mirror of
https://github.com/Ed94/raddebugger.git
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245 lines
6.1 KiB
C
245 lines
6.1 KiB
C
// Copyright (c) Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef CONTENT_H
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#define CONTENT_H
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////////////////////////////////
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//~ NOTE(rjf): Hash Store Notes (2025/05/18)
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//
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// The hash store is a general-purpose data cache. It offers three layers of
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// caching: (a) content (hash of data), (b) key (unique identity correllated
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// with history of hashes), and (c) root (bucket for many keys, manually
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// allocated / deallocated).
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//
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// (a) The "content" level of cache access is a simply hash(data) -> data
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// mapping. This bypasses all identity/key/root mechanisms and provides a
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// way to just talk about unique (and deduplicated) blobs of data.
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//
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// (b) The "key" level of cache access is used to encode a history of hashes
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// for some unique "identity", where the "identity" is a concept managed
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// by the user. One example of an identity would be a particular address
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// range inside of some process to which the debugger is attached. Another
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// might be a range inside of some file.
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//
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// (c) The "root" level is to provide a top-level allocation/deallocation
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// mechanism for a large set of keys. It also provides an extra level of
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// key uniqueness. For instance, each process to which the debugger is
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// attached might have its own root, and each key might correspond to a
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// particular address range within that process. This way, when the
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// process ends, all of its keys can be easily destroyed using a single
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// deallocation of the root.
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//
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// The way this might be generally used inside of the debugger would be that
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// some evaluation - let's say it's some variable `x` - is mapped (via debug
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// info) to some address range. If `x` is a `char[4096]`, then it might map
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// to some address range [&x, &x + 4096). This, together with the process
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// within which `x` is evaluated, forms both a `root` (for the process) and
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// a `key` (for the address range). Some asynchronous memory streaming system
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// can then, together with the root and key, read memory for that range, then
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// submit that data to the hash store, correllating with the root and key
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// combo.
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////////////////////////////////
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//~ rjf: Key Types
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typedef struct C_Root C_Root;
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struct C_Root
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{
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U64 u64[1];
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};
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typedef struct C_ID C_ID;
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struct C_ID
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{
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U128 u128[1];
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};
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typedef struct C_Key C_Key;
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struct C_Key
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{
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C_Root root;
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U64 _padding_;
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C_ID id;
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};
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////////////////////////////////
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//~ rjf: Cache Stripe Type
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typedef struct C_Stripe C_Stripe;
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struct C_Stripe
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{
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Arena *arena;
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RWMutex rw_mutex;
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CondVar cv;
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};
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////////////////////////////////
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//~ rjf: Root Cache Types
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typedef struct C_RootIDChunkNode C_RootIDChunkNode;
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struct C_RootIDChunkNode
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{
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C_RootIDChunkNode *next;
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C_ID *v;
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U64 count;
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U64 cap;
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};
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typedef struct C_RootIDChunkList C_RootIDChunkList;
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struct C_RootIDChunkList
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{
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C_RootIDChunkNode *first;
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C_RootIDChunkNode *last;
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U64 chunk_count;
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U64 total_count;
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};
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typedef struct C_RootNode C_RootNode;
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struct C_RootNode
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{
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C_RootNode *next;
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C_RootNode *prev;
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Arena *arena;
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C_Root root;
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C_RootIDChunkList ids;
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};
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typedef struct C_RootSlot C_RootSlot;
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struct C_RootSlot
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{
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C_RootNode *first;
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C_RootNode *last;
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};
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////////////////////////////////
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//~ rjf: Key Cache Types
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#define C_KEY_HASH_HISTORY_COUNT 64
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#define C_KEY_HASH_HISTORY_STRONG_REF_COUNT 2
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typedef struct C_KeyNode C_KeyNode;
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struct C_KeyNode
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{
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C_KeyNode *next;
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C_KeyNode *prev;
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C_Key key;
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U128 hash_history[C_KEY_HASH_HISTORY_COUNT];
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U64 hash_history_gen;
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};
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typedef struct C_KeySlot C_KeySlot;
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struct C_KeySlot
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{
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C_KeyNode *first;
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C_KeyNode *last;
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};
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////////////////////////////////
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//~ rjf: Content Blob Cache Types
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typedef struct C_BlobNode C_BlobNode;
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struct C_BlobNode
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{
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C_BlobNode *next;
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C_BlobNode *prev;
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U128 hash;
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Arena *arena;
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String8 data;
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AccessPt access_pt;
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U64 key_ref_count;
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U64 downstream_ref_count;
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};
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typedef struct C_BlobSlot C_BlobSlot;
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struct C_BlobSlot
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{
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C_BlobNode *first;
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C_BlobNode *last;
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};
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////////////////////////////////
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//~ rjf: Shared State
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typedef struct C_Shared C_Shared;
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struct C_Shared
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{
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Arena *arena;
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// rjf: main data blob cache
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U64 blob_slots_count;
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U64 blob_stripes_count;
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C_BlobSlot *blob_slots;
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C_Stripe *blob_stripes;
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C_BlobNode **blob_stripes_free_nodes;
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// rjf: key cache
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U64 key_slots_count;
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U64 key_stripes_count;
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C_KeySlot *key_slots;
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C_Stripe *key_stripes;
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C_KeyNode **key_stripes_free_nodes;
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// rjf: root cache
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U64 root_slots_count;
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U64 root_stripes_count;
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C_RootSlot *root_slots;
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C_Stripe *root_stripes;
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C_RootNode **root_stripes_free_nodes;
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U64 root_id_gen;
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};
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////////////////////////////////
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//~ rjf: Globals
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global C_Shared *c_shared = 0;
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////////////////////////////////
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//~ rjf: Basic Helpers
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internal U128 c_hash_from_data(String8 data);
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internal C_ID c_id_make(U64 u64_0, U64 u64_1);
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internal B32 c_id_match(C_ID a, C_ID b);
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internal C_Key c_key_make(C_Root root, C_ID id);
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internal B32 c_key_match(C_Key a, C_Key b);
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////////////////////////////////
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//~ rjf: Main Layer Initialization
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internal void c_init(void);
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////////////////////////////////
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//~ rjf: Root Allocation/Deallocation
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internal C_Root c_root_alloc(void);
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internal void c_root_release(C_Root root);
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////////////////////////////////
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//~ rjf: Cache Submission
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internal U128 c_submit_data(C_Key key, Arena **data_arena, String8 data);
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////////////////////////////////
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//~ rjf: Key Closing
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internal void c_close_key(C_Key key);
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////////////////////////////////
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//~ rjf: Downstream Accesses
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internal void c_hash_downstream_inc(U128 hash);
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internal void c_hash_downstream_dec(U128 hash);
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////////////////////////////////
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//~ rjf: Cache Lookups
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internal U128 c_hash_from_key(C_Key key, U64 rewind_count);
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internal String8 c_data_from_hash(Access *access, U128 hash);
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////////////////////////////////
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//~ rjf: Asynchronous Tick
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internal void c_async_tick(void);
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#endif // CONTENT_H
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