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check in test input binaries, adjust torture test data path
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@@ -0,0 +1,60 @@
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// Copyright (c) Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#if _WIN32
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#define export_function extern "C" __declspec(dllexport)
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#else
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#define export_function extern "C"
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#endif
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#if _WIN32
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# define thread_var __declspec(thread)
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#else
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# define thread_var __thread
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#endif
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typedef struct OnlyInModule OnlyInModule;
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struct OnlyInModule
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{
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int x;
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int y;
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int z;
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char *name;
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};
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typedef struct Basics Basics;
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struct Basics
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{
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int a;
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int b;
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int c;
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int d;
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};
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static OnlyInModule only_in_module_global =
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{
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1, 2, 3, "foobar",
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};
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thread_var float tls_a = 1.015625f;
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thread_var int tls_b = -100;
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export_function void
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dll_tls_eval_test(void)
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{
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tls_a *= 1.5f;
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tls_b *= -2;
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only_in_module_global.x += 1;
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only_in_module_global.y += 2;
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only_in_module_global.z += 3;
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}
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export_function void
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dll_type_eval_tests(void)
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{
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Basics basics1 = {1, 2, 3, 4};
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Basics basics2 = {4, 5, 6, 7};
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OnlyInModule only_in_module = {123, 456, 789, "this type is only in the module!"};
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int x = 0;
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(void)x;
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}
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