// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef BASE_SYSTEM_H #define BASE_SYSTEM_H typedef struct SystemInfo SystemInfo; struct SystemInfo { U32 logical_processor_count; U64 page_size; U64 large_page_size; U64 allocation_granularity; String8 machine_name; }; //////////////////////////////// //~ rjf: @per_os_impl System Info internal SystemInfo *get_system_info(void); #endif // BASE_SYSTEM_H