// Copyright (c) Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) #ifndef BASE_ENTRY_POINT_H #define BASE_ENTRY_POINT_H internal void main_thread_base_entry_point(int argc, char **argv); internal void supplement_thread_base_entry_point(void (*entry_point)(void *params), void *params); internal U64 update_tick_idx(void); internal B32 update(void); #endif // BASE_ENTRY_POINT_H