Commit Graph

242 Commits

Author SHA1 Message Date
Ryan Fleury 4bbf64de7e first pass at new settings view 2024-06-26 15:00:45 -07:00
Ryan Fleury e10bef9d2b fix function breakpoints using hit-count as voff; pass over entity ref buttons in various uis; go-to-location with address values in watch views 2024-06-26 12:05:56 -07:00
Ryan Fleury 1229a50c68 eliminate txti layer 2024-06-26 11:09:58 -07:00
Ryan Fleury 3d272a598b complete convergence of new disasm view, which uses the core code view path 2024-06-26 10:57:49 -07:00
Ryan Fleury 9ad52d25b5 more progress on top-level interaction-register-based cursor commands, getting more out of unified source view 2024-06-26 10:02:26 -07:00
Ryan Fleury c2ddffd424 set up interaction register push/pops for windows & views; use to implement top-level cursor-breakpoint operations; more convergence with new unified src view path 2024-06-26 09:21:51 -07:00
Ryan Fleury 2e12b1485a some light mode fixes, light mode theme preset re-filled 2024-06-25 17:53:39 -07:00
Ryan Fleury 6fa8af5e1a checkpoint on unified code ctx menu & all of its operations 2024-06-25 16:31:31 -07:00
Ryan Fleury 010d5609c6 checkpoint in first pass at new unified code view impl.; start setting up unified top-level code ctx menu 2024-06-25 12:00:50 -07:00
Ryan Fleury d12c5ec2e8 first pass at mutable text layer, which allows debugger-produced/controlled buffers to be fed into text visualization systems; start pulling out code view into single path, which will be used for disassembly/source/output 2024-06-25 11:09:02 -07:00
Ryan Fleury c10ac170a8 config settings, for top-level toggles or simple numeric parameters; use to mask off animations, background blurs, and so on; use to control tab width 2024-06-25 09:09:10 -07:00
Ryan Fleury 7a185f9560 auto-fill ctrl+f query from selection; fix single-cell copy/paste in watch views; tweaks/fixes 2024-06-25 08:04:00 -07:00
Ryan Fleury 0d581694e6 notes; tweaks; fixes 2024-06-24 16:35:23 -07:00
Ryan Fleury b4b8f5f0ab fix some escape-to-cancel & context menu behavior; notes 2024-06-24 16:14:06 -07:00
Ryan Fleury 883aa2d1de fix binding ui interaction with group keys 2024-06-24 15:34:56 -07:00
Ryan Fleury 0a5cc5df6f ui: group key, for menu-bar-style interactions, where you have several distinct boxes, but want one interaction to continuously flow between them 2024-06-24 15:23:56 -07:00
Ryan Fleury ff32449ba2 adjust rich hover info in source/disasm view to be less noisy; require hovering over line number margin, rather than always displaying it for whatever line the mouse is over 2024-06-24 15:14:13 -07:00
Ryan Fleury 614954b7ef checkpoint on palettes, fix source view overlay margin building/drawing 2024-06-24 14:46:16 -07:00
Ryan Fleury 31c671e3f5 more progress on simplifying/condensing new theme colors 2024-06-24 14:08:28 -07:00
Ryan Fleury 6d75d6b63b simplification/consolidation pass over theme colors 2024-06-24 11:59:19 -07:00
Ryan Fleury 4d2b524400 notes, ui pass tweaks 2024-06-23 23:21:18 -07:00
Ryan Fleury db5a7d4be2 adjust title bar 2024-06-22 16:12:53 -07:00
Ryan Fleury 6ac870dac0 improvements in text layout, focus visualization, smooth text rasterization for icons; checkpoint in ui visuals pass 2024-06-22 15:58:40 -07:00
Ryan Fleury 5f23820f9d checkpoint on ui/palettes/visuals pass 2024-06-21 22:06:40 -07:00
Ryan Fleury fc77844452 color scheme -> palette; fix eval/watch views after cleanup; make more progress on new palette system 2024-06-21 09:49:51 -07:00
Ryan Fleury 3b27abd5c7 first pass at new theme color table, scheme-based ui color specification 2024-06-20 15:28:48 -07:00
Ryan Fleury c60d3aab22 mouse-driven ui path for query completion; show-in-explorer ui for tab ctx menu 2024-06-20 08:02:01 -07:00
Ryan Fleury b76c605eba sort locals by debug info order; still likely not sufficient for all the options, but at least marginally better & introduces the sorting path 2024-06-20 07:35:59 -07:00
Ryan Fleury bc5d0b1888 fix rich hover reset behavior 2024-06-17 10:18:41 -07:00
Ryan Fleury f655758060 extend tooltips & stringization of callstacks with rich unwind info 2024-06-13 16:48:27 -07:00
Ryan Fleury 3c39a88abf correctly transform saved relative project paths to absolute project paths on config deserialization 2024-06-13 15:52:11 -07:00
Ryan Fleury 41e99bd2f6 proper inline frame unwind selection & storage & command parameterization 2024-06-13 15:18:29 -07:00
Ryan Fleury 2419a00b11 fix cases where decorative disasm lines were being confused with non-decorative 2024-06-13 15:18:29 -07:00
Ryan Fleury 57da328c2a d3d11 render backend c++ -> c; raddbg build c++ -> c 2024-06-01 19:24:47 -07:00
Ryan Fleury 89c8f84498 more tweaks with new double-margin; do not try to display non-printable ascii characters in watch 2024-05-29 12:25:03 -07:00
Ryan Fleury c426818364 draw line between priority & catchall marging 2024-05-29 11:53:48 -07:00
Ryan Fleury 62fa397e29 split code slice margin into two parts - priority, and catchall. priority for selected thread so it is always necessarily visible, and catchall for other threads, breakpoints, watch pins, etc. also tweak targets view behavior to prioritize selection as the common path, and to make checkboxes less idiosyncratic 2024-05-29 11:51:04 -07:00
Ryan Fleury 8f446d1f9a pass over callstack view to display function type info and properly display richer/weirder C++ symbol names 2024-05-29 10:36:22 -07:00
Ryan Fleury e541fce2bc fix non-enumeration of 0 tex2dfmt 2024-05-28 06:13:14 -07:00
Ryan Fleury 50d401e4ce formalize tab size in all ui codepaths, per-box; pick 4*columnsize by default in text views 2024-05-24 16:34:42 -07:00
Ryan Fleury f214b7d5f2 eliminate tab picker ui 2024-05-24 15:17:36 -07:00
Ryan Fleury d716159faf feed base column & tab width through all font rendering paths; use temporary constants 2024-05-24 15:12:40 -07:00
Martins Mozeiko fd982d38fc Fixes bad resource usage in rendering
D3D11 is quite strict about how resources are supposed to be used - read/write & CPU access.
This changes Tex2DKind and BufferKind into one uniform ResourceKind (because it's the same thing really).

And it is more strict about usage:
1) Static is not allowed to update, resource is immutable, data provided at creation
2) Dynamic allows CPU to update GPU resource occasionally via UpdateSubresource
3) Stream allows CPU to update GPU resource often via Map/Unmap (currently unused)
2024-05-24 14:04:42 -07:00
Ryan Fleury 7e0611e7f1 recent projects history & opener 2024-05-24 14:03:07 -07:00
Ryan Fleury 5f76fcfb6b filter panel tabs by project, if applicable; move all tab controls & so on to working based on this filtering mechanism 2024-05-24 13:33:47 -07:00
Ryan Fleury 9e778b30b6 begin tracking per-tab project info; fix dasm cache request dequeue incorrect cv broadcast 2024-05-24 12:58:54 -07:00
Ryan Fleury 15a1f81545 profile -> project 2024-05-24 12:35:51 -07:00
Ryan Fleury 489ae56223 fix moduleless unwinding and find-threads without debug info 2024-05-23 16:17:31 -07:00
Ryan Fleury 35b97d9c20 process name on stop-reason strings 2024-05-23 15:38:51 -07:00
Ryan Fleury ece414c575 prioritize title-bar-client-areas over built-in window borders; expand top bar rect a bit to ensure edge of window coverage 2024-05-23 14:40:23 -07:00