Ryan Fleury
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bb553b4ec0
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eliminate manual notification of entity / panel mutations for soft halts & config changes; just compute a hash of all run parameterization state every time you run, and every frame, and if they change, soft halt refresh
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2024-08-29 11:34:29 -07:00 |
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Ryan Fleury
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4944652331
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introduce debug engine entity kinds for windows/panels/tabs, to begin process of formally moving all view parameterizations to watch entities; eliminate redundant passthrough of window/panel parameters
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2024-08-29 10:49:35 -07:00 |
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Ryan Fleury
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4439aab721
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split more frontend-only information from debug engine core definitions
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2024-08-28 17:14:59 -07:00 |
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Ryan Fleury
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269abf661f
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switch to simplified debug engine command interface; rely on interact registers, rather than explicit pass-down, for contextually-obvious parameters
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2024-08-28 16:47:05 -07:00 |
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Ryan Fleury
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818c5a9160
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eliminate dependence on 'command parameter slots'
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2024-08-28 15:34:46 -07:00 |
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Ryan Fleury
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c60809f02b
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df -> dbg_engine and dbg_gfx layers; df (core) -> d
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2024-08-28 15:16:55 -07:00 |
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