Ryan Fleury
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48ae9b6973
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move rest of cfg-related stuff into frontend
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2024-09-13 14:51:07 -07:00 |
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Ryan Fleury
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573bad8487
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entity from d -> df
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2024-09-13 11:46:17 -07:00 |
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Ryan Fleury
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96b5f82964
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run-to-line/address porting from old df_entity-based behavior
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2024-09-13 11:21:13 -07:00 |
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Ryan Fleury
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f9c541ea7b
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eliminate regs concept from engine; eliminate more d_entity mirroring ctrl_entity
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2024-09-13 10:26:34 -07:00 |
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Ryan Fleury
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71cb03f3be
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checkpoint in getting off of d_entities and onto ctrl_entities for frontend paths, including thread selection & df_regs
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2024-09-12 16:30:26 -07:00 |
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Ryan Fleury
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65ed1f0997
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another checkpoint - eliminate cmd specs from engine, move all dynamic command definition things into frontend
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2024-09-12 12:11:00 -07:00 |
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Ryan Fleury
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e6872cb71e
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eliminate all old debug engine eval visualization code; we're now moved over to the new more standalone eval viz codebase layer
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2024-09-10 17:22:24 -07:00 |
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Ryan Fleury
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d35bc56f8f
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further coalesce all frontend command processing into top-level frame path; have frontend commands for all possible engine commands
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2024-09-10 14:01:06 -07:00 |
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Ryan Fleury
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09db3aacd0
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formally split dbg engine/frontend commands; float entity operations & all ui-related operations up to frontend layer, keep engine to small set of control operations (we are trying to get the engine out of the mix in managing entity state)
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2024-09-10 11:37:01 -07:00 |
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Ryan Fleury
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baaa853c7f
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dead code & unnecessary helper elimination
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2024-09-08 16:49:27 -07:00 |
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Ryan Fleury
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6b172396f5
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eliminate messages - too early for that change; eliminate many usage sites of d_ctrl_run; focus all ctrl thread driving code into one spot
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2024-09-08 10:12:10 -07:00 |
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Ryan Fleury
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a204018e94
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Revert "checkpoint on pass to majorly simplify debug frontend state, and eliminate df entities, and move from cmds -> msgs"
This reverts commit 06a685221a.
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2024-09-07 14:50:27 -07:00 |
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Ryan Fleury
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3ed8f4af98
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Revert "begin sketching out live cfg mutation code, as replacement for frontend entity tree formation/mutation"
This reverts commit c8c9c7ea27.
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2024-09-07 14:48:47 -07:00 |
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Ryan Fleury
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cccbd265ff
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Revert "another checkpoint in big df entity elimination pass"
This reverts commit f8fd32e328.
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2024-09-07 14:48:34 -07:00 |
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Ryan Fleury
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f8fd32e328
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another checkpoint in big df entity elimination pass
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2024-09-04 15:50:59 -07:00 |
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Ryan Fleury
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c8c9c7ea27
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begin sketching out live cfg mutation code, as replacement for frontend entity tree formation/mutation
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2024-09-03 15:20:04 -07:00 |
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Ryan Fleury
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06a685221a
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checkpoint on pass to majorly simplify debug frontend state, and eliminate df entities, and move from cmds -> msgs
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2024-09-03 12:46:30 -07:00 |
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Ryan Fleury
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6b02c8a7d6
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more progress on converting cmds codepaths -> msgs codepaths
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2024-09-01 16:20:26 -07:00 |
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Ryan Fleury
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45d3702c5b
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further progress on cmds -> msgs in debug frontend
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2024-08-31 09:02:42 -07:00 |
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Ryan Fleury
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7004994b25
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sketch out msg processing loop, to replace cmd processing loop, in dbg engine
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2024-08-30 17:52:45 -07:00 |
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Ryan Fleury
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8770a43678
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set up scaffolding for dbg engine/frontendm sgs
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2024-08-30 15:24:35 -07:00 |
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Ryan Fleury
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13f2de6e88
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d regs -> mdesk
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2024-08-30 10:07:56 -07:00 |
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Ryan Fleury
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bb553b4ec0
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eliminate manual notification of entity / panel mutations for soft halts & config changes; just compute a hash of all run parameterization state every time you run, and every frame, and if they change, soft halt refresh
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2024-08-29 11:34:29 -07:00 |
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Ryan Fleury
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4944652331
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introduce debug engine entity kinds for windows/panels/tabs, to begin process of formally moving all view parameterizations to watch entities; eliminate redundant passthrough of window/panel parameters
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2024-08-29 10:49:35 -07:00 |
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Ryan Fleury
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4439aab721
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split more frontend-only information from debug engine core definitions
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2024-08-28 17:14:59 -07:00 |
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Ryan Fleury
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818c5a9160
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eliminate dependence on 'command parameter slots'
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2024-08-28 15:34:46 -07:00 |
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Ryan Fleury
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c60809f02b
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df -> dbg_engine and dbg_gfx layers; df (core) -> d
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2024-08-28 15:16:55 -07:00 |
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