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first pass at more comprehensive async layer, for replacing task system & providing single mechanism for async work, which is currently done ad-hoc in various layers
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// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef ASYNC_H
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#define ASYNC_H
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////////////////////////////////
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//~ rjf: Work Function Type
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#define ASYNC_WORK_SIG(name) void *name(U64 thread_idx, void *input)
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#define ASYNC_WORK_DEF(name) internal ASYNC_WORK_SIG(name)
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typedef ASYNC_WORK_SIG(ASYNC_WorkFunctionType);
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////////////////////////////////
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//~ rjf: Work Types
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typedef struct ASYNC_WorkParams ASYNC_WorkParams;
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struct ASYNC_WorkParams
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{
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void *input;
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void **output;
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OS_Handle semaphore;
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U64 endt_us;
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};
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typedef struct ASYNC_Work ASYNC_Work;
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struct ASYNC_Work
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{
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ASYNC_WorkFunctionType *work_function;
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void *input;
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void **output;
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OS_Handle semaphore;
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};
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////////////////////////////////
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//~ rjf: Task-Based Work Types
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typedef struct ASYNC_Task ASYNC_Task;
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struct ASYNC_Task
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{
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OS_Handle semaphore;
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void *output;
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};
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typedef struct ASYNC_TaskNode ASYNC_TaskNode;
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struct ASYNC_TaskNode
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{
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ASYNC_TaskNode *next;
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ASYNC_Task v;
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};
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typedef struct ASYNC_TaskList ASYNC_TaskList;
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struct ASYNC_TaskList
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{
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ASYNC_TaskNode *first;
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ASYNC_TaskNode *last;
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U64 count;
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};
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////////////////////////////////
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//~ rjf: Shared State Bundle
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typedef struct ASYNC_Shared ASYNC_Shared;
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struct ASYNC_Shared
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{
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Arena *arena;
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// rjf: user -> work thread ring buffer
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U64 u2w_ring_size;
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U8 *u2w_ring_base;
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U64 u2w_ring_write_pos;
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U64 u2w_ring_read_pos;
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OS_Handle u2w_ring_mutex;
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OS_Handle u2w_ring_cv;
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// rjf: work threads
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OS_Handle *work_threads;
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U64 work_threads_count;
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};
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////////////////////////////////
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//~ rjf: Globals
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global ASYNC_Shared *async_shared = 0;
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////////////////////////////////
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//~ rjf: Top-Level Layer Initialization
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internal void async_init(void);
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////////////////////////////////
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//~ rjf: Top-Level Accessors
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internal U64 async_thread_count(void);
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////////////////////////////////
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//~ rjf: Work Kickoffs
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internal B32 async_push_work_(ASYNC_WorkFunctionType *work_function, ASYNC_WorkParams *params);
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#define async_push_work(function, ...) async_push_work_((function), &(ASYNC_WorkParams){.endt_us = max_U64, __VA_ARGS__})
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////////////////////////////////
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//~ rjf: Task-Based Work Helper
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internal void async_task_list_push(Arena *arena, ASYNC_TaskList *list, ASYNC_Task t);
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internal ASYNC_Task async_task_launch_(ASYNC_WorkFunctionType *work_function, ASYNC_WorkParams *params);
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#define async_task_kickoff(work_function, ...) async_task_kickoff_((work_function), &(ASYNC_WorkParams){.endt_us = max_U64, __VA_ARGS__})
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internal void *async_task_join(ASYNC_Task task);
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#define async_task_join_struct(task, T) (T *)async_task_join(task)
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////////////////////////////////
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//~ rjf: Work Thread Entry Point
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internal void async_work_thread__entry_point(void *p);
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#endif // ASYNC_H
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