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adjust pre-emptive conversion heuristics; fix deadlock scenario in match work
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@@ -4136,7 +4136,7 @@ ctrl_thread__next_dmn_event(Arena *arena, DMN_CtrlCtx *ctrl_ctx, CTRL_Msg *msg,
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//- rjf: for each module, use its full path as the start to a new limited recursive
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// directory search. cache each directory once traversed in the dbg_dir tree. if any
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// node is not cached, then scan it & pre-emptively convert debug info.
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ProfScope("pre-emptively load adjacent debug info")
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ProfScope("pre-emptively load adjacent debug info for %.*s", str8_varg(loaded_module->string))
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{
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//- rjf: calculate seed path
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DI_Key loaded_di_key = ctrl_dbgi_key_from_module(loaded_module);
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@@ -4177,18 +4177,15 @@ ctrl_thread__next_dmn_event(Arena *arena, DMN_CtrlCtx *ctrl_ctx, CTRL_Msg *msg,
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parent_dir_node = next_child;
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}
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//- rjf: iterate from dir node up its ancestor chain - do recursive searches if:
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//
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// (a) this is the direct ancestor of a loaded module, and it has not
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// been searched yet (search_count == 0)
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// (b) this is an indirect ancestor of loaded modules, it has not been
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// searched yet, but it has >4 child branches, meaning it looks like
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// a project directory
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//- rjf: iterate from dir node up its ancestor chain - do recursive
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// searches if this is an ancestor of loaded modules, it has not been
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// searched yet, but it has >4 child branches, meaning it looks like
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// project directory
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//
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DI_KeyList preemptively_loaded_keys = {0};
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for(CTRL_DbgDirNode *dir_node = parent_dir_node; dir_node != 0; dir_node = dir_node->parent)
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{
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if(dir_node->search_count == 0 && (dir_node == parent_dir_node || dir_node->child_count >= 4))
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if(dir_node->search_count == 0 && dir_node->child_count >= 4)
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{
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//- rjf: form full path of this directory node
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String8List dir_node_path_parts = {0};
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