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first pass at new hash-store-based disassembly cache layer; can serve as a general-purpose asynchronous disassembly visualization cache layer, regardless of where that data ultimately comes from - can click into a file, process memory cache, etc.
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@@ -181,7 +181,7 @@ internal void
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ts_task_thread__entry_point(void *p)
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{
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U64 thread_idx = (U64)p;
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ThreadNameF("[ts] task thread #%I64u", thread_idx+1);
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ThreadNameF("[ts] task thread #%I64u", thread_idx);
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TS_TaskThread *thread = &ts_shared->task_threads[thread_idx];
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for(;;)
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{
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