Ryan Fleury
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b52e3be5ae
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fill out more linux os layer coverage
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2025-05-10 11:38:43 -07:00 |
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Ryan Fleury
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b9350c867c
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egl backend for linux backend of opengl backend of render
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2025-05-10 11:04:59 -07:00 |
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Ryan Fleury
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1b7a57914e
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get linux building again
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2025-05-09 13:44:17 -07:00 |
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Ryan Fleury
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e3f68622f7
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window titles
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2025-05-01 13:06:16 -07:00 |
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Ryan Fleury
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4f99a76ace
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commit window placement/etc. to cfg tree, pass through all monitor/pos/size/fullscreen/maximize info to initialization
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2025-02-21 10:57:32 -08:00 |
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Ryan Fleury
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6ce8046029
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part 1: new cfg data structure & caches to replace rd_entity, rd_window, rd_panel, rd_view, etc.
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2025-01-09 17:31:02 -08:00 |
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Ryan Fleury
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9c5d9caa32
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pass over help menu; typeof in eval
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2024-10-10 07:44:26 -07:00 |
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Ryan Fleury
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534a727b7c
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unminimize on exception hit
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2024-10-07 17:33:10 -07:00 |
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Ryan Fleury
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4b382777e9
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fix debug engine incorrectly using visual run state to soft halt, when ctrl thread did not necessarily report it was running; was leading to 'phantom halts'; other small fixes, dead code elimination, and begin sketching out proper cross-window drag/drop
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2024-09-16 17:09:41 -07:00 |
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Ryan Fleury
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9899efe93c
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merge view rules & view specs entirely; simplify graphical view rules down to single hook
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2024-09-16 14:44:28 -07:00 |
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Ryan Fleury
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6ead03ac17
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strip out update/render/repaint window cruft; promote layer per-tick APIs to base layer
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2024-09-01 09:00:58 -07:00 |
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Ryan Fleury
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4835264059
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stub out linux demon; linux font provider; begin work, get windows/events up and running in os_gfx
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2024-07-18 13:37:22 -07:00 |
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Ryan Fleury
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ec9c68f55e
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start work on raddbg building
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2024-07-16 17:23:08 -07:00 |
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