobNode;
struct C_BlobNode
{
C_BlobNode *next;
C_BlobNode *prev;
U128 hash;
Arena *arena;
String8 data;
AccessPt access_pt;
U64 key_ref_count;
U64 downstream_ref_count;
};
typedef struct C_BlobSlot C_BlobSlot;
struct C_BlobSlot
{
C_BlobNode *first;
C_BlobNode *last;
};
////////////////////////////////
//~ rjf: Shared State
typedef struct C_Shared C_Shared;
struct C_Shared
{
Arena *arena;
// rjf: main data blob cache
U64 blob_slots_count;
U64 blob_stripes_count;
C_BlobSlot *blob_slots;
C_Stripe *blob_stripes;
C_BlobNode **blob_stripes_free_nodes;
// rjf: key cache
U64 key_slots_count;
U64 key_stripes_count;
C_KeySlot *key_slots;
C_Stripe *key_stripes;
C_KeyNode **key_stripes_free_nodes;
// rjf: root cache
U64 root_slots_count;
U64 root_stripes_count;
C_RootSlot *root_slots;
C_Stripe *root_stripes;
C_RootNode **root_stripes_free_nodes;
U64 root_id_gen;
};
////////////////////////////////
//~ rjf: Globals
global C_Shared *c_shared = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U128 c_hash_from_data(String8 data);
internal C_ID c_id_make(U64 u64_0, U64 u64_1);
internal B32 c_id_match(C_ID a, C_ID b);
internal C_Key c_key_make(C_Root root, C_ID id);
internal B32 c_key_match(C_Key a, C_Key b);
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void c_init(void);
////////////////////////////////
//~ rjf: Root Allocation/Deallocation
internal C_Root c_root_alloc(void);
internal void c_root_release(C_Root root);
////////////////////////////////
//~ rjf: Cache Submission
internal U128 c_submit_data(C_Key key, Arena **data_arena, String8 data);
////////////////////////////////
//~ rjf: Key Closing
internal void c_close_key(C_Key key);
////////////////////////////////
//~ rjf: Downstream Accesses
internal void c_hash_downstream_inc(U128 hash);
internal void c_hash_downstream_dec(U128 hash);
////////////////////////////////
//~ rjf: Cache Lookups
internal U128 c_hash_from_key(C_Key key, U64 rewind_count);
internal String8 c_data_from_hash(Access *access, U128 hash);
////////////////////////////////
//~ rjf: Asynchronous Tick
internal void c_async_tick(void);
#endif // CONTENT_H