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float mousemove detection & ui mouse position rules down to ui core layer
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+2
-1
@@ -426,6 +426,7 @@ struct UI_State
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D_FancyRunList string_hover_fancy_runs;
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U64 string_hover_begin_us;
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U64 string_hover_build_index;
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U64 last_time_mousemoved_us;
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//- rjf: tooltip state
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F32 tooltip_open_t;
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@@ -560,7 +561,7 @@ internal UI_Box * ui_box_from_key(UI_Key key);
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////////////////////////////////
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//~ rjf: Top-Level Building API
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internal void ui_begin_build(OS_EventList *events, Vec2F32 mouse, OS_Handle window, UI_NavActionList *nav_actions, UI_IconInfo *icon_info, F32 real_dt, F32 animation_dt);
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internal void ui_begin_build(OS_EventList *events, OS_Handle window, UI_NavActionList *nav_actions, UI_IconInfo *icon_info, F32 real_dt, F32 animation_dt);
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internal void ui_end_build(void);
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internal void ui_calc_sizes_standalone__in_place_rec(UI_Box *root, Axis2 axis);
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internal void ui_calc_sizes_upwards_dependent__in_place_rec(UI_Box *root, Axis2 axis);
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