// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #undef LAYER_COLOR #define LAYER_COLOR 0xc22121ff #include "render_core.c" #if R_BACKEND == R_BACKEND_STUB # include "stub/render_stub.c" #elif R_BACKEND == R_BACKEND_D3D11 # include "d3d11/render_d3d11.c" #elif R_BACKEND == R_BACKEND_OPENGL # include "opengl/render_opengl.c" #else # error Renderer backend not specified. #endif