Commit Graph
483 Commits
Author SHA1 Message Date
Ryan Fleury 376a7c48a5 pass over logging, include a lot of extra info in ctrl thread log; demon abstraction for target-process memory allocation/protection; switch spoofs to being in allocated page, rather than at bogus address 2024-06-19 11:12:21 -07:00
Ryan Fleury 41fd224956 log ctrl events on user thread; do not use cached register block reading path for ctrl stepping machine, as it must not prematurely update cache for all readers, since runs are not complete 2024-06-18 12:07:46 -07:00
Ryan Fleury c794d896c9 oops - fix logging for trap net 2024-06-18 10:59:35 -07:00
Ryan Fleury ada1b8dfe2 log final trap net 2024-06-18 10:51:29 -07:00
Ryan Fleury 4fc5b61676 also disable overly-ambitious cursor centering in memory view 2024-06-18 10:28:49 -07:00
Ryan Fleury 6cc1dfb39a trap net generation logging; log markers 2024-06-18 10:14:54 -07:00
Ryan Fleury d44f098e84 disallow override detection with nil overrides 2024-06-17 13:06:23 -07:00
Ryan Fleury 749821dd27 adjust unwind loop to be robust to noop-unwind-steps that would otherwise result in infinite unwind loops 2024-06-17 12:14:10 -07:00
Ryan Fleury bc5d0b1888 fix rich hover reset behavior 2024-06-17 10:18:41 -07:00
Ryan Fleury 31d7be8f8a tweak snap-to-cursor behavior when dragging 2024-06-17 09:42:12 -07:00
Ryan Fleury f655758060 extend tooltips & stringization of callstacks with rich unwind info 2024-06-13 16:48:27 -07:00
Ryan Fleury 3c39a88abf correctly transform saved relative project paths to absolute project paths on config deserialization 2024-06-13 15:52:11 -07:00
Ryan Fleury b6f50cc4be intersect line voff ranges across all overlapping line tables when mapping voffs to line info; fixes inline stepping 2024-06-13 15:18:29 -07:00
Ryan Fleury b47b22bdce correct thread -> src mapping, given inline info 2024-06-13 15:18:29 -07:00
Ryan Fleury 41e99bd2f6 proper inline frame unwind selection & storage & command parameterization 2024-06-13 15:18:29 -07:00
Ryan Fleury 2c7d15de59 pull out 'rich unwind' gathering path, which takes a 'concrete unwind'
and produces a full unwind with debug-info-derived inline frames
2024-06-13 15:18:29 -07:00
Ryan Fleury ac3d7be4de look up into inline site info in call stack view; display both concrete & inline frames 2024-06-13 15:18:29 -07:00
Ryan Fleury 1cc829512f fix disasm cmd/ui discrepancy 2024-06-13 15:18:29 -07:00
Ryan Fleury dafbe32e85 adjust line info lookup apis to be range-based, with a first-and-shallowest-only helper 2024-06-13 15:18:29 -07:00
Ryan Fleury 2419a00b11 fix cases where decorative disasm lines were being confused with non-decorative 2024-06-13 15:18:29 -07:00
Ryan Fleury 6e9b2bd107 extend rdi line info lookups with depth; fix bad panel deref in target view cmds 2024-06-13 15:18:29 -07:00
Ryan Fleury 10ead2f999 rdi: first pass of eliminating remainder of non-top-level sections; simplification/cleanup of rdi parsing layer 2024-06-13 15:18:28 -07:00
Ryan Fleury 7e85335f3b move per-source-file line maps to top-level sections, and move source line -> voff maps to separate top-level info table 2024-06-13 15:18:28 -07:00
Ryan Fleury 44868c0e85 rdi, rdi_make, rdi_from_pdb, rdi_dump, df, dasm, etc: extract line tables from per-unit data sections, have top-level line info tables with units referring to line tables, and line tables just referring to sub-ranges of top-level sections; fix off-by-one string index in rdi generation 2024-06-13 15:18:28 -07:00
Ryan Fleury d3f7bef2b7 appease clang 2024-06-01 21:06:22 -07:00
Ryan Fleury 57da328c2a d3d11 render backend c++ -> c; raddbg build c++ -> c 2024-06-01 19:24:47 -07:00
Ryan Fleury f50b54cff7 complete metacodification of rdi format info into tables 2024-06-01 19:24:46 -07:00
Ryan Fleury 59e71eb5cc drive iteration in win32 file system api; fix some root-level behaviors of file browser 2024-05-31 12:20:14 -07:00
Ryan Fleury ed8731c093 correctly handle copy path in new multicursor-able watch view controls 2024-05-31 10:47:46 -07:00
Ryan Fleury 89c8f84498 more tweaks with new double-margin; do not try to display non-printable ascii characters in watch 2024-05-29 12:25:03 -07:00
Ryan Fleury c426818364 draw line between priority & catchall marging 2024-05-29 11:53:48 -07:00
Ryan Fleury 62fa397e29 split code slice margin into two parts - priority, and catchall. priority for selected thread so it is always necessarily visible, and catchall for other threads, breakpoints, watch pins, etc. also tweak targets view behavior to prioritize selection as the common path, and to make checkboxes less idiosyncratic 2024-05-29 11:51:04 -07:00
Ryan Fleury 8f446d1f9a pass over callstack view to display function type info and properly display richer/weirder C++ symbol names 2024-05-29 10:36:22 -07:00
Ryan Fleury 5778e75d66 oops - do not zero unwind cache node after adding it, zero it before adding it 2024-05-28 21:45:14 -07:00
Ryan Fleury e80008cb7e do not animate disasm load when running 2024-05-28 07:34:10 -07:00
Ryan Fleury 68d3f17ecb do not snap-to-thread on soft-halts 2024-05-28 07:30:54 -07:00
Ryan Fleury e541fce2bc fix non-enumeration of 0 tex2dfmt 2024-05-28 06:13:14 -07:00
Ryan Fleury d04ee598b2 use lower level unwinding path with more generous time allowance, rather than passive cache query, for step-out 2024-05-26 14:35:57 -07:00
Ryan Fleury 05c751a61a fix filesystem lister names 2024-05-26 12:47:47 -07:00
Ryan Fleury dd7cce2c3a some progress on the bitmap view rule 2024-05-24 21:20:44 -07:00
Ryan Fleury 50d401e4ce formalize tab size in all ui codepaths, per-box; pick 4*columnsize by default in text views 2024-05-24 16:34:42 -07:00
Ryan Fleury f214b7d5f2 eliminate tab picker ui 2024-05-24 15:17:36 -07:00
Ryan Fleury d716159faf feed base column & tab width through all font rendering paths; use temporary constants 2024-05-24 15:12:40 -07:00
Ryan Fleury 5074b7f62e expand f_push_run_from_... to basing its tab-advance logic on what base column it is starting at - currently assume this is 0, basically doing the most naive tab alignment version that will work for leading spaces but for nothing else, and also assume 4-space tab width for now 2024-05-24 14:40:07 -07:00
Martins MozeikoandRyan Fleury fd982d38fc Fixes bad resource usage in rendering
D3D11 is quite strict about how resources are supposed to be used - read/write & CPU access.
This changes Tex2DKind and BufferKind into one uniform ResourceKind (because it's the same thing really).

And it is more strict about usage:
1) Static is not allowed to update, resource is immutable, data provided at creation
2) Dynamic allows CPU to update GPU resource occasionally via UpdateSubresource
3) Stream allows CPU to update GPU resource often via Map/Unmap (currently unused)
2024-05-24 14:04:42 -07:00
Ryan Fleury 7e0611e7f1 recent projects history & opener 2024-05-24 14:03:07 -07:00
Ryan Fleury fd7085b690 do not settle for empty unwinds 2024-05-24 13:37:31 -07:00
Ryan Fleury 5f76fcfb6b filter panel tabs by project, if applicable; move all tab controls & so on to working based on this filtering mechanism 2024-05-24 13:33:47 -07:00
Ryan Fleury 9e778b30b6 begin tracking per-tab project info; fix dasm cache request dequeue incorrect cv broadcast 2024-05-24 12:58:54 -07:00
Ryan Fleury 15a1f81545 profile -> project 2024-05-24 12:35:51 -07:00