Ryan Fleury
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48ae9b6973
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move rest of cfg-related stuff into frontend
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2024-09-13 14:51:07 -07:00 |
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Ryan Fleury
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573bad8487
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entity from d -> df
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2024-09-13 11:46:17 -07:00 |
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Ryan Fleury
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9b66a9c60e
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fix df/ctrl kind mismatch
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2024-09-13 11:26:53 -07:00 |
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Ryan Fleury
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96b5f82964
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run-to-line/address porting from old df_entity-based behavior
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2024-09-13 11:21:13 -07:00 |
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Ryan Fleury
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6b758f08fa
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eliminate dead code; port breakpoint hit counting to frontend; begin floating entity code into frontend, prepping for simplification/replacement
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2024-09-13 10:48:40 -07:00 |
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Ryan Fleury
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c8a892ad8f
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eliminate d_entity-based module mapping code; all of this is done via ctrl systems now
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2024-09-13 10:39:32 -07:00 |
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Ryan Fleury
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f13806b19f
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another checkpoint in moving previously engine-controlled behavior to frontend, and getting engine completely off d_entities
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2024-09-12 16:51:48 -07:00 |
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Ryan Fleury
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71cb03f3be
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checkpoint in getting off of d_entities and onto ctrl_entities for frontend paths, including thread selection & df_regs
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2024-09-12 16:30:26 -07:00 |
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Ryan Fleury
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638140ab87
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another checkpoint, moving d_regs -> df_regs; eliminating more state & responsibilities from dbg_engine
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2024-09-12 14:10:41 -07:00 |
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Ryan Fleury
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65ed1f0997
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another checkpoint - eliminate cmd specs from engine, move all dynamic command definition things into frontend
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2024-09-12 12:11:00 -07:00 |
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Ryan Fleury
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f59694fcfb
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float cfg from engine -> frontend; more elimination of dead code in engine
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2024-09-11 15:40:11 -07:00 |
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Ryan Fleury
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f4726eee0a
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eliminate old eval viz code in engine
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2024-09-11 15:22:51 -07:00 |
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Ryan Fleury
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be6458690f
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ctrl layer defined handle system, to replace machine-id/demon-handle pairs used everywhere by users
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2024-09-11 14:01:38 -07:00 |
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Ryan Fleury
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299ea04539
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port debugger frontend to using eval visualization layer, over old debug engine code
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2024-09-10 17:10:48 -07:00 |
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Ryan Fleury
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d35bc56f8f
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further coalesce all frontend command processing into top-level frame path; have frontend commands for all possible engine commands
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2024-09-10 14:01:06 -07:00 |
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Ryan Fleury
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09db3aacd0
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formally split dbg engine/frontend commands; float entity operations & all ui-related operations up to frontend layer, keep engine to small set of control operations (we are trying to get the engine out of the mix in managing entity state)
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2024-09-10 11:37:01 -07:00 |
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Ryan Fleury
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6cf0c7ee92
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promote thread freeze state to ctrl entity tree; communicate via msgs for user -> ctrl, and communicate entity state changes back via events for ctrl -> user
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2024-09-08 13:09:52 -07:00 |
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Ryan Fleury
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a204018e94
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Revert "checkpoint on pass to majorly simplify debug frontend state, and eliminate df entities, and move from cmds -> msgs"
This reverts commit 06a685221a.
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2024-09-07 14:50:27 -07:00 |
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Ryan Fleury
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30766f93ae
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Revert "checkpoint"
This reverts commit 3631de648b.
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2024-09-07 14:48:21 -07:00 |
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Ryan Fleury
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3631de648b
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checkpoint
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2024-09-07 13:37:35 -07:00 |
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Ryan Fleury
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06a685221a
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checkpoint on pass to majorly simplify debug frontend state, and eliminate df entities, and move from cmds -> msgs
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2024-09-03 12:46:30 -07:00 |
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Ryan Fleury
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df777a4c07
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eliminate old code slice cruft
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2024-08-29 13:39:53 -07:00 |
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Ryan Fleury
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e81fbe4bf2
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eliminate old code; organization pass over dbg frontend
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2024-08-29 13:37:28 -07:00 |
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