mirror of
https://github.com/Ed94/raddebugger.git
synced 2026-08-02 03:58:11 +00:00
df -> dbg_engine and dbg_gfx layers; df (core) -> d
This commit is contained in:
+95
-95
@@ -4,24 +4,24 @@
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////////////////////////////////
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//~ rjf: Generated Code
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#define D_StackPushImpl(name_upper, name_lower, type, val) \
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D_Bucket *bucket = d_top_bucket();\
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#define DR_StackPushImpl(name_upper, name_lower, type, val) \
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DR_Bucket *bucket = dr_top_bucket();\
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type old_val = bucket->top_##name_lower->v;\
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D_##name_upper##Node *node = push_array(d_thread_ctx->arena, D_##name_upper##Node, 1);\
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DR_##name_upper##Node *node = push_array(dr_thread_ctx->arena, DR_##name_upper##Node, 1);\
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node->v = (val);\
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SLLStackPush(bucket->top_##name_lower, node);\
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bucket->stack_gen += 1;\
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return old_val
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#define D_StackPopImpl(name_upper, name_lower, type) \
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D_Bucket *bucket = d_top_bucket();\
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#define DR_StackPopImpl(name_upper, name_lower, type) \
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DR_Bucket *bucket = dr_top_bucket();\
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type popped_val = bucket->top_##name_lower->v;\
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SLLStackPop(bucket->top_##name_lower);\
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bucket->stack_gen += 1;\
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return popped_val
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#define D_StackTopImpl(name_upper, name_lower, type) \
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D_Bucket *bucket = d_top_bucket();\
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#define DR_StackTopImpl(name_upper, name_lower, type) \
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DR_Bucket *bucket = dr_top_bucket();\
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type top_val = bucket->top_##name_lower->v;\
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return top_val
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@@ -31,7 +31,7 @@ return top_val
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//~ rjf: Basic Helpers
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internal U64
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d_hash_from_string(String8 string)
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dr_hash_from_string(String8 string)
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{
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U64 result = 5381;
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for(U64 i = 0; i < string.size; i += 1)
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@@ -45,9 +45,9 @@ d_hash_from_string(String8 string)
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//~ rjf: Fancy String Type Functions
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internal void
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d_fancy_string_list_push(Arena *arena, D_FancyStringList *list, D_FancyString *str)
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dr_fancy_string_list_push(Arena *arena, DR_FancyStringList *list, DR_FancyString *str)
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{
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D_FancyStringNode *n = push_array_no_zero(arena, D_FancyStringNode, 1);
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DR_FancyStringNode *n = push_array_no_zero(arena, DR_FancyStringNode, 1);
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MemoryCopyStruct(&n->v, str);
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SLLQueuePush(list->first, list->last, n);
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list->node_count += 1;
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@@ -55,7 +55,7 @@ d_fancy_string_list_push(Arena *arena, D_FancyStringList *list, D_FancyString *s
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}
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internal void
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d_fancy_string_list_concat_in_place(D_FancyStringList *dst, D_FancyStringList *to_push)
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dr_fancy_string_list_concat_in_place(DR_FancyStringList *dst, DR_FancyStringList *to_push)
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{
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if(dst->last != 0 && to_push->first != 0)
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{
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@@ -72,13 +72,13 @@ d_fancy_string_list_concat_in_place(D_FancyStringList *dst, D_FancyStringList *t
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}
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internal String8
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d_string_from_fancy_string_list(Arena *arena, D_FancyStringList *list)
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dr_string_from_fancy_string_list(Arena *arena, DR_FancyStringList *list)
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{
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String8 result = {0};
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result.size = list->total_size;
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result.str = push_array_no_zero(arena, U8, result.size);
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U64 idx = 0;
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for(D_FancyStringNode *n = list->first; n != 0; n = n->next)
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for(DR_FancyStringNode *n = list->first; n != 0; n = n->next)
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{
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MemoryCopy(result.str+idx, n->v.string.str, n->v.string.size);
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idx += n->v.string.size;
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@@ -86,15 +86,15 @@ d_string_from_fancy_string_list(Arena *arena, D_FancyStringList *list)
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return result;
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}
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internal D_FancyRunList
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d_fancy_run_list_from_fancy_string_list(Arena *arena, F32 tab_size_px, FNT_RasterFlags flags, D_FancyStringList *strs)
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internal DR_FancyRunList
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dr_fancy_run_list_from_fancy_string_list(Arena *arena, F32 tab_size_px, FNT_RasterFlags flags, DR_FancyStringList *strs)
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{
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ProfBeginFunction();
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D_FancyRunList run_list = {0};
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DR_FancyRunList run_list = {0};
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F32 base_align_px = 0;
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for(D_FancyStringNode *n = strs->first; n != 0; n = n->next)
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for(DR_FancyStringNode *n = strs->first; n != 0; n = n->next)
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{
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D_FancyRunNode *dst_n = push_array(arena, D_FancyRunNode, 1);
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DR_FancyRunNode *dst_n = push_array(arena, DR_FancyRunNode, 1);
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dst_n->v.run = fnt_push_run_from_string(arena, n->v.font, n->v.size, base_align_px, tab_size_px, flags, n->v.string);
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dst_n->v.color = n->v.color;
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dst_n->v.underline_thickness = n->v.underline_thickness;
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@@ -109,13 +109,13 @@ d_fancy_run_list_from_fancy_string_list(Arena *arena, F32 tab_size_px, FNT_Raste
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return run_list;
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}
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internal D_FancyRunList
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d_fancy_run_list_copy(Arena *arena, D_FancyRunList *src)
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internal DR_FancyRunList
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dr_fancy_run_list_copy(Arena *arena, DR_FancyRunList *src)
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{
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D_FancyRunList dst = {0};
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for(D_FancyRunNode *src_n = src->first; src_n != 0; src_n = src_n->next)
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DR_FancyRunList dst = {0};
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for(DR_FancyRunNode *src_n = src->first; src_n != 0; src_n = src_n->next)
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{
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D_FancyRunNode *dst_n = push_array(arena, D_FancyRunNode, 1);
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DR_FancyRunNode *dst_n = push_array(arena, DR_FancyRunNode, 1);
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SLLQueuePush(dst.first, dst.last, dst_n);
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MemoryCopyStruct(&dst_n->v, &src_n->v);
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dst_n->v.run.pieces = fnt_piece_array_copy(arena, &src_n->v.run.pieces);
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@@ -131,22 +131,22 @@ d_fancy_run_list_copy(Arena *arena, D_FancyRunList *src)
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// (Frame boundaries)
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internal void
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d_begin_frame(void)
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dr_begin_frame(void)
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{
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if(d_thread_ctx == 0)
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if(dr_thread_ctx == 0)
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{
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Arena *arena = arena_alloc(.reserve_size = GB(64), .commit_size = MB(8));
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d_thread_ctx = push_array(arena, D_ThreadCtx, 1);
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d_thread_ctx->arena = arena;
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d_thread_ctx->arena_frame_start_pos = arena_pos(arena);
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dr_thread_ctx = push_array(arena, DR_ThreadCtx, 1);
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dr_thread_ctx->arena = arena;
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dr_thread_ctx->arena_frame_start_pos = arena_pos(arena);
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}
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arena_pop_to(d_thread_ctx->arena, d_thread_ctx->arena_frame_start_pos);
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d_thread_ctx->free_bucket_selection = 0;
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d_thread_ctx->top_bucket = 0;
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arena_pop_to(dr_thread_ctx->arena, dr_thread_ctx->arena_frame_start_pos);
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dr_thread_ctx->free_bucket_selection = 0;
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dr_thread_ctx->top_bucket = 0;
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}
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internal void
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d_submit_bucket(OS_Handle os_window, R_Handle r_window, D_Bucket *bucket)
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dr_submit_bucket(OS_Handle os_window, R_Handle r_window, DR_Bucket *bucket)
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{
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r_window_submit(os_window, r_window, &bucket->passes);
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}
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@@ -156,45 +156,45 @@ d_submit_bucket(OS_Handle os_window, R_Handle r_window, D_Bucket *bucket)
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//
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// (Bucket: Handle to sequence of many render passes, constructed by this layer)
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internal D_Bucket *
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d_bucket_make(void)
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internal DR_Bucket *
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dr_bucket_make(void)
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{
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D_Bucket *bucket = push_array(d_thread_ctx->arena, D_Bucket, 1);
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D_BucketStackInits(bucket);
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DR_Bucket *bucket = push_array(dr_thread_ctx->arena, DR_Bucket, 1);
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DR_BucketStackInits(bucket);
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return bucket;
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}
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internal void
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d_push_bucket(D_Bucket *bucket)
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dr_push_bucket(DR_Bucket *bucket)
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{
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D_BucketSelectionNode *node = d_thread_ctx->free_bucket_selection;
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DR_BucketSelectionNode *node = dr_thread_ctx->free_bucket_selection;
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if(node)
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{
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SLLStackPop(d_thread_ctx->free_bucket_selection);
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SLLStackPop(dr_thread_ctx->free_bucket_selection);
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}
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else
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{
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node = push_array(d_thread_ctx->arena, D_BucketSelectionNode, 1);
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node = push_array(dr_thread_ctx->arena, DR_BucketSelectionNode, 1);
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}
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SLLStackPush(d_thread_ctx->top_bucket, node);
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SLLStackPush(dr_thread_ctx->top_bucket, node);
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node->bucket = bucket;
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}
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internal void
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d_pop_bucket(void)
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dr_pop_bucket(void)
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{
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D_BucketSelectionNode *node = d_thread_ctx->top_bucket;
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SLLStackPop(d_thread_ctx->top_bucket);
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SLLStackPush(d_thread_ctx->free_bucket_selection, node);
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DR_BucketSelectionNode *node = dr_thread_ctx->top_bucket;
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SLLStackPop(dr_thread_ctx->top_bucket);
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SLLStackPush(dr_thread_ctx->free_bucket_selection, node);
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}
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internal D_Bucket *
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d_top_bucket(void)
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internal DR_Bucket *
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dr_top_bucket(void)
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{
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D_Bucket *bucket = 0;
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if(d_thread_ctx->top_bucket != 0)
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DR_Bucket *bucket = 0;
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if(dr_thread_ctx->top_bucket != 0)
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{
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bucket = d_thread_ctx->top_bucket->bucket;
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bucket = dr_thread_ctx->top_bucket->bucket;
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}
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return bucket;
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}
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@@ -214,10 +214,10 @@ d_top_bucket(void)
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//- rjf: rectangles
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internal inline R_Rect2DInst *
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d_rect(Rng2F32 dst, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32 edge_softness)
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dr_rect(Rng2F32 dst, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32 edge_softness)
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{
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Arena *arena = d_thread_ctx->arena;
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D_Bucket *bucket = d_top_bucket();
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Arena *arena = dr_thread_ctx->arena;
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DR_Bucket *bucket = dr_top_bucket();
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R_Pass *pass = r_pass_from_kind(arena, &bucket->passes, R_PassKind_UI);
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R_PassParams_UI *params = pass->params_ui;
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R_BatchGroup2DList *rects = ¶ms->rects;
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@@ -255,10 +255,10 @@ d_rect(Rng2F32 dst, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32
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//- rjf: images
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internal inline R_Rect2DInst *
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d_img(Rng2F32 dst, Rng2F32 src, R_Handle texture, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32 edge_softness)
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dr_img(Rng2F32 dst, Rng2F32 src, R_Handle texture, Vec4F32 color, F32 corner_radius, F32 border_thickness, F32 edge_softness)
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{
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Arena *arena = d_thread_ctx->arena;
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D_Bucket *bucket = d_top_bucket();
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Arena *arena = dr_thread_ctx->arena;
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DR_Bucket *bucket = dr_top_bucket();
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R_Pass *pass = r_pass_from_kind(arena, &bucket->passes, R_PassKind_UI);
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R_PassParams_UI *params = pass->params_ui;
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R_BatchGroup2DList *rects = ¶ms->rects;
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@@ -300,14 +300,14 @@ d_img(Rng2F32 dst, Rng2F32 src, R_Handle texture, Vec4F32 color, F32 corner_radi
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//- rjf: blurs
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internal R_PassParams_Blur *
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d_blur(Rng2F32 rect, F32 blur_size, F32 corner_radius)
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dr_blur(Rng2F32 rect, F32 blur_size, F32 corner_radius)
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{
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Arena *arena = d_thread_ctx->arena;
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D_Bucket *bucket = d_top_bucket();
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Arena *arena = dr_thread_ctx->arena;
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DR_Bucket *bucket = dr_top_bucket();
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R_Pass *pass = r_pass_from_kind(arena, &bucket->passes, R_PassKind_Blur);
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R_PassParams_Blur *params = pass->params_blur;
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params->rect = rect;
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params->clip = d_top_clip();
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params->clip = dr_top_clip();
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params->blur_size = blur_size;
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params->corner_radii[Corner_00] = corner_radius;
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params->corner_radii[Corner_01] = corner_radius;
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@@ -319,10 +319,10 @@ d_blur(Rng2F32 rect, F32 blur_size, F32 corner_radius)
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//- rjf: 3d rendering pass params
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internal R_PassParams_Geo3D *
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d_geo3d_begin(Rng2F32 viewport, Mat4x4F32 view, Mat4x4F32 projection)
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dr_geo3d_begin(Rng2F32 viewport, Mat4x4F32 view, Mat4x4F32 projection)
|
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{
|
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Arena *arena = d_thread_ctx->arena;
|
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D_Bucket *bucket = d_top_bucket();
|
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Arena *arena = dr_thread_ctx->arena;
|
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DR_Bucket *bucket = dr_top_bucket();
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R_Pass *pass = r_pass_from_kind(arena, &bucket->passes, R_PassKind_Geo3D);
|
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R_PassParams_Geo3D *params = pass->params_geo3d;
|
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params->viewport = viewport;
|
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@@ -334,10 +334,10 @@ d_geo3d_begin(Rng2F32 viewport, Mat4x4F32 view, Mat4x4F32 projection)
|
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//- rjf: meshes
|
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|
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internal R_Mesh3DInst *
|
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d_mesh(R_Handle mesh_vertices, R_Handle mesh_indices, R_GeoTopologyKind mesh_geo_topology, R_GeoVertexFlags mesh_geo_vertex_flags, R_Handle albedo_tex, Mat4x4F32 inst_xform)
|
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dr_mesh(R_Handle mesh_vertices, R_Handle mesh_indices, R_GeoTopologyKind mesh_geo_topology, R_GeoVertexFlags mesh_geo_vertex_flags, R_Handle albedo_tex, Mat4x4F32 inst_xform)
|
||||
{
|
||||
Arena *arena = d_thread_ctx->arena;
|
||||
D_Bucket *bucket = d_top_bucket();
|
||||
Arena *arena = dr_thread_ctx->arena;
|
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DR_Bucket *bucket = dr_top_bucket();
|
||||
R_Pass *pass = r_pass_from_kind(arena, &bucket->passes, R_PassKind_Geo3D);
|
||||
R_PassParams_Geo3D *params = pass->params_geo3d;
|
||||
|
||||
@@ -362,9 +362,9 @@ d_mesh(R_Handle mesh_vertices, R_Handle mesh_indices, R_GeoTopologyKind mesh_geo
|
||||
(U64)mesh_geo_vertex_flags,
|
||||
albedo_tex.u64[0],
|
||||
albedo_tex.u64[1],
|
||||
(U64)d_top_tex2d_sample_kind(),
|
||||
(U64)dr_top_tex2d_sample_kind(),
|
||||
};
|
||||
hash = d_hash_from_string(str8((U8 *)buffer, sizeof(buffer)));
|
||||
hash = dr_hash_from_string(str8((U8 *)buffer, sizeof(buffer)));
|
||||
slot_idx = hash%params->mesh_batches.slots_count;
|
||||
}
|
||||
|
||||
@@ -393,7 +393,7 @@ d_mesh(R_Handle mesh_vertices, R_Handle mesh_indices, R_GeoTopologyKind mesh_geo
|
||||
node->params.mesh_geo_topology = mesh_geo_topology;
|
||||
node->params.mesh_geo_vertex_flags = mesh_geo_vertex_flags;
|
||||
node->params.albedo_tex = albedo_tex;
|
||||
node->params.albedo_tex_sample_kind = d_top_tex2d_sample_kind();
|
||||
node->params.albedo_tex_sample_kind = dr_top_tex2d_sample_kind();
|
||||
node->params.xform = mat_4x4f32(1.f);
|
||||
}
|
||||
|
||||
@@ -406,12 +406,12 @@ d_mesh(R_Handle mesh_vertices, R_Handle mesh_indices, R_GeoTopologyKind mesh_geo
|
||||
//- rjf: collating one pre-prepped bucket into parent bucket
|
||||
|
||||
internal void
|
||||
d_sub_bucket(D_Bucket *bucket)
|
||||
dr_sub_bucket(DR_Bucket *bucket)
|
||||
{
|
||||
Arena *arena = d_thread_ctx->arena;
|
||||
D_Bucket *src = bucket;
|
||||
D_Bucket *dst = d_top_bucket();
|
||||
Rng2F32 dst_clip = d_top_clip();
|
||||
Arena *arena = dr_thread_ctx->arena;
|
||||
DR_Bucket *src = bucket;
|
||||
DR_Bucket *dst = dr_top_bucket();
|
||||
Rng2F32 dst_clip = dr_top_clip();
|
||||
B32 dst_clip_is_set = !(dst_clip.x0 == 0 && dst_clip.x1 == 0 &&
|
||||
dst_clip.y0 == 0 && dst_clip.y1 == 0);
|
||||
for(R_PassNode *n = src->passes.first; n != 0; n = n->next)
|
||||
@@ -434,7 +434,7 @@ d_sub_bucket(D_Bucket *bucket)
|
||||
dst_ui->rects.count += 1;
|
||||
MemoryCopyStruct(&dst_group_n->params, &src_group_n->params);
|
||||
dst_group_n->batches = src_group_n->batches;
|
||||
dst_group_n->params.xform = d_top_xform2d();
|
||||
dst_group_n->params.xform = dr_top_xform2d();
|
||||
if(dst_clip_is_set)
|
||||
{
|
||||
B32 clip_is_set = !(dst_group_n->params.clip.x0 == 0 &&
|
||||
@@ -455,7 +455,7 @@ d_sub_bucket(D_Bucket *bucket)
|
||||
//- rjf: text
|
||||
|
||||
internal void
|
||||
d_truncated_fancy_run_list(Vec2F32 p, D_FancyRunList *list, F32 max_x, FNT_Run trailer_run)
|
||||
dr_truncated_fancy_run_list(Vec2F32 p, DR_FancyRunList *list, F32 max_x, FNT_Run trailer_run)
|
||||
{
|
||||
ProfBeginFunction();
|
||||
|
||||
@@ -467,9 +467,9 @@ d_truncated_fancy_run_list(Vec2F32 p, D_FancyRunList *list, F32 max_x, FNT_Run t
|
||||
B32 trailer_found = 0;
|
||||
Vec4F32 last_color = {0};
|
||||
U64 byte_off = 0;
|
||||
for(D_FancyRunNode *n = list->first; n != 0; n = n->next)
|
||||
for(DR_FancyRunNode *n = list->first; n != 0; n = n->next)
|
||||
{
|
||||
D_FancyRun *fr = &n->v;
|
||||
DR_FancyRun *fr = &n->v;
|
||||
Rng1F32 pixel_range = {0};
|
||||
{
|
||||
pixel_range.min = 100000;
|
||||
@@ -501,8 +501,8 @@ d_truncated_fancy_run_list(Vec2F32 p, D_FancyRunList *list, F32 max_x, FNT_Run t
|
||||
p.y + piece->offset.y + size.y);
|
||||
if(!r_handle_match(texture, r_handle_zero()))
|
||||
{
|
||||
d_img(dst, src, texture, fr->color, 0, 0, 0);
|
||||
//d_rect(dst, v4f32(0, 1, 0, 0.5f), 0, 1.f, 0.f);
|
||||
dr_img(dst, src, texture, fr->color, 0, 0, 0);
|
||||
//dr_rect(dst, v4f32(0, 1, 0, 0.5f), 0, 1.f, 0.f);
|
||||
}
|
||||
advance += piece->advance;
|
||||
pixel_range.min = Min(pre_advance, pixel_range.min);
|
||||
@@ -510,15 +510,15 @@ d_truncated_fancy_run_list(Vec2F32 p, D_FancyRunList *list, F32 max_x, FNT_Run t
|
||||
}
|
||||
if(fr->underline_thickness > 0)
|
||||
{
|
||||
d_rect(r2f32p(p.x + pixel_range.min,
|
||||
p.y+fr->run.descent+fr->run.descent/8,
|
||||
p.x + pixel_range.max,
|
||||
p.y+fr->run.descent+fr->run.descent/8+fr->underline_thickness),
|
||||
fr->color, 0, 0, 0.8f);
|
||||
dr_rect(r2f32p(p.x + pixel_range.min,
|
||||
p.y+fr->run.descent+fr->run.descent/8,
|
||||
p.x + pixel_range.max,
|
||||
p.y+fr->run.descent+fr->run.descent/8+fr->underline_thickness),
|
||||
fr->color, 0, 0, 0.8f);
|
||||
}
|
||||
if(fr->strikethrough_thickness > 0)
|
||||
{
|
||||
d_rect(r2f32p(p.x+pre_advance, p.y+fr->run.descent - fr->run.ascent/2, p.x+advance, p.y+fr->run.descent - fr->run.ascent/2 + fr->strikethrough_thickness), fr->color, 0, 0, 1.f);
|
||||
dr_rect(r2f32p(p.x+pre_advance, p.y+fr->run.descent - fr->run.ascent/2, p.x+advance, p.y+fr->run.descent - fr->run.ascent/2 + fr->strikethrough_thickness), fr->color, 0, 0, 1.f);
|
||||
}
|
||||
if(trailer_found)
|
||||
{
|
||||
@@ -547,7 +547,7 @@ d_truncated_fancy_run_list(Vec2F32 p, D_FancyRunList *list, F32 max_x, FNT_Run t
|
||||
p.y + piece->offset.y + size.y);
|
||||
if(!r_handle_match(texture, r_handle_zero()))
|
||||
{
|
||||
d_img(dst, src, texture, trailer_piece_color, 0, 0, 0);
|
||||
dr_img(dst, src, texture, trailer_piece_color, 0, 0, 0);
|
||||
trailer_piece_color.w *= 0.5f;
|
||||
}
|
||||
advance += piece->advance;
|
||||
@@ -558,7 +558,7 @@ d_truncated_fancy_run_list(Vec2F32 p, D_FancyRunList *list, F32 max_x, FNT_Run t
|
||||
}
|
||||
|
||||
internal void
|
||||
d_truncated_fancy_run_fuzzy_matches(Vec2F32 p, D_FancyRunList *list, F32 max_x, FuzzyMatchRangeList *ranges, Vec4F32 color)
|
||||
dr_truncated_fancy_run_fuzzy_matches(Vec2F32 p, DR_FancyRunList *list, F32 max_x, FuzzyMatchRangeList *ranges, Vec4F32 color)
|
||||
{
|
||||
for(FuzzyMatchRangeNode *match_n = ranges->first; match_n != 0; match_n = match_n->next)
|
||||
{
|
||||
@@ -573,9 +573,9 @@ d_truncated_fancy_run_fuzzy_matches(Vec2F32 p, D_FancyRunList *list, F32 max_x,
|
||||
F32 advance = 0;
|
||||
F32 ascent = 0;
|
||||
F32 descent = 0;
|
||||
for(D_FancyRunNode *fr_n = list->first; fr_n != 0; fr_n = fr_n->next)
|
||||
for(DR_FancyRunNode *fr_n = list->first; fr_n != 0; fr_n = fr_n->next)
|
||||
{
|
||||
D_FancyRun *fr = &fr_n->v;
|
||||
DR_FancyRun *fr = &fr_n->v;
|
||||
FNT_Run *run = &fr->run;
|
||||
ascent = run->ascent;
|
||||
descent = run->descent;
|
||||
@@ -601,13 +601,13 @@ d_truncated_fancy_run_fuzzy_matches(Vec2F32 p, D_FancyRunList *list, F32 max_x,
|
||||
p.y - descent - ascent + ascent/8.f + list->dim.y);
|
||||
rect.x0 = Min(rect.x0, p.x+max_x);
|
||||
rect.x1 = Min(rect.x1, p.x+max_x);
|
||||
d_rect(rect, color, (descent+ascent)/4.f, 0, 1.f);
|
||||
dr_rect(rect, color, (descent+ascent)/4.f, 0, 1.f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void
|
||||
d_text_run(Vec2F32 p, Vec4F32 color, FNT_Run run)
|
||||
dr_text_run(Vec2F32 p, Vec4F32 color, FNT_Run run)
|
||||
{
|
||||
F32 advance = 0;
|
||||
FNT_Piece *piece_first = run.pieces.v;
|
||||
@@ -625,17 +625,17 @@ d_text_run(Vec2F32 p, Vec4F32 color, FNT_Run run)
|
||||
p.y + piece->offset.y + size.y);
|
||||
if(size.x != 0 && size.y != 0 && !r_handle_match(texture, r_handle_zero()))
|
||||
{
|
||||
d_img(dst, src, texture, color, 0, 0, 0);
|
||||
dr_img(dst, src, texture, color, 0, 0, 0);
|
||||
}
|
||||
advance += piece->advance;
|
||||
}
|
||||
}
|
||||
|
||||
internal void
|
||||
d_text(FNT_Tag font, F32 size, F32 base_align_px, F32 tab_size_px, FNT_RasterFlags flags, Vec2F32 p, Vec4F32 color, String8 string)
|
||||
dr_text(FNT_Tag font, F32 size, F32 base_align_px, F32 tab_size_px, FNT_RasterFlags flags, Vec2F32 p, Vec4F32 color, String8 string)
|
||||
{
|
||||
Temp scratch = scratch_begin(0, 0);
|
||||
FNT_Run run = fnt_push_run_from_string(scratch.arena, font, size, base_align_px, tab_size_px, flags, string);
|
||||
d_text_run(p, color, run);
|
||||
dr_text_run(p, color, run);
|
||||
scratch_end(scratch);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user