Commit Graph

79 Commits

Author SHA1 Message Date
Ryan Fleury a7ca8dd0a0 sketch out thread color events & client-driven thread color state, plug thread colors back into ui 2024-09-16 17:37:50 -07:00
Ryan Fleury 4b382777e9 fix debug engine incorrectly using visual run state to soft halt, when ctrl thread did not necessarily report it was running; was leading to 'phantom halts'; other small fixes, dead code elimination, and begin sketching out proper cross-window drag/drop 2024-09-16 17:09:41 -07:00
Ryan Fleury adc9e0e512 begin sketching out meta eval info, to allow for debugger meta evaluations on both ctrl thread & on ui thread - e.g. breakpoint hit count evaluation in conditional bps 2024-09-16 10:36:22 -07:00
Ryan Fleury 3c262fccf3 adjust top-level rd_frame structure to allow N cycles (rather than 1) of [rd cmds], [d tick] per frame; fix a few ctrl thread driving issues in dbg engine 2024-09-15 12:46:03 -07:00
Ryan Fleury 4b526db0dd organization pass & straightening some things out before entity simplification/replacement 2024-09-13 16:12:55 -07:00
Ryan Fleury 8ffc9f4a9b more progress on entity simplification; df -> rd; eliminate dbg_frontend distinction from raddbg layer 2024-09-13 15:55:58 -07:00
Ryan Fleury 48ae9b6973 move rest of cfg-related stuff into frontend 2024-09-13 14:51:07 -07:00
Ryan Fleury 793ad8fe1e new view rule table definition in df, merging graphical view rules & views totally 2024-09-13 13:39:40 -07:00
Ryan Fleury 7cd1d175de deduplicate string escaping paths in eval/cfg/etc 2024-09-13 12:08:22 -07:00
Ryan Fleury 306f8d84c5 remainder of entity code -> df; exception code filters -> df 2024-09-13 11:59:46 -07:00
Ryan Fleury 573bad8487 entity from d -> df 2024-09-13 11:46:17 -07:00
Ryan Fleury 96b5f82964 run-to-line/address porting from old df_entity-based behavior 2024-09-13 11:21:13 -07:00
Ryan Fleury 6b758f08fa eliminate dead code; port breakpoint hit counting to frontend; begin floating entity code into frontend, prepping for simplification/replacement 2024-09-13 10:48:40 -07:00
Ryan Fleury 7fb711b07c eliminate more dead code 2024-09-13 10:41:42 -07:00
Ryan Fleury c8a892ad8f eliminate d_entity-based module mapping code; all of this is done via ctrl systems now 2024-09-13 10:39:32 -07:00
Ryan Fleury f9c541ea7b eliminate regs concept from engine; eliminate more d_entity mirroring ctrl_entity 2024-09-13 10:26:34 -07:00
Ryan Fleury 2dfa3dae42 snap-to-thread if none selected in frontend; fix soft halt logic to match old logic; fix ctrl entity store alloc gen on release 2024-09-12 17:10:39 -07:00
Ryan Fleury 71cb03f3be checkpoint in getting off of d_entities and onto ctrl_entities for frontend paths, including thread selection & df_regs 2024-09-12 16:30:26 -07:00
Ryan Fleury 3641c212b2 begin floating thread/frame selection mechanisms into frontend and out of engine 2024-09-12 14:58:48 -07:00
Ryan Fleury 65ed1f0997 another checkpoint - eliminate cmd specs from engine, move all dynamic command definition things into frontend 2024-09-12 12:11:00 -07:00
Ryan Fleury 472e73137d checkpoint 2024-09-11 18:25:48 -07:00
Ryan Fleury 2f299e087a fix busted stepping mechanism 2024-09-11 17:44:30 -07:00
Ryan Fleury c8efacf707 split engine from frontend cmd structure; use to begin fixing/hardening engine commands and decoupling them from frontend complications 2024-09-11 17:42:34 -07:00
Ryan Fleury deef05d0d2 extend eval space size to allow u128 key for hash store & related cache keys, + some extra metadata determined by user (user-defined kind & extra u64) 2024-09-11 17:11:33 -07:00
Ryan Fleury 26fb91d539 fix top-level frontend exit logic; eliminate path -> entity code, since we are totally off filesystem entities 2024-09-11 16:25:02 -07:00
Ryan Fleury f59694fcfb float cfg from engine -> frontend; more elimination of dead code in engine 2024-09-11 15:40:11 -07:00
Ryan Fleury f4726eee0a eliminate old eval viz code in engine 2024-09-11 15:22:51 -07:00
Ryan Fleury cc2b5138b0 more dead code elimination & simplification & floating from engine -> frontend 2024-09-11 15:04:12 -07:00
Ryan Fleury e7b4912e4a eliminate more dead code in engine 2024-09-11 14:35:30 -07:00
Ryan Fleury be6458690f ctrl layer defined handle system, to replace machine-id/demon-handle pairs used everywhere by users 2024-09-11 14:01:38 -07:00
Ryan Fleury e6872cb71e eliminate all old debug engine eval visualization code; we're now moved over to the new more standalone eval viz codebase layer 2024-09-10 17:22:24 -07:00
Ryan Fleury 299ea04539 port debugger frontend to using eval visualization layer, over old debug engine code 2024-09-10 17:10:48 -07:00
Ryan Fleury d3bf9cbb53 eliminate now-unnecessary config writing mechanism 2024-09-10 14:11:54 -07:00
Ryan Fleury d35bc56f8f further coalesce all frontend command processing into top-level frame path; have frontend commands for all possible engine commands 2024-09-10 14:01:06 -07:00
Ryan Fleury 09db3aacd0 formally split dbg engine/frontend commands; float entity operations & all ui-related operations up to frontend layer, keep engine to small set of control operations (we are trying to get the engine out of the mix in managing entity state) 2024-09-10 11:37:01 -07:00
Ryan Fleury 6534bff5d0 eliminate state delta history experiment codef 2024-09-10 07:24:33 -07:00
Ryan Fleury baaa853c7f dead code & unnecessary helper elimination 2024-09-08 16:49:27 -07:00
Ryan Fleury 8831781af4 reorder top-level frame structure; frontend gets chance first 2024-09-08 14:28:06 -07:00
Ryan Fleury dfe0c17b89 oops; fix incorrect usage of thread instead of process entity 2024-09-08 13:16:57 -07:00
Ryan Fleury 6cf0c7ee92 promote thread freeze state to ctrl entity tree; communicate via msgs for user -> ctrl, and communicate entity state changes back via events for ctrl -> user 2024-09-08 13:09:52 -07:00
Ryan Fleury fee500578a get trap net generation off of d_entities and onto ctrl entities; decouple debug engine stepping/running from d_entities 2024-09-08 10:50:00 -07:00
Ryan Fleury 43b83b56f1 float eval system preparation to frontend & out of engine 2024-09-08 10:30:05 -07:00
Ryan Fleury 9b95e60894 feed flattened breakpoints into ctrl message instead of entities 2024-09-08 10:26:14 -07:00
Ryan Fleury 2272b4a14c eliminate d_ctrl_run helper intermediate; switch to using simplified passdown types for breakpoints, rather than entities, in ctrl run parameterization 2024-09-08 10:23:32 -07:00
Ryan Fleury 6b172396f5 eliminate messages - too early for that change; eliminate many usage sites of d_ctrl_run; focus all ctrl thread driving code into one spot 2024-09-08 10:12:10 -07:00
Ryan Fleury 2cc81baffa sketch out simplified input types for engine; port over animation cache from reverted changes 2024-09-08 09:44:39 -07:00
Ryan Fleury a204018e94 Revert "checkpoint on pass to majorly simplify debug frontend state, and eliminate df entities, and move from cmds -> msgs"
This reverts commit 06a685221a.
2024-09-07 14:50:27 -07:00
Ryan Fleury 3ed8f4af98 Revert "begin sketching out live cfg mutation code, as replacement for frontend entity tree formation/mutation"
This reverts commit c8c9c7ea27.
2024-09-07 14:48:47 -07:00
Ryan Fleury 5ffab0439b Revert "more msgs -> cmds & df entity elimination progress"
This reverts commit 9968c6e491.
2024-09-07 14:48:42 -07:00
Ryan Fleury cccbd265ff Revert "another checkpoint in big df entity elimination pass"
This reverts commit f8fd32e328.
2024-09-07 14:48:34 -07:00