// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) //////////////////////////////// //~ rjf: Basic Type Functions internal FP_Handle fp_handle_zero(void) { FP_Handle result = {0}; return result; } internal B32 fp_handle_match(FP_Handle a, FP_Handle b) { return (a.u64[0] == b.u64[0] && a.u64[1] == b.u64[1]); }