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processless debug info loading/unloading; separate modules from dbg infos in eval; keep dbg infos around after debugging via config, correllate to new modules, evict when necessary, when generating new versions
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@@ -86,6 +86,7 @@ struct D_TrapNet
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typedef enum D_EventKind
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{
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D_EventKind_Null,
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D_EventKind_ModuleLoad,
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D_EventKind_ProcessEnd,
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D_EventKind_Stop,
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D_EventKind_COUNT
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@@ -107,6 +108,7 @@ struct D_Event
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{
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D_EventKind kind;
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D_EventCause cause;
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CTRL_Handle module;
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CTRL_Handle thread;
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U64 vaddr;
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U64 code;
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