do not apply filters past one block layer (fixes broken expansions in debug info table tabs)

This commit is contained in:
Ryan Fleury committed 2025-05-06 09:24:34 -07:00
1 parent b8eace001a
commit e5a2f6da11
6 files changed
+61 -28

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+2 -2
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@@ -872,7 +872,7 @@ rd_watch_pt_from_tbl(EV_BlockRangeList *block_ranges, Vec2S64 tbl)
RD_WatchPt pt = zero_struct;
{
Temp scratch = scratch_begin(0, 0);
EV_Row *row = ev_row_from_num(scratch.arena, rd_view_eval_view(), rd_view_query_input(), block_ranges, (U64)tbl.y);
EV_Row *row = ev_row_from_num(scratch.arena, rd_view_eval_view(), block_ranges, (U64)tbl.y);
RD_WatchRowInfo row_info = rd_watch_row_info_from_row(scratch.arena, row);
{
S64 x = 0;
@@ -899,7 +899,7 @@ rd_tbl_from_watch_pt(EV_BlockRangeList *block_ranges, RD_WatchPt pt)
{
Temp scratch = scratch_begin(0, 0);
U64 num = ev_num_from_key(block_ranges, pt.key);
EV_Row *row = ev_row_from_num(scratch.arena, rd_view_eval_view(), rd_view_query_input(), block_ranges, num);
EV_Row *row = ev_row_from_num(scratch.arena, rd_view_eval_view(), block_ranges, num);
RD_WatchRowInfo row_info = rd_watch_row_info_from_row(scratch.arena, row);
tbl.x = 0;
{