Commit Graph

712 Commits

Author SHA1 Message Date
Ryan Fleury cdf0b67354 clean up metaprogram multiline string line endings; fix rdi_from_pdb build 2024-06-01 19:24:46 -07:00
Ryan Fleury 45f69b6f98 further progress on metacode-driven generation of rdi headers; metaprogram xlist generation; getting rdi_dump up-to-speed 2024-06-01 19:24:46 -07:00
Ryan Fleury 47df50b6dc generation folder output override in metaprogram 2024-06-01 19:24:46 -07:00
Ryan Fleury f50b54cff7 complete metacodification of rdi format info into tables 2024-06-01 19:24:46 -07:00
Ryan Fleury 8492693df2 initial pass of moving rdi definitions to metacode tables 2024-06-01 19:24:45 -07:00
Nikita Smith 652a9b5cee codeview: inline binary annot format and decode helpers 2024-06-01 19:23:59 -07:00
Ryan Fleury 7f87f89aa8 rdi_dump: stringize source file's path 2024-06-01 19:22:30 -07:00
Nikita Smith 92b3356526 codeview: struct defs for $$INLINEE_LINES 2024-06-01 19:22:30 -07:00
Nikita Smith 98486f0795 codeview: new sub-section types 2024-06-01 19:22:29 -07:00
Ryan Fleury 729a5a9392 clean up & merge inline binary annotation decoders 2024-06-01 19:22:29 -07:00
Nikita Smith ffa802f583 codeview: inline binary annot format and decode helpers 2024-06-01 19:22:29 -07:00
Ryan Fleury 2c9a6f996d fix zero expression child nodes, commonly produced via partially typed expressions 2024-06-01 10:58:49 -07:00
Ryan Fleury 59e71eb5cc drive iteration in win32 file system api; fix some root-level behaviors of file browser 2024-05-31 12:20:14 -07:00
Ryan Fleury d3adfdeced deduplicate debug string event generation; log ctrl messages 2024-05-31 11:17:59 -07:00
Ryan Fleury ed8731c093 correctly handle copy path in new multicursor-able watch view controls 2024-05-31 10:47:46 -07:00
Ryan Fleury 6d4b4b1526 time-based exit path for demon win32 event consumption loop, to not overly-aggressively-buffer things 2024-05-30 07:10:21 -07:00
Ryan Fleury 9fbcd1ec36 Merge branch 'dev' 2024-05-30 07:06:53 -07:00
Ryan Fleury da54fd1217 majorly improve outputdebugstring performance 2024-05-30 07:06:29 -07:00
Ryan Fleury 34bba95839 import todo notes from awkwardly aggressive user feedback 2024-05-29 21:25:47 -07:00
Ryan Fleury 89c8f84498 more tweaks with new double-margin; do not try to display non-printable ascii characters in watch 2024-05-29 12:25:03 -07:00
Ryan Fleury c426818364 draw line between priority & catchall marging 2024-05-29 11:53:48 -07:00
Ryan Fleury 62fa397e29 split code slice margin into two parts - priority, and catchall. priority for selected thread so it is always necessarily visible, and catchall for other threads, breakpoints, watch pins, etc. also tweak targets view behavior to prioritize selection as the common path, and to make checkboxes less idiosyncratic 2024-05-29 11:51:04 -07:00
Ryan Fleury 0e179f3844 fix clips, occlusion, for ui-tree-wide truncated text tooltips 2024-05-29 10:56:46 -07:00
Ryan Fleury f808e8ae29 adjust force-contain on tooltips; we don't want it for drag/drop, we do for tooltips, so use active interaction as a proxy 2024-05-29 10:43:14 -07:00
Ryan Fleury 8f446d1f9a pass over callstack view to display function type info and properly display richer/weirder C++ symbol names 2024-05-29 10:36:22 -07:00
Ryan Fleury e073ff3218 more notes on the multithreaded access violation stuff! 2024-05-29 08:31:24 -07:00
Ryan Fleury 2512d07c72 correctly roll-back late-hits for int3s 2024-05-29 08:08:44 -07:00
Ryan Fleury f65cf5436e fix code off -> instruction idx lookup - fixes busted instruction pointer drawing in disassembly view 2024-05-29 08:03:06 -07:00
Ryan Fleury 5778e75d66 oops - do not zero unwind cache node after adding it, zero it before adding it 2024-05-28 21:45:14 -07:00
Ryan Fleury e80008cb7e do not animate disasm load when running 2024-05-28 07:34:10 -07:00
Ryan Fleury 68d3f17ecb do not snap-to-thread on soft-halts 2024-05-28 07:30:54 -07:00
Ryan Fleury e541fce2bc fix non-enumeration of 0 tex2dfmt 2024-05-28 06:13:14 -07:00
Ryan Fleury 8319850666 fix precision tab alignment issue 2024-05-28 06:10:12 -07:00
Ryan Fleury d04ee598b2 use lower level unwinding path with more generous time allowance, rather than passive cache query, for step-out 2024-05-26 14:35:57 -07:00
Ryan Fleury 15f5894c60 choose debug info key timestamps from debug info path, rather than module timestamp; the module should be allowed to be newer 2024-05-26 13:25:03 -07:00
Ryan Fleury 05c751a61a fix filesystem lister names 2024-05-26 12:47:47 -07:00
Ryan Fleury dd7cce2c3a some progress on the bitmap view rule 2024-05-24 21:20:44 -07:00
Ryan Fleury b1e1752229 oops 2024-05-24 17:19:46 -07:00
Ryan Fleury bddc9c97d9 get rdi_dump off dbgi layer, actually, super bad idea; just dedup decompression code 2024-05-24 17:18:31 -07:00
Ryan Fleury 50d401e4ce formalize tab size in all ui codepaths, per-box; pick 4*columnsize by default in text views 2024-05-24 16:34:42 -07:00
Casey Muratori 1161c4adbb Added line that got left out when I tried to commit this the first time. 2024-05-24 16:10:40 -07:00
Casey Muratori 320a307e90 Dynamically linked SetThreadDescription to avoid requiring latest SDK/kernel version on Windows 2024-05-24 16:10:40 -07:00
Ryan Fleury f214b7d5f2 eliminate tab picker ui 2024-05-24 15:17:36 -07:00
Ryan Fleury d716159faf feed base column & tab width through all font rendering paths; use temporary constants 2024-05-24 15:12:40 -07:00
Ryan Fleury 5074b7f62e expand f_push_run_from_... to basing its tab-advance logic on what base column it is starting at - currently assume this is 0, basically doing the most naive tab alignment version that will work for leading spaces but for nothing else, and also assume 4-space tab width for now 2024-05-24 14:40:07 -07:00
Martins Mozeiko fd982d38fc Fixes bad resource usage in rendering
D3D11 is quite strict about how resources are supposed to be used - read/write & CPU access.
This changes Tex2DKind and BufferKind into one uniform ResourceKind (because it's the same thing really).

And it is more strict about usage:
1) Static is not allowed to update, resource is immutable, data provided at creation
2) Dynamic allows CPU to update GPU resource occasionally via UpdateSubresource
3) Stream allows CPU to update GPU resource often via Map/Unmap (currently unused)
2024-05-24 14:04:42 -07:00
Ryan Fleury 7e0611e7f1 recent projects history & opener 2024-05-24 14:03:07 -07:00
Ryan Fleury fd7085b690 do not settle for empty unwinds 2024-05-24 13:37:31 -07:00
Ryan Fleury 5f76fcfb6b filter panel tabs by project, if applicable; move all tab controls & so on to working based on this filtering mechanism 2024-05-24 13:33:47 -07:00
Ryan Fleury 9e778b30b6 begin tracking per-tab project info; fix dasm cache request dequeue incorrect cv broadcast 2024-05-24 12:58:54 -07:00