eliminate old eval viz code in engine

This commit is contained in:
Ryan Fleury
2024-09-11 15:22:51 -07:00
parent cc2b5138b0
commit f4726eee0a
6 changed files with 13 additions and 233 deletions
+1 -1
View File
@@ -1658,7 +1658,7 @@ df_code_slice(DF_CodeSliceParams *params, TxtPt *cursor, TxtPt *mark, S64 *prefe
if(!e_type_key_match(e_type_key_zero(), eval.type_key))
{
EV_ViewRuleList view_rules = {0};
eval_string = df_value_string_from_eval(scratch.arena, D_EvalVizStringFlag_ReadOnlyDisplayRules, 10, params->font, params->font_size, params->font_size*60.f, eval, 0, &view_rules);
eval_string = df_value_string_from_eval(scratch.arena, EV_StringFlag_ReadOnlyDisplayRules, 10, params->font, params->font_size, params->font_size*60.f, eval, 0, &view_rules);
}
ui_spacer(ui_em(1.5f, 1.f));
ui_set_next_pref_width(ui_children_sum(1));