d2r2: remove markup

This commit is contained in:
Ryan Fleury
2026-05-03 11:25:56 -07:00
parent e48c23db20
commit f2d80da2de
-2
View File
@@ -1817,7 +1817,6 @@ d2r2_convert(Arena *arena, D2R2_ConvertParams *params)
D2R2_UniqueTypeTagNode *n = push_array(scratch.arena, D2R2_UniqueTypeTagNode, 1);
n->next = (D2R2_UniqueTypeTagNode *)slot_head_val;
n->hash = hash;
// n->unit_idx = origin_unit_idx;
n->info_off = start_off;
U64 new_head_val = (U64)n;
if(slot_head_val == ins_atomic_u64_eval_cond_assign(&unique_type_tag_slots[slot_idx], new_head_val, slot_head_val))
@@ -2368,7 +2367,6 @@ d2r2_convert(Arena *arena, D2R2_ConvertParams *params)
}break;
case DW_TagKind_SubProgram:
case DW_TagKind_SubroutineType:
ProfScope("subprogram / subroutine (%.*s)", str8_varg(name))
{
// rjf: build type
dst_type = rdim_type_chunk_list_push(arena, &lane_types, lane_types_chunk_count);