always-refresh dev option

This commit is contained in:
Ryan Fleury
2025-06-20 10:55:45 -07:00
parent 995f65ee1a
commit ce9f7f691a
4 changed files with 6 additions and 3 deletions
+2 -2
View File
@@ -11294,7 +11294,7 @@ rd_frame(void)
OS_EventList events = {0};
if(rd_state->frame_depth == 1)
{
events = os_get_events(scratch.arena, rd_state->num_frames_requested == 0);
events = os_get_events(scratch.arena, rd_state->num_frames_requested == 0 && !DEV_always_refresh);
}
//////////////////////////////
@@ -11333,7 +11333,7 @@ rd_frame(void)
F32 target_hz = os_get_gfx_info()->default_refresh_rate;
if(rd_state->frame_index > 32)
{
F32 possible_alternate_hz_targets[] = {target_hz, 60.f, 120.f, 144.f, 240.f};
F32 possible_alternate_hz_targets[] = {target_hz, 60.f, 75.f, 120.f, 144.f, 165.f, 240.f, 360.f};
F32 best_target_hz = target_hz;
S64 best_target_hz_frame_time_us_diff = max_S64;
for(U64 idx = 0; idx < ArrayCount(possible_alternate_hz_targets); idx += 1)