This commit is contained in:
Ryan Fleury
2024-08-28 13:45:54 -07:00
parent 83542d4010
commit ca4b602b28
16 changed files with 421 additions and 427 deletions
+10 -10
View File
@@ -52,9 +52,9 @@ internal F32 ui_top_transparency(void) { UI_StackTopImpl(ui_state, Transparency,
internal UI_Palette* ui_top_palette(void) { UI_StackTopImpl(ui_state, Palette, palette) }
internal F32 ui_top_squish(void) { UI_StackTopImpl(ui_state, Squish, squish) }
internal OS_Cursor ui_top_hover_cursor(void) { UI_StackTopImpl(ui_state, HoverCursor, hover_cursor) }
internal F_Tag ui_top_font(void) { UI_StackTopImpl(ui_state, Font, font) }
internal FNT_Tag ui_top_font(void) { UI_StackTopImpl(ui_state, Font, font) }
internal F32 ui_top_font_size(void) { UI_StackTopImpl(ui_state, FontSize, font_size) }
internal F_RasterFlags ui_top_text_raster_flags(void) { UI_StackTopImpl(ui_state, TextRasterFlags, text_raster_flags) }
internal FNT_RasterFlags ui_top_text_raster_flags(void) { UI_StackTopImpl(ui_state, TextRasterFlags, text_raster_flags) }
internal F32 ui_top_tab_size(void) { UI_StackTopImpl(ui_state, TabSize, tab_size) }
internal F32 ui_top_corner_radius_00(void) { UI_StackTopImpl(ui_state, CornerRadius00, corner_radius_00) }
internal F32 ui_top_corner_radius_01(void) { UI_StackTopImpl(ui_state, CornerRadius01, corner_radius_01) }
@@ -81,9 +81,9 @@ internal F32 ui_bottom_transparency(void) { UI_StackBottomImpl(ui_state, Transpa
internal UI_Palette* ui_bottom_palette(void) { UI_StackBottomImpl(ui_state, Palette, palette) }
internal F32 ui_bottom_squish(void) { UI_StackBottomImpl(ui_state, Squish, squish) }
internal OS_Cursor ui_bottom_hover_cursor(void) { UI_StackBottomImpl(ui_state, HoverCursor, hover_cursor) }
internal F_Tag ui_bottom_font(void) { UI_StackBottomImpl(ui_state, Font, font) }
internal FNT_Tag ui_bottom_font(void) { UI_StackBottomImpl(ui_state, Font, font) }
internal F32 ui_bottom_font_size(void) { UI_StackBottomImpl(ui_state, FontSize, font_size) }
internal F_RasterFlags ui_bottom_text_raster_flags(void) { UI_StackBottomImpl(ui_state, TextRasterFlags, text_raster_flags) }
internal FNT_RasterFlags ui_bottom_text_raster_flags(void) { UI_StackBottomImpl(ui_state, TextRasterFlags, text_raster_flags) }
internal F32 ui_bottom_tab_size(void) { UI_StackBottomImpl(ui_state, TabSize, tab_size) }
internal F32 ui_bottom_corner_radius_00(void) { UI_StackBottomImpl(ui_state, CornerRadius00, corner_radius_00) }
internal F32 ui_bottom_corner_radius_01(void) { UI_StackBottomImpl(ui_state, CornerRadius01, corner_radius_01) }
@@ -110,9 +110,9 @@ internal F32 ui_push_transparency(F32 v) { UI_StackPushImpl(ui_state, Transparen
internal UI_Palette* ui_push_palette(UI_Palette* v) { UI_StackPushImpl(ui_state, Palette, palette, UI_Palette* , v) }
internal F32 ui_push_squish(F32 v) { UI_StackPushImpl(ui_state, Squish, squish, F32, v) }
internal OS_Cursor ui_push_hover_cursor(OS_Cursor v) { UI_StackPushImpl(ui_state, HoverCursor, hover_cursor, OS_Cursor, v) }
internal F_Tag ui_push_font(F_Tag v) { UI_StackPushImpl(ui_state, Font, font, F_Tag, v) }
internal FNT_Tag ui_push_font(FNT_Tag v) { UI_StackPushImpl(ui_state, Font, font, FNT_Tag, v) }
internal F32 ui_push_font_size(F32 v) { UI_StackPushImpl(ui_state, FontSize, font_size, F32, v) }
internal F_RasterFlags ui_push_text_raster_flags(F_RasterFlags v) { UI_StackPushImpl(ui_state, TextRasterFlags, text_raster_flags, F_RasterFlags, v) }
internal FNT_RasterFlags ui_push_text_raster_flags(FNT_RasterFlags v) { UI_StackPushImpl(ui_state, TextRasterFlags, text_raster_flags, FNT_RasterFlags, v) }
internal F32 ui_push_tab_size(F32 v) { UI_StackPushImpl(ui_state, TabSize, tab_size, F32, v) }
internal F32 ui_push_corner_radius_00(F32 v) { UI_StackPushImpl(ui_state, CornerRadius00, corner_radius_00, F32, v) }
internal F32 ui_push_corner_radius_01(F32 v) { UI_StackPushImpl(ui_state, CornerRadius01, corner_radius_01, F32, v) }
@@ -139,9 +139,9 @@ internal F32 ui_pop_transparency(void) { UI_StackPopImpl(ui_state, Transparency,
internal UI_Palette* ui_pop_palette(void) { UI_StackPopImpl(ui_state, Palette, palette) }
internal F32 ui_pop_squish(void) { UI_StackPopImpl(ui_state, Squish, squish) }
internal OS_Cursor ui_pop_hover_cursor(void) { UI_StackPopImpl(ui_state, HoverCursor, hover_cursor) }
internal F_Tag ui_pop_font(void) { UI_StackPopImpl(ui_state, Font, font) }
internal FNT_Tag ui_pop_font(void) { UI_StackPopImpl(ui_state, Font, font) }
internal F32 ui_pop_font_size(void) { UI_StackPopImpl(ui_state, FontSize, font_size) }
internal F_RasterFlags ui_pop_text_raster_flags(void) { UI_StackPopImpl(ui_state, TextRasterFlags, text_raster_flags) }
internal FNT_RasterFlags ui_pop_text_raster_flags(void) { UI_StackPopImpl(ui_state, TextRasterFlags, text_raster_flags) }
internal F32 ui_pop_tab_size(void) { UI_StackPopImpl(ui_state, TabSize, tab_size) }
internal F32 ui_pop_corner_radius_00(void) { UI_StackPopImpl(ui_state, CornerRadius00, corner_radius_00) }
internal F32 ui_pop_corner_radius_01(void) { UI_StackPopImpl(ui_state, CornerRadius01, corner_radius_01) }
@@ -168,9 +168,9 @@ internal F32 ui_set_next_transparency(F32 v) { UI_StackSetNextImpl(ui_state, Tra
internal UI_Palette* ui_set_next_palette(UI_Palette* v) { UI_StackSetNextImpl(ui_state, Palette, palette, UI_Palette* , v) }
internal F32 ui_set_next_squish(F32 v) { UI_StackSetNextImpl(ui_state, Squish, squish, F32, v) }
internal OS_Cursor ui_set_next_hover_cursor(OS_Cursor v) { UI_StackSetNextImpl(ui_state, HoverCursor, hover_cursor, OS_Cursor, v) }
internal F_Tag ui_set_next_font(F_Tag v) { UI_StackSetNextImpl(ui_state, Font, font, F_Tag, v) }
internal FNT_Tag ui_set_next_font(FNT_Tag v) { UI_StackSetNextImpl(ui_state, Font, font, FNT_Tag, v) }
internal F32 ui_set_next_font_size(F32 v) { UI_StackSetNextImpl(ui_state, FontSize, font_size, F32, v) }
internal F_RasterFlags ui_set_next_text_raster_flags(F_RasterFlags v) { UI_StackSetNextImpl(ui_state, TextRasterFlags, text_raster_flags, F_RasterFlags, v) }
internal FNT_RasterFlags ui_set_next_text_raster_flags(FNT_RasterFlags v) { UI_StackSetNextImpl(ui_state, TextRasterFlags, text_raster_flags, FNT_RasterFlags, v) }
internal F32 ui_set_next_tab_size(F32 v) { UI_StackSetNextImpl(ui_state, TabSize, tab_size, F32, v) }
internal F32 ui_set_next_corner_radius_00(F32 v) { UI_StackSetNextImpl(ui_state, CornerRadius00, corner_radius_00, F32, v) }
internal F32 ui_set_next_corner_radius_01(F32 v) { UI_StackSetNextImpl(ui_state, CornerRadius01, corner_radius_01, F32, v) }